Tazmanyak Posted December 3, 2014 Share Posted December 3, 2014 wouldnt be the kubrow egg fit more into the premium tab ? And maybe rename the Frame tab with a / key ? The Navigation coords are not rly a frame part.. you need it for the key wich is needed for the parts but its no part :P. wouldnt do a new tab would be space waste there wont be that much key and frame alert so it fit in there as well ;) I can live also with the settings like we got but just an idea ;) I thought about it ... yep i really did ... and finally decided to myself that as this coordinate was fianlly only needed to farm mesa as final goal, that would fit with the frame category that is desperetly empty :D same logic with the kubrow egg - finally it's used as a resource. but i can add both of them in the "premium" tab (but, you know, i dont think they are as "premium" as the potatoes and forma ... ) so will think about it, unless 10ths of players ask me to do so :p and remember, if you spot a missing item in the filters, please let me know! Link to comment Share on other sites More sharing options...
Black_ScOrpion01 Posted December 4, 2014 Share Posted December 4, 2014 like i said. I can live with it like it is ;) If i find something i do for sure ;P hehe Link to comment Share on other sites More sharing options...
---RNGesus--- Posted December 4, 2014 Share Posted December 4, 2014 Thanks man! I really needed a tool like this for my desktop ^^ Link to comment Share on other sites More sharing options...
GoldenGnu Posted December 4, 2014 Author Share Posted December 4, 2014 (edited) @Gio21 - Invasions history & ETA: Added to the ToDo List - Forum link, will be in the next version - extractors countdown: I'm not too keen on the idea, as there is no API for it, so it's just a countdown watch? please, try to convince me :) @Garrek Sorry, for not mentioning you as well. ;) I will try to explain the bug as good as I can: The problem was the table model event (events are send every time the table change), it send an UPDATE event when on the "show all" and a REMOVE event when on "notify" (because the invasion was removed from the table as soon as it was marked as done) - the program only checked for UPDATE events, so the REMOVE event was ignored. The new code works with all events: UPDATE, REMOVE, ADD EDIT: Thank you for helping make jWarframe a better program, by reporting the bug! Just for the fun of it, here is a link to the diff, that fixed the bug: https://code.google.com/p/jwarframe/source/diff?spec=svn92&r=92&format=side&path=/trunk/src/main/java/net/nikr/warframe/gui/invasion/InvasionTool.java (You have to scroll down a bit, to see the change) @Black_ScOrpion01 Tazmanyak is data boss. If you like, you can change the data files yourself (that is what Tazmanyak started out doing): https://forums.warframe.com/index.php?/topic/221940-jwarframe-102-alert-and-invasion-notifier-for-windowslinuxmac/?p=2773954 Edited December 5, 2014 by GoldenGnu Link to comment Share on other sites More sharing options...
Tazmanyak Posted December 4, 2014 Share Posted December 4, 2014 (edited) Added Kubrow Egg to premium.Not changed the alad coordinate for now ... will do something if more alerts come that could really stick to any of the current categories :)about suggestions: - i dont think extractors cooldown would be usefull - but invasions history and ETA could be great additions! especially to know what i missed while offline :p - personnally, i would like to know if you could improve the filters management? could a dropdown menu be added on the main window permanently, if any filter has been created? (so this wont be an annoyance for users that dont create lists) - deathsnacks also offers earth day/night cycle info. This "could" be an info you could add somewhere on the main window (could be usefull to some, i suppose) with an option to disable it? edit:and oh! please! could you add some kind of info about WHAT filter is active, please? Small image to help: Edited December 4, 2014 by Tazmanyak Link to comment Share on other sites More sharing options...
Tazmanyak Posted December 6, 2014 Share Posted December 6, 2014 12/06/2014 - Modified the filter for Alad V Coordinate invasion. I also packed in a zip file a collection of alert sounds i gathered. Most of them are from the awesome and sadly discontinued Arsonide sound pack for alerts. Others are from the resource kit. You can d/l it from here: http://dl.free.fr/qcads3ZJg Link to comment Share on other sites More sharing options...
GoldenGnu Posted December 6, 2014 Author Share Posted December 6, 2014 (edited) Data updated with Tazmanyak's latest version - thanks! :) @Tazmanyak Filter management: Added to the ToDo list Day/night cycle: Deathmax don't have an API for it, so, it's not possible to add ATM. (Feel free to ask Deathmax for it, though). EDIT: Added link to the sound pack in the OP, so, people can always find it (I hope that is okay). If you create a new thread for the sound pack, I can link that instead and you can update the link to the latest version (just a suggestion). :) Edited December 6, 2014 by GoldenGnu Link to comment Share on other sites More sharing options...
