degrida Posted May 6, 2014 Share Posted May 6, 2014 I heard that ,in the last devstream, they were going to nerf some warframes. So that begs the question. If Trinity's Blessing no longer grants invulnerability and Nova's damage was nerfed by 50%, what would the community do? Link to comment Share on other sites More sharing options...
DJ_Redwire Posted May 6, 2014 Share Posted May 6, 2014 Review nerf information - Test in game - Bring back results - post feedback - repeat. Link to comment Share on other sites More sharing options...
OniDarkClown Posted May 6, 2014 Share Posted May 6, 2014 do you honestly not know what would come of that? Link to comment Share on other sites More sharing options...
Motakshi Posted May 6, 2014 Share Posted May 6, 2014 Find the next easiest setup to farm endlessly with. Link to comment Share on other sites More sharing options...
DeathKoala Posted May 6, 2014 Share Posted May 6, 2014 We'd keep on truckin. I for one can live without Nova's retina-destroying poofs. Link to comment Share on other sites More sharing options...
MegaSnail Posted May 6, 2014 Share Posted May 6, 2014 I would praise DE and bring them flowers. Link to comment Share on other sites More sharing options...
FissionStorm Posted May 6, 2014 Share Posted May 6, 2014 We'd keep on truckin. I for one can live without Nova's retina-destroying poofs. Link to comment Share on other sites More sharing options...
gnat6 Posted May 6, 2014 Share Posted May 6, 2014 I would continue to nuke everything with nova because Mprime has never been able to hold a candle to antimatter drop and antimatter drop gets its damage from your guns so a damage nerf would have no affect. Link to comment Share on other sites More sharing options...
(PSN)MoriartyHaaaiii Posted May 6, 2014 Share Posted May 6, 2014 Nova's damage? That's pretty nonspecific. Damage output abilities don't really matter for late game (other than antimatter drop), so I can't see a 50% damage reduction being an issue at all, unless they reduced the multiplier of antimatter drop by a significant amount. M.Prime is mostly useful for its CC anyways (and the socialist affinity machine). On the subject of trinity's blessing, the nerf may change it from invulnerability to damage mitigation or something else, which is fine with me, because invincibility is kinda crazy... Plus this leans things in the right direction for altering iron skin to a damage mitigation, timed, ability as well, which would scale much better Link to comment Share on other sites More sharing options...
Recovery8 Posted May 6, 2014 Share Posted May 6, 2014 Review nerf information - Test in game - Bring back results - post feedback - repeat. Link to comment Share on other sites More sharing options...
Zero.No.Hikari Posted May 6, 2014 Share Posted May 6, 2014 Keep using nyx for the sake that she is the most balanced frame out there. Link to comment Share on other sites More sharing options...
marbatico Posted May 6, 2014 Share Posted May 6, 2014 personally i don't give a crap. i dont use nova or trinity. however, i see something in the tarrot cards and in the stars.... a giant S#&$storm will hit these forums when this balancing is implemented Link to comment Share on other sites More sharing options...
CaptainPeanut Posted May 6, 2014 Share Posted May 6, 2014 (edited) I'm pretty sure this was going to be the plan anyway. And in the case of "how will the community feel? I think that's pretty obvious. There'll be some saying "thank RNGeesus, finally my game is fun again now that someone else's gun/frame is terrible!" Some will say "I'm okay with it, even though I did enjoy the gun/frame. It was a bit too powerful, and needed the balance." Some will say "GG DE, now my entire game is ruined because a single gun/frame is now no longer as good as it was. I even spent a potatoe and tons of forma on it! I demand compensation!" Then there's others that'll be just like "whatever." Edited May 6, 2014 by CaptainPeanut Link to comment Share on other sites More sharing options...
Malindros Posted May 6, 2014 Share Posted May 6, 2014 removing the invulnerability of Trinity's Blessing is a FIX and not a nerf in my opinion. i shall applaud DE for this when it happens. In lieu of invulnerability how about massive damage reduction so when 4 is pressed, players get healed, and take 50% damage (or some other %) for X duration. Link to comment Share on other sites More sharing options...
