Doughalo2 Posted May 15, 2014 Share Posted May 15, 2014 just was wondering cause power effiecncy doesnt seem to affect absorb Link to comment Share on other sites More sharing options...
WingsOfGryphin Posted May 15, 2014 Share Posted May 15, 2014 Have you tried using Duration mods? (like in real life speed is also affected by time, but in our case it's - the smaller the better). Increasing Duration (as it is the bottom number in the dividing, meaning dividing with bigger numbers will net smaller result/speed ) could reduce the cost. Link to comment Share on other sites More sharing options...
Doughalo2 Posted May 15, 2014 Author Share Posted May 15, 2014 so use duration mods instead ?? Link to comment Share on other sites More sharing options...
Kharn-The-Betrayer Posted May 15, 2014 Share Posted May 15, 2014 I will try it, but i don't think it will work I think it's currently a bug. Link to comment Share on other sites More sharing options...
Kharn-The-Betrayer Posted May 15, 2014 Share Posted May 15, 2014 Nope, it's same with maxed power duration. It's a bug, please fix it DE Link to comment Share on other sites More sharing options...
Ishki88 Posted May 15, 2014 Share Posted May 15, 2014 A bug.......or intended......... Focus and Blind Rage no longer work on Valk a bug...............or intended..... the plot thickens Link to comment Share on other sites More sharing options...
Rainbee Posted May 15, 2014 Share Posted May 15, 2014 Nyx has no damage multiplier on her skill anymore, what a shame. Link to comment Share on other sites More sharing options...
Acos Posted May 15, 2014 Share Posted May 15, 2014 (edited) The initial cast is affected by power efficiency, but the energy per second is not. I theorize that it was done this way to prevent Nyx from simply sitting at the defense target in defense missions indefinitely, effectively acting as a superior version of Frost. Seems to be about 6-7 energy per second. If I had the POWER, I would change it so that the energy per tick is affected by power efficiency, but that the cost per second gradually increases the longer that you sit in Absorb. This ensures that you are getting returns from your mod investments, that Absorb is generally positive for a set period of time, and that Nyx cannot simply stay in Absorb indefinitely under any circumstances. So under a revised system, a 75% energy efficiency build would tic at (6*0.25) = 1.25 energy per second, and then every second that value is multiplied by 1.25 or so. So first tic costs 1.5e, second would cost 1.875 (for a total of 3.375), then 2.34 (t: 5.71), etc. Edited May 15, 2014 by Acos Link to comment Share on other sites More sharing options...
Kharn-The-Betrayer Posted May 15, 2014 Share Posted May 15, 2014 The initial cast is affected by power efficiency, but the energy per second is not. I theorize that it was done this way to prevent Nyx from simply sitting at the defense target in defense missions indefinitely, effectively acting as a superior version of Frost. Seems to be about 6-7 energy per second. If I had the POWER, I would change it so that the energy per tick is affected by power efficiency, but that the cost per second gradually increases the longer that you sit in Absorb. This ensures that you are getting returns from your mod investments, that Absorb is generally positive for a set period of time, and that Nyx cannot simply stay in Absorb indefinitely under any circumstances. This is a great idea Link to comment Share on other sites More sharing options...
Allenaattori Posted May 15, 2014 Share Posted May 15, 2014 Nyx has no damage multiplier on her skill anymore, what a shame. What damage multiplier are you talking about? Link to comment Share on other sites More sharing options...
Tsukinoki Posted May 15, 2014 Share Posted May 15, 2014 @RainbeeNyx *never* had a damage multiplier on any of her skills. She would always return exactly what was put into it no change. Link to comment Share on other sites More sharing options...
IAmTheWar Posted May 15, 2014 Share Posted May 15, 2014 @Rainbee Nyx *never* had a damage multiplier on any of her skills. She would always return exactly what was put into it no change. That would be hilarious if she did, but then again at least there would be a better chance to kill off the other factions. Link to comment Share on other sites More sharing options...
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Doughalo2
just was wondering cause power effiecncy doesnt seem to affect absorb
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