Tazmanyak Posted December 7, 2014 Share Posted December 7, 2014 (edited) Data updated with Tazmanyak's latest version - thanks! :) @Tazmanyak Filter management: Added to the ToDo list Day/night cycle: Deathmax don't have an API for it, so, it's not possible to add ATM. (Feel free to ask Deathmax for it, though). EDIT: Added link to the sound pack in the OP, so, people can always find it (I hope that is okay). If you create a new thread for the sound pack, I can link that instead and you can update the link to the latest version (just a suggestion). :) - The day/night cycle was just a suggestion, i thought the api provided all info displayed on the alerts page :D - oh please yes please better filters manager! :) - thx for adding the pack on opening post. just packed it and shared because ... well ... it's cool to have different sounds for the different categories :D Just too sad arsonide never updated fir the new items available :( i even dont know how i could do that myself :/ edit: could you possibly post here the content of your todo list please? or add it to the op, for quick reference? Thx ;) Edited December 7, 2014 by Tazmanyak Link to comment Share on other sites More sharing options...
GoldenGnu Posted December 7, 2014 Author Share Posted December 7, 2014 ToDo List: -Invasions History -Invasions ETA -Filter management Maybe later: -Dark Sectors (no API) -News Notes: Short of Dark Sectors, it's all pretty easy to do. Just need time to do it.. Link to comment Share on other sites More sharing options...
Gio21 Posted December 8, 2014 Share Posted December 8, 2014 (edited) sometimes i get alert for the filtered itemslike i got mesa at last and at Frames tab i put the nav to ignorebefore a restart i think i was still getting that alertthe day/night cycle sounds cool but other than cool idk its not been usefull since the event that came with it, unless days/nights have differences other than lighting,plantsyea the extractors would only be a countdown version, i was thinking it to be same same as Login reward or something :Pedit:soundpack is awesome :D Edited December 8, 2014 by Gio21 Link to comment Share on other sites More sharing options...
Tazmanyak Posted December 8, 2014 Share Posted December 8, 2014 sometimes i get alert for the filtered items like i got mesa at last and at Frames tab i put the nav to ignore before a restart i think i was still getting that alert Maybe it happened between the deathsnack api adit, and my filter's update? I have no issue with alad nav coordinate. but will check when one appears :) plus, happy you like the sound pack ;) Link to comment Share on other sites More sharing options...
GoldenGnu Posted December 8, 2014 Author Share Posted December 8, 2014 (edited) @Gio21 If you encounter it again, please let me know. I'm writing it of as a data glitch, as Tazmanyak suggested, for now. Edited December 8, 2014 by GoldenGnu Link to comment Share on other sites More sharing options...
Gio21 Posted December 8, 2014 Share Posted December 8, 2014 i returned from work and found alloy plate at notify while i had it at ignore and at filters, and i have found a lot of mats while i had themn at ignore and filter list to be on notify after some time, once every few days or something. or after an alert for that item appearsdont do anything about it now, will try to make it more specific and we will seeu have 2 filters one the tabs and one the filter tab (or am i wrong?)maybe there is a bug between them? Link to comment Share on other sites More sharing options...
GoldenGnu Posted December 8, 2014 Author Share Posted December 8, 2014 (edited) @Gio21 Could it be, that you have the credits filter set to a low value? There are two options to match a alert/invasion: It can match the item or credit can be above the credit filter minimum. I think you might be hitting the later. There is an easy way to figure it out, if this is the case: If it match the item, the item name is in clear black, if it match the credit only the item name is gray'ish Edited December 8, 2014 by GoldenGnu Link to comment Share on other sites More sharing options...
Gio21 Posted December 9, 2014 Share Posted December 9, 2014 (edited) my credits filter is maxed so i dont get any credit alert 3 hours ago an orokin cell alert popped up and now at resources tab my oc is at notify, also few helmets,phusique aura etc, all last night rewardsat tabs it matters if i see all items(all option) or have the option to notify from the options all/notify/ignore even though i choose to not be notified for some of the items? will try with notify option and see if i still get this Edited December 9, 2014 by Gio21 Link to comment Share on other sites More sharing options...