OptimumBow0 Posted May 6, 2014 Share Posted May 6, 2014 (edited) I'll deal with it. Trinity still has Link, so it's not that bad. But if they put a range on Blessing, I will cry. I'm not dealing with whiners who want me to babysit them. If they tweak Narrow Minded or lower Blessing's base duration, as well as keep the invulnerability period, but make it even shorter, followed by a period of an accelerated regeneration buff on all allies, I'll be happy. Accelerated Regeneration sounds like fun. Edited May 6, 2014 by OptimumBow0 Link to comment Share on other sites More sharing options...
cybermucker Posted May 6, 2014 Share Posted May 6, 2014 buff goat pls Link to comment Share on other sites More sharing options...
stickybuds Posted May 6, 2014 Share Posted May 6, 2014 blessing will still grant invulnerability, if anything the duration will take a hit. the +duration mods like most are % based, so even a small decrease will have a big impact on min/max. also don't be sanctimonious about blessing when you can indefinitely spam chaos or bastille or any other power that renders all the enemies dumb blind and deaf. those can also be min maxed and 4 of any frame spamming the same tactic will be obscenely broken. as most will tell you, at the point damage fall of starts to matter its all about incapacitation. blessing is effectively the same thing except it's a buff and not a status effect. Link to comment Share on other sites More sharing options...
achromos Posted May 6, 2014 Share Posted May 6, 2014 I heard that ,in the last devstream, they were going to nerf some warframes. So that begs the question. If Trinity's Blessing no longer grants invulnerability and Nova's damage was nerfed by 50%, what would the community do? I know what I'm going to do... ...Still play warframe. Link to comment Share on other sites More sharing options...
DJ-7809 Posted May 6, 2014 Share Posted May 6, 2014 Nova's damage? That's pretty nonspecific. Damage output abilities don't really matter for late game (other than antimatter drop), so I can't see a 50% damage reduction being an issue at all, unless they reduced the multiplier of antimatter drop by a significant amount. M.Prime is mostly useful for its CC anyways (and the socialist affinity machine). On the subject of trinity's blessing, the nerf may change it from invulnerability to damage mitigation or something else, which is fine with me, because invincibility is kinda crazy... Plus this leans things in the right direction for altering iron skin to a damage mitigation, timed, ability as well, which would scale much better Get. Out. Rhino has gone through the Iron Skin Nerf S#&$storm.....just STFU, and get out. If you were a more experienced player, you'd know how godlike he was before...trust me he's fine as-is. Link to comment Share on other sites More sharing options...
Ishki88 Posted May 6, 2014 Share Posted May 6, 2014 Rhino is balanced in my opinion. No I do not use Rhino. But people who do use him don't use his powers correctly synergy wise.... Nyx still needs a new Power 2. Banshee......is fine.....used her during the event and had fun..she just needs more game modes for her usage Valkyr is getting that face lift so I can't wait Nova is fine late game and super cheese on the opposite side of the spectrum...maybe make Power 1 worth using....make power 2 I think? Orb a little bigger and easier to control Loki is fine, maybe a health buff....if I have to revive one more Loki I swear to Tenno.... Saryn my boo, she is balanced also.....maybe at a later time they could buff Venom CLOSE to how it used to be....love the Molt change....Her Ult is still godlike when optimized....DE Rebecca knows how to use it properly Excal...that's my boy....I think they need to artistically re-work his ult still....just skip "changing the skana" ..completely re-work it but still keep the effects of it.....overall solid frame..gets the job done Trinity..I was going to craft her..but I'm going to wait for her nerf balance RIP OG Trinity Zeph..Zeph is so underrated it's not even funny...no comment...thats my girl ummmm Ash....meh....I think DE and Ash need to hold a conference on how to give him some mojo...right now he just looks....nice..except those arms...hate em Ember...Ember is fun for a while...but just doesn't....I dunno..have it.....I do not miss seeing her run like a chicken with her head cut off killing everything in sight....i do agree she should be a CC frame and not a tank Link to comment Share on other sites More sharing options...
Loviam Posted May 7, 2014 Share Posted May 7, 2014 Get. Out. Rhino has gone through the Iron Skin Nerf S#&$storm.....just STFU, and get out. If you were a more experienced player, you'd know how godlike he was before...trust me he's fine as-is. though a partially agree with you, he could still use a nerf. the way you have reacted to this is not exactly coherant to the forums and warframes, "friendly" fan base. when you look at all the other tank frames in the game, the Rhino's iron skin makes him sadly overpowered. I am a former rhino player myself. when we get down to the basics here. in comarison to the frosts snow globe, or the saryn's molt, or the Valkyr's hysteria, all of them are very well balanced. the globe is static, the molt is just a decoy and valkyr's hysteria well, that ability is as dangerous as it is powerful. take this scenario, you're in survival. you're reaching 50 minutes, you are spamming hysteria to survive then you run out of energy and you're just dropped into a huge group of Heavy gunners, bombards, scorches and whatever shoots the exploding flamed AoE damage, and you just about die instantly. all of them have a down side, wherre is Iron skin's downside. what when it ends you just use it again. this lets you get around and pick up more energy while shooting. put together with a boltor or paris prime and just about anything can be torn to a thousand pieces in seconds. RHINO NEEDS A NERF. The way Warframe plays is not particularly friendly to people who like casual play. because for things to get really fun and intense, you need to reach end game level areas, and using the same 5 frames that can actually handle these scenarios isn't fun. all frames need to be rebalanced, and the same goes for weapons. you just can't customize completely to your own fun standards and still play those fun endless survival missions. any weapons that can reach that length and still kill things are either OP like the Boltor prime or more likely to kill your teammates then the actual enemies like the Ogris. Link to comment Share on other sites More sharing options...
