Hypetale Posted April 10, 2014 Share Posted April 10, 2014 I can't enjoy my combos or let alone see my 2nd hit even deal damage anymore because having 2-3 mods on my melees now just obliterate mobs in one hit....I assume it would be different for heavies, but i can't pull off any combos on lvl30+ average mobs.. Link to comment Share on other sites More sharing options...
Whatarewordsworth Posted April 10, 2014 Share Posted April 10, 2014 Same here. I'm blowing through level 40 grineer mobs like they aren't even there. Link to comment Share on other sites More sharing options...
azour Posted April 10, 2014 Share Posted April 10, 2014 I know what you are implying and you should stop doing it right now. Link to comment Share on other sites More sharing options...
Emeere Posted April 10, 2014 Share Posted April 10, 2014 Then you need to fight tougher enemies. For the first time in Warframe History, melee weapons are semi-viable Link to comment Share on other sites More sharing options...
Worira Posted April 10, 2014 Share Posted April 10, 2014 The problem is that anything that can survive long enough for a combo to matter is going to kill you too fast to use it. Link to comment Share on other sites More sharing options...
Otaiken Posted April 10, 2014 Share Posted April 10, 2014 Depends on the stance.. some stances are focused on jumping between enemy groups. In this case you are supposed to kill them in one hit. There is usually one AoE stance and one more single target/utility focused stance. If you have the later then you might feel this way. Link to comment Share on other sites More sharing options...
Aishi Posted April 10, 2014 Share Posted April 10, 2014 I can't tell, everything in the room keeps getting cleared from mprime.You were saying? Link to comment Share on other sites More sharing options...
Seasonsofclarity Posted April 10, 2014 Share Posted April 10, 2014 (edited) 56 hit combo in Ceres thanks to masses, Napalms, and Bombards. With a straight damage build set of Kamas. Edited April 10, 2014 by Seasonsofclarity Link to comment Share on other sites More sharing options...
CrimsonMOON Posted April 10, 2014 Share Posted April 10, 2014 Hey look, the nerf crowd is now starting to rear their ugly heads. I didn't cry op when galatines were ripping through swathes of infested, or doing the same with my orthos. I also didn't claim that the Soma was too powerful (not anymore compared to Lprime and the like), Seriously, they have finally made it so melee's risk is somewhat mitigated by the 1-5 fast hit reward. Oh and stagger, thank GOD for stagger. Link to comment Share on other sites More sharing options...
Ryme Posted April 10, 2014 Share Posted April 10, 2014 No. Melee isn't strong enough. I pressed the "melee attack" button and everything in the room didn't instantly disintegrate like it does when I press the "4" button. :P Link to comment Share on other sites More sharing options...
AscendantWyvern Posted April 10, 2014 Share Posted April 10, 2014 Lol, no. It's about time Melee damage can out-do ranged weapon damage. It's all about that risk/reward. Link to comment Share on other sites More sharing options...
OniDax Posted April 10, 2014 Share Posted April 10, 2014 I can't enjoy my combos or let alone see my 2nd hit even deal damage anymore because having 2-3 mods on my melees now just obliterate mobs in one hit....I assume it would be different for heavies, but i can't pull off any combos on lvl30+ average mobs.. NO. This is how they should be. Link to comment Share on other sites More sharing options...
Allenaattori Posted April 10, 2014 Share Posted April 10, 2014 First complains that melee is useless except from coptering through whole tilesets, now complains that melee is too strong. :P Play against tougher enemies or with less stronger weapons I guess. Link to comment Share on other sites More sharing options...
CrimsonMOON Posted April 10, 2014 Share Posted April 10, 2014 Ignore the idiots DE, for the love of Lotus IGNORE THEM! Link to comment Share on other sites More sharing options...
Adamusa Posted April 10, 2014 Share Posted April 10, 2014 I quite like the feeling of slicing through enemies like paper. It's a proper space-ninja feeling. Punching Grineer across the room is still fun though. Link to comment Share on other sites More sharing options...
gnat6 Posted April 10, 2014 Share Posted April 10, 2014 Melee is almost perfect now if I am going to bother chasing every single enemy that is running around like a chicken with its head cut off I better be able to kill it fast. Link to comment Share on other sites More sharing options...
Cyber.Prime Posted April 10, 2014 Share Posted April 10, 2014 Neh we need another buff :> Link to comment Share on other sites More sharing options...
FlyDungas Posted April 10, 2014 Share Posted April 10, 2014 (edited) That just means they are up to par. Once your weapons get powerful enough they destroy anything in the game the problem is the lack of higher level enemies not melee being overpowered Edited April 10, 2014 by FlyDungas Link to comment Share on other sites More sharing options...
Bakim0n0 Posted April 10, 2014 Share Posted April 10, 2014 First complains that melee is useless except from coptering through whole tilesets, now complains that melee is too strong. :P Play against tougher enemies or with less stronger weapons I guess. If DE gave the entire player base a free 100 plat there would be forum posts about how it's not enough to buy anything useful. Link to comment Share on other sites More sharing options...
IANOBW Posted April 10, 2014 Share Posted April 10, 2014 Please dont do this, melee needs to be good... its the only good thing to emerge from this grind-wall update... Link to comment Share on other sites More sharing options...
Morec0 Posted April 10, 2014 Share Posted April 10, 2014 If DE gave the entire player base a free 100 plat there would be forum posts about how it's not enough to buy anything useful. Oh yeah. Link to comment Share on other sites More sharing options...
IronRushBR Posted April 10, 2014 Share Posted April 10, 2014 I love the system. Need few tweaks of course, but melee need to be strong or will have few use. ps: Ninjas are truly in Warframe now! Link to comment Share on other sites More sharing options...
Gwaiyn Posted April 10, 2014 Share Posted April 10, 2014 i think melee's exactly where it needs to be, a close ranged powerhouse that requires you to risk getting blown to shreds by the masses high risk, high reward~ Link to comment Share on other sites More sharing options...
2old4gamez Posted April 10, 2014 Share Posted April 10, 2014 Is the new melee system a bit strong? Compared to what exactly, Soma, Penta, Boltor Prime? I think the new system does exactly what it intended, it makes melee viable as a primary attack. There may well be a few adjustments required to fine tune the system, but it's off to a very promising start. Anybody else spent the day running around with just a blade equipped? :) Link to comment Share on other sites More sharing options...
Seasonsofclarity Posted April 10, 2014 Share Posted April 10, 2014 Anybody else spent the day running around with just a blade equipped? :) I just started running Ceres survivals as far as I could go with melee alone. It was awesome. Did that immediately after downloading last night until I realized it was 4am and had to sleep. Link to comment Share on other sites More sharing options...
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