Tsukinoki Posted June 26, 2014 Share Posted June 26, 2014 @Renegade343The squad numbers you see all depend on your region settings, ping filter, and time of day that you check.AND it only shows the public squads. Not the people running it in private or solo.So there are a lot more people running the non-potato alerts than you would think, especially when they happen on one of the lower level planets like Saturn, Mars or Jupiter Link to comment Share on other sites More sharing options...
Psychotoxin Posted June 26, 2014 Share Posted June 26, 2014 I do cash runs solo mostly, on low lvl planets... and sometimes i do the invasions in private with buddies... it`s really hard to get the full approximation of how much... Link to comment Share on other sites More sharing options...
Renegade343 Posted June 26, 2014 Share Posted June 26, 2014 @Renegade343 The squad numbers you see all depend on your region settings, ping filter, and time of day that you check. No, I know that. It is just that even at times where more people would play, I only see 3-5 online squads. Link to comment Share on other sites More sharing options...
Renegade343 Posted June 26, 2014 Share Posted June 26, 2014 (edited) No, I know that. It is just that even at times where more people would play, I only see 3-5 online squads. Fine. I will just leave the current Invasion percentage mechanism as it is, but still will add the new Invasion-x missions for variety. Edited June 26, 2014 by Renegade343 Link to comment Share on other sites More sharing options...
Tsukinoki Posted June 26, 2014 Share Posted June 26, 2014 @Renegade343I am not against the harder modes subtracting an extra point or two per run, just against a flat percentage point that could equate to a 100+ runs.The capture variation could give you 3 points max, if you capture both targets, instead of the current 1 that it does for normal invasion missions.I'm just against giving away anything near a single percentage point per run. Link to comment Share on other sites More sharing options...
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