CosyPigeon Posted April 15, 2014 Share Posted April 15, 2014 Excalibur is the poster boy of warframe melee combat, but his stats don't really lend themselves well to melee, his health and shields are on the low side, and his stamina is also pretty low so he can't defend himself with blocking and movement that much either. Giving him more stamina would bring him more in line as a melee based frame. And make hime a little more interesting rather than just a beginner frame. Link to comment Share on other sites More sharing options...
Bobsplosion Posted April 15, 2014 Share Posted April 15, 2014 I'd like a total rework, but since he's billed as the "Beginner" frame, I doubt we'll see any action. Link to comment Share on other sites More sharing options...
EliteRider Posted April 15, 2014 Share Posted April 15, 2014 I do agree on buffing his stamina since he's a melee based Warframe, i built him back just so i could play with Melee 2.0 while using him to make it more fun, and cuz i was really missed my awesome starter. Link to comment Share on other sites More sharing options...
SoulDust Posted April 15, 2014 Share Posted April 15, 2014 (edited) Well 3/4 of his skills are rooted from his "sword" His first allows you to basically dash everywhere while doing a good amount of damage. Then he can blind a entire crowd and dash and slash anywhere he pleases. No buff needed, his 1st and 3rd are an op combo if used with logic. You can quickly dash into a huge crowd or quickly dash out if you get in trouble. But like I said, with radial blind that should never happen. Edited April 15, 2014 by SoulDust Link to comment Share on other sites More sharing options...
ArcSynder Posted April 15, 2014 Share Posted April 15, 2014 Idk why people constantly say that excal needs a rework. Slash dash is incredible in the one slot. The blind is good cc. Jump is fun, though you could definitely argue that zephyr's 1 is a strict upgrade. The only ability I don't love is his ult actually. Otherwise, I absolutely love the guy. He is one of the most mobile frames in the game. I'll gladly keep him "underpowered" if it means that he gets to fill this niche. As for the OP, I would definitely love to see some extra stamina on him! Link to comment Share on other sites More sharing options...
SoulDust Posted April 15, 2014 Share Posted April 15, 2014 (edited) His ult is an amazing cool factor until you get to higher levels, when it doesn't kill it looses its cc ability, and just leaves you wide open to get butt munched. Oh btw, why just not add stamina mods then.. :v most frames have at least one mod slot that isn't needed Edited April 15, 2014 by SoulDust Link to comment Share on other sites More sharing options...
CosyPigeon Posted April 15, 2014 Author Share Posted April 15, 2014 Not many warframe abilities scale against higher level enemies well, which is a shame, I think they should make ability damage scale based off of your melee damage (or a combination of whatever weapons you have equipped) Or better still, be their own separate entities that come built into the frame that can be modded in their own right. But that's besides the point, which is Excalibur should have more stamina, because he's a melee based frame. slash dash is great up until a certain level, at which point it only becomes useful as a mobility aid. Link to comment Share on other sites More sharing options...
Frigglish Posted April 16, 2014 Share Posted April 16, 2014 Having stopped when there were about 5 frames - the Banshee was new when I played last - and come back this month... It's SHOCKING how seriously power creep left the Excal behind. Everything is faster. Everything lives longer. Other ults don't seem to have four second finish animations while the high level enemies who didn't die when you used it maul you to death because its only CC only works when they die (wait, why is this even a relevant part of the power). I know it's billed as the "beginner" frame, but last time I looked you could also start playing with a Volt, who seems to be holding his own just fine. Link to comment Share on other sites More sharing options...
Thaumatos Posted April 16, 2014 Share Posted April 16, 2014 How to fix Excalibur in 4 easy steps: Slash Dash hits keep the combo counter going and damage is based on multiplier Super Jump changed to "Agility" granting higher jump height, run speed, and zero stamina drain for a few seconds Radial Blind able to be performed mid-combo the same way channeling can Javelins from Radial Javelin gain bonuses from equipped melee channel mods Link to comment Share on other sites More sharing options...
Methanoid Posted April 16, 2014 Share Posted April 16, 2014 hes no "beginner frame" hes perfectly powerful/viable in any late game, he needs no changes, hes 1 of few frames that are well balanced. Link to comment Share on other sites More sharing options...
Thaumatos Posted April 16, 2014 Share Posted April 16, 2014 hes no "beginner frame" hes perfectly powerful/viable in any late game, he needs no changes, hes 1 of few frames that are well balanced. So viable, powerful, and balanced that you use only xcal...right? Link to comment Share on other sites More sharing options...
Methanoid Posted April 16, 2014 Share Posted April 16, 2014 So viable, powerful, and balanced that you use only xcal...right? i have an alt account where i only use excal, so yeah perfectly possible. Link to comment Share on other sites More sharing options...
(PSN)RocketPunch1221 Posted April 16, 2014 Share Posted April 16, 2014 .....Giving him more stamina would bring him more in line as a melee based frame. And make hime a little more interesting rather than just a beginner frame. OverExtended+Stretch+Radial Blind the entire map. 4X melee multiplier for everyone like Oprah all day. Rinse and Repeat. Link to comment Share on other sites More sharing options...
00zau Posted April 16, 2014 Share Posted April 16, 2014 How to fix Excalibur in 4 easy steps: Slash Dash hits keep the combo counter going and damage is based on multiplier Super Jump changed to "Agility" granting higher jump height, run speed, and zero stamina drain for a few seconds Radial Blind able to be performed mid-combo the same way channeling can Javelins from Radial Javelin gain bonuses from equipped melee channel mods What about making Radial Javelin knockback enemies with the javelins, and maybe pin them to walls for a second or two even if they survive. Make it up your melee counter as well to give it an advantage over Stomp 1 and 2 are fine as is, though Slash Dash counting for melee chain would be nice. I like that idea for Jump. As it is the vertical jump just isn't terribly useful, though at least it's cheap. Link to comment Share on other sites More sharing options...
