RamenNation Posted April 25, 2014 Share Posted April 25, 2014 Calling all Soma Gods to help thy peasant. Is Hammershot and Critical Delay worth putting on the Soma or should I just stick with Point Strike and Vital Sense? Thanks based gods. :D Link to comment Share on other sites More sharing options...
smithf Posted April 25, 2014 Share Posted April 25, 2014 (edited) imo, point strike, vital sense and Hammer shot are basic. Critical Delay is more of personal preference. Personally, I would rather take another (elemental) damage mod. Edited April 25, 2014 by smithf Link to comment Share on other sites More sharing options...
(PSN)Kamranos Posted April 25, 2014 Share Posted April 25, 2014 imo, point strike, vital sense and Hammer shot are basic. Critical Delay is more of personal preference. Personally, I would rather take another (elemental) damage mod. ^ This 100% Link to comment Share on other sites More sharing options...
Astrobleme Posted April 25, 2014 Share Posted April 25, 2014 I usually throw hammershot on if running elemental builds. Otherwise going for straight crits I'll use critical delay, point strike and vital sense. Along with serration heavy caliber split chamber and shred. Works well for most situations. Although I don't find myself in very tasking environments often like late t3 survivals. Link to comment Share on other sites More sharing options...
HasuShiro Posted April 25, 2014 Share Posted April 25, 2014 (edited) Ignore physical damage mods as they only add 30% damage to a single damage type, elemental mods are better considering they add 90% damage of the entire physical BASE damage.So yeah, basic damage increasement mods, critical change and damage mods and elemental mods are they way to go.Unless you want to add a calculation of the enemy weaknesses, be my guest and add the physical damage mods. Edited April 25, 2014 by ShiroiHasu Link to comment Share on other sites More sharing options...
Jeloxale Posted April 25, 2014 Share Posted April 25, 2014 My build: Metal Auger, Serration, Split Chamber, 2 elemental mods depending on enemy faction, vital sense and point strike. In the last spot I usually add Hammershot, other possibility for the last mod is Heavy Caliber but I don't even own it so I stick with the Hammers Link to comment Share on other sites More sharing options...
smithf Posted April 25, 2014 Share Posted April 25, 2014 My build: Metal Auger, Serration, Split Chamber, 2 elemental mods depending on enemy faction, vital sense and point strike. In the last spot I usually add Hammershot, other possibility for the last mod is Heavy Caliber but I don't even own it so I stick with the Hammers stick with hammer shot. heavy caliber is not for marksmen rifles :) Also, if you have shred, should swap out Metal Auger for better DPS. Other than that, I used roughly the same build, except that I often swap out one elemental mod for a ammo mutation, sacrificing damage for renewable ammo sustenance on some missions. I figured that being able to fire more bullets without need to manage them too often is better than firing higher damaged bullets, but need to exercise trigger control. (ok i admit it, I like the feel of holding onto trigger and spray the bullets across the room instead of the classic point-aim and squeeze burst) Link to comment Share on other sites More sharing options...
(PSN)Kamranos Posted April 25, 2014 Share Posted April 25, 2014 Other than that, I used roughly the same build, except that I often swap out one elemental mod for a ammo mutation, sacrificing damage for renewable ammo sustenance on some missions. I figured that being able to fire more bullets without need to manage them too often is better than firing higher damaged bullets, but need to exercise trigger control. (ok i admit it, I like the feel of holding onto trigger and spray the bullets across the room instead of the classic point-aim and squeeze burst) I do the same thing. No use in having tons of damage if you're out of bullets. Link to comment Share on other sites More sharing options...
Sloan441 Posted April 25, 2014 Share Posted April 25, 2014 I wouldn't bother with hammershot. Just add another elemental. Link to comment Share on other sites More sharing options...
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RamenNation
Calling all Soma Gods to help thy peasant. Is Hammershot and Critical Delay worth putting on the Soma or should I just stick with Point Strike and Vital Sense? Thanks based gods. :D
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