achromos Posted May 7, 2014 Share Posted May 7, 2014 (edited) though a partially agree with you, he could still use a nerf. the way you have reacted to this is not exactly coherant to the forums and warframes, "friendly" fan base. when you look at all the other tank frames in the game, the Rhino's iron skin makes him sadly overpowered. I am a former rhino player myself. when we get down to the basics here. in comarison to the frosts snow globe, or the saryn's molt, or the Valkyr's hysteria, all of them are very well balanced. the globe is static, the molt is just a decoy and valkyr's hysteria well, that ability is as dangerous as it is powerful. take this scenario, you're in survival. you're reaching 50 minutes, you are spamming hysteria to survive then you run out of energy and you're just dropped into a huge group of Heavy gunners, bombards, scorches and whatever shoots the exploding flamed AoE damage, and you just about die instantly. all of them have a down side, wherre is Iron skin's downside. what when it ends you just use it again. this lets you get around and pick up more energy while shooting. put together with a boltor or paris prime and just about anything can be torn to a thousand pieces in seconds. RHINO NEEDS A NERF. The way Warframe plays is not particularly friendly to people who like casual play. because for things to get really fun and intense, you need to reach end game level areas, and using the same 5 frames that can actually handle these scenarios isn't fun. all frames need to be rebalanced, and the same goes for weapons. you just can't customize completely to your own fun standards and still play those fun endless survival missions. any weapons that can reach that length and still kill things are either OP like the Boltor prime or more likely to kill your teammates then the actual enemies like the Ogris. I don't even Main a Rhino and I really think you are barking up the wrong tree with this nerf talk. Iron skin is balanced against Hysteria because you are invincible in Hysteria. Iron Skin is balanced agianst Snow globe because Snow globe can be cast relatively cheaply with the correct builds, have alot of armor [it goes off of frosts armor] and is immune and gains HP for the first few seconds it is out from any outside damage source in addition to having MUCH better Damage sponging ability AND protecting team mates. While Snow globe is balanced by its immobility and duration and that you have to invest a lot more into it but are rewarded if you are a snowglobe prime, still. Frost and Rhino are balanced for what they are. Valkyr is balanced for what she is as well. Downsides to Iron skin: Falls off quickly and quickly becomes only something 'akin' to second chance in demon's souls (basically something that would save you from a killing blow once by giving you 50% of your hp... if i remember) Iron skin also does not help team members at all unfortunately, cannot be given any more armor to make the iron skin itself more durable, and at best it can reach 2800hp worth of damage mitigation IF you build far into power strength [No vanguard + Max Blind rage + Intensify] and this would really cripple your efficiency UNLESS you put two more mods [5 mods for just the purpose of 1] Fleeting and Streamline and even then you wont be able to cast it much.. Edited May 7, 2014 by Sibarian Link to comment Share on other sites More sharing options...
Joyfulmama Posted May 7, 2014 Share Posted May 7, 2014 What else can we do but see how well it turns out and give feedback accordingly Link to comment Share on other sites More sharing options...
(PSN)kcarpe2007 Posted May 8, 2014 Share Posted May 8, 2014 Communism still exists! Level the playing field and hand out the trophies for this soon-to-be Special Olympics type game. Everybody wins! Viva la crybabies! Link to comment Share on other sites More sharing options...
(PSN)Pengu_Imperialus Posted May 8, 2014 Share Posted May 8, 2014 Communism still exists! Level the playing field and hand out the trophies for this soon-to-be Special Olympics type game. Everybody wins! Viva la crybabies! Your hilarious... But honestly what you are seeing is a re balancing and it probably isn't going to be for 50 wave defense or our long survival. Those will still be a thing but I see the game being balanced towards an end game mark. Maybe 40 to 50, maybe 50 to 60. They don't need to balance for endless scaling so why would they. You pick an end point and set the frames up where a full mod multiple forma build has difficulty beating it. Then everything builds up to that. And I play Rhino and Frost a whole lot and the only thing that really takes Rhino above frost is avalanche drops off damage wise a little bit sooner than rhino. Unless you factor in Vanguard but that's another discussion entirely Link to comment Share on other sites More sharing options...
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