GoldenGnu Posted December 9, 2014 Author Share Posted December 9, 2014 (edited) @Gio21 It shouldn't matter how you display the alerts/invasions at all. If you could send me your settings directory, I may be able to reproduce it (see: https://code.google.com/p/jwarframe/wiki/ReadMe#Settings_location) Inside the ".jwarframe" directory, I just need the "settings" folder. Zip it and email it to nkr@niklaskr.dk Thank you for your bug report :) Edited December 9, 2014 by GoldenGnu Link to comment Share on other sites More sharing options...
Gio21 Posted December 9, 2014 Share Posted December 9, 2014 (edited) Done ty :)heat sword and rhino thrak helmet i could swear i had them at ignore ,but after the alerts last night they were at notify Edited December 9, 2014 by Gio21 Link to comment Share on other sites More sharing options...
Tazmanyak Posted December 10, 2014 Share Posted December 10, 2014 Sorry i dont know what happen. Throw an eye on settings, did a few tests, and my settings definitly save. Hope GoldenGnu can find where your issue is ;) Link to comment Share on other sites More sharing options...
GoldenGnu Posted December 10, 2014 Author Share Posted December 10, 2014 1.0.3 released: Bug Fix -Alerts removed rewards from filters Link to comment Share on other sites More sharing options...
GoldenGnu Posted December 10, 2014 Author Share Posted December 10, 2014 Finally found the bug. It was introduced in 1.0.2. Typical: Fix one bug, creates a new one - n00b coder #1 >_< Thank you for reporting it Gio21 :) Please, review your filters, they may have been changed by the bug. Link to comment Share on other sites More sharing options...
Tazmanyak Posted December 10, 2014 Share Posted December 10, 2014 Good you found the issue :) Question: There are a few aura mods that were badly introduced in game a few weeks ago. They have been removed, but could possibly one day, appear again. They are displayed here: http://warframe.wikia.com/wiki/Category:Retrieved_Content some of them are already included in the jwarframe's data. but not all of them. my question is: should i update the filters to add all missing auras, or should i delete the ones already in? (i was thinking about adding the missing ones personnally.) Link to comment Share on other sites More sharing options...
Gio21 Posted December 10, 2014 Share Posted December 10, 2014 (edited) adding the missing mods is almost future-proof :Pand ty for fixing it :) Edited December 10, 2014 by Gio21 Link to comment Share on other sites More sharing options...
GoldenGnu Posted December 10, 2014 Author Share Posted December 10, 2014 (edited) @TazmanyakMore data is better, as long as there is chance they'll appear again.So, I think it's a good idea to add them.There is also a lot of sigil alets that don't have an image - I don't know if it's just an event or permanently added?Maybe, we need an event tab - we can update, whenever needed?EDIT:Also, Tazmanyak - I trust your dissensions, It's fine to ask the community, but, you never need to ask me. Edited December 10, 2014 by GoldenGnu Link to comment Share on other sites More sharing options...
Gio21 Posted December 10, 2014 Share Posted December 10, 2014 (edited) the new sigil alerts had a countdown timer before they start but at jwarframe they were shown as having started allreadya minor inconvenience :)(at deathsnacks they had the countdown timer)EDIT: and the countdown timer resetand at jwarframe i can see those 3 alerts 9 times, each one 3 times :PEDIT2:a restart fixed it nvm :P Edited December 10, 2014 by Gio21 Link to comment Share on other sites More sharing options...
Tazmanyak Posted December 11, 2014 Share Posted December 11, 2014 (edited) The question was, mostly, for the users community. I planned on adding them when i realised some of them were not in the filters. But supposed i could ask, to see if i get some feedback :pAbout an alert tab, i dont think it's usefull, unless DE or deathsnacks add a permanent "filterable" string. Right now, i do suppose the "default" sound is played only on special unknown events or for credits. All other possibilities are covered by the tabs. I was planning on thinking adding/merging/doing something about the tabs. Currently, i'm not happy with Premium and Frames tabs. I could try to think about something different. And still hoping arsonide will come back to game and update its sound pack with all the missing ones :/ Or another person does an extensive sound pack :/ Seems we have a new patch soon? Will wait for it before adding the missing auras. Edited December 11, 2014 by Tazmanyak Link to comment Share on other sites More sharing options...
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now