CosyPigeon Posted April 17, 2014 Author Share Posted April 17, 2014 OverExtended+Stretch+Radial Blind the entire map. 4X melee multiplier for everyone like Oprah all day. Rinse and Repeat. Aside from the fact that it will be a long time before any new players gain access to the over extend mod, this idea is depressing and kind of proves my point if the only way for Excalibur to be viable is to make a power range build and spam radial blind :/ Link to comment Share on other sites More sharing options...
Darkmoone1 Posted April 17, 2014 Share Posted April 17, 2014 I know it's billed as the "beginner" frame, but last time I looked you could also start playing with a Volt, who seems to be holding his own just fine. Volt is no longer a beginner frame. He is locked away in Clan Dojo research nowadays. The beginner warframes are Excalibur, Mag and Loki. Link to comment Share on other sites More sharing options...
shut Posted April 17, 2014 Share Posted April 17, 2014 Super Jump changed to "Agility" granting higher jump height, run speed, and zero stamina drain for a few seconds No. You leave my Super Jump alone. Link to comment Share on other sites More sharing options...
Worira Posted April 17, 2014 Share Posted April 17, 2014 Yeah Super Jump is a pretty premium dunking tool Link to comment Share on other sites More sharing options...
fishworshipper Posted April 17, 2014 Share Posted April 17, 2014 (edited) Volt is no longer a beginner frame. He is locked away in Clan Dojo research nowadays. The beginner warframes are Excalibur, Mag and Loki. Yet Mag and Loki tear up the metaphorical dance floor, and Excal is left behind. Unless you spam blind, which isn't really viable for a significant amount of people. Edited April 17, 2014 by fishworshipper Link to comment Share on other sites More sharing options...
Janktrio Posted April 29, 2014 Share Posted April 29, 2014 Giving Excalibur a stamina buff would be a great idea, seeing as he is supposed to be the sword frame. As Excalibur I find myself running out of stamina almost instantly from blocking bullets in high level missions, even with Marathon and Quick Rest. Link to comment Share on other sites More sharing options...
Redelle07 Posted April 29, 2014 Share Posted April 29, 2014 excal fanboy here. rework excal? both yes and no. i want to stress it out that of all things in the game its his balance is the only one i want to be preserved. excal will go throuh many phases from start tp end game. at first hes best for the traditional build, shield and power. a karak or a boltor maybe down the line a pure blinder build using nghtmare mods. soma boltor p paris prime once you rack up you get sick of that. what else? easy pure Melee! lets say your now rank 9, have the dragon nikana with a compliment of rage, quick thinking, max vitality, steel fiber, sure footed, flow and finally life strike? forget shields, no shield regen can beat the amount of hp you can steal while critting on a good melee wep under blind jab. a max steel fiber actually does make him a sub par tank. but remember excal is very mobile, slash dash as forward, SJ as vertical. i share with you my armored vampire build as this has allowed me to solo lvl 30-50 grineer survivals. a testament to how excal is dynamic form start to end. now if excal can be reworked but al of the above would work the same. im fine with that... fix excal? all i wana see slash dash counting to melee combo counter. so it doesnt break it for me. scaling damage will be just a bonus.. ive tried the same build in other frames. something about excals mobility and radial blind really set it apart from othrr frames. and yes enough for him to proudly own the poster boy melee award. there are better gunner frames out there. excal aint it. id rather skillesly use my rhino prime and boltor pm to shoot stuff. final thoughts. excal is fine. no rework needed. buffing existing effects welcome. changes no. pardon my fanboyism Link to comment Share on other sites More sharing options...
nekrojiji Posted April 29, 2014 Share Posted April 29, 2014 Slash Dash - should be affected by the melee weapon's damage, in some way (what does he slash with?!). Also it should add to melee hit counter. Radial Javelin - should do Finishing Damage like Ash's Blade Storm. Radial Blind - should enable stealth attacks (damage multiplier not that stupid finishing combo), come to think of it any stun/stager effect should enable stealth multiplier giving that the lore behind stealth multiplier is the fact that the enemy is defenseless and can't react to mitigate damage. I don't play Excalibur, But he's ready to claim in my foundry if, for some reason, DE will make him decent. Link to comment Share on other sites More sharing options...
The_Sharp_Demonologist Posted April 29, 2014 Share Posted April 29, 2014 Mag is a starter frame and pretty easi to wield and is much better tan Excalibro in terms of CC and Damage. Loki has better CC, hell Loki is all about CC and if it comes to Melee combat Loki is still much better tan Excal, and im not counting Invisibility. So why should i use Excalibur again? Its sad really that the very first tenno is the weakest of the bunch. Link to comment Share on other sites More sharing options...
Hueminator Posted April 29, 2014 Share Posted April 29, 2014 I think most of the Warframes should have their stamina stats revisit. Link to comment Share on other sites More sharing options...
LukeAura Posted April 30, 2014 Share Posted April 30, 2014 Excalibur doesn't really need a total rework. He is a physical/weapon/mobile oriented frame. He just needs a little more flexibility and niche defining over frames like Valkyr and Zephyr. With maybe a touch up to his ult, but that's the only thing that could use a rework. Link to comment Share on other sites More sharing options...
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