SilverBones Posted July 18, 2014 Share Posted July 18, 2014 You guys did an excellent job with the Silva and Aegis, making it look and feel like the concept I had in my head. Amazing work folks. I am proud to have a contribution made real! Link to comment Share on other sites More sharing options...
HelixNL Posted July 18, 2014 Share Posted July 18, 2014 It`s an amazing looking weapon, I have a lot of fun using it and my warframe looks so awesome with that shield on. Awesome idea SilverBones. Link to comment Share on other sites More sharing options...
Liverslices Posted July 18, 2014 Share Posted July 18, 2014 You guys did an excellent job with the Silva and Aegis, making it look and feel like the concept I had in my head. Amazing work folks. I am proud to have a contribution made real! Since when were you a mod? Link to comment Share on other sites More sharing options...
RawGritz Posted July 18, 2014 Share Posted July 18, 2014 Congrats again, Silver'! Do you know if they released a full video for it? That teaser video looks like a clip of something spicier! Link to comment Share on other sites More sharing options...
XenosInfinity Posted July 18, 2014 Share Posted July 18, 2014 It's a great weapon, it really is. The only problem I have with it is that the stance doesn't seem to exist anywhere. Link to comment Share on other sites More sharing options...
Warriorrogue Posted July 18, 2014 Share Posted July 18, 2014 Since when were you a mod? Sinec forever. He was a mod when this was originally drawn. Link to comment Share on other sites More sharing options...
jjpdn Posted July 19, 2014 Share Posted July 19, 2014 (edited) It's a great weapon, it really is. The only problem I have with it is that the stance doesn't seem to exist anywhere. ODA There's a discussion about that in general discussion. https://forums.warframe.com/index.php?/topic/264766-eleventh-storm-found/ Edited July 19, 2014 by jjpdn Link to comment Share on other sites More sharing options...
RawGritz Posted July 20, 2014 Share Posted July 20, 2014 Ok after playing with it a bit. I feel the sections should fan out even more when you hold down Block. But it is a super fun weapon to play with. Nice job again SilverBones and DE. Great collaboration. Link to comment Share on other sites More sharing options...
Sasquatchias Posted July 20, 2014 Share Posted July 20, 2014 It looks pretty, and is fairly decent. However I feel that they should've done something with the blocking, as right now its kinda useless (which is really bad considering your using shield.) Also damage is a bit low, but nothing unbearable. Link to comment Share on other sites More sharing options...
RawGritz Posted July 20, 2014 Share Posted July 20, 2014 (edited) It is quite nice with Ember after Accelerant* Kinect Absorption I would love for blocking to absorb kinetic damage which then could be added to the base sword damage boosting DPS for a few seconds. And please make it fan out more when blocking. Edited July 20, 2014 by RawGritz Link to comment Share on other sites More sharing options...
Vintersorg Posted July 21, 2014 Share Posted July 21, 2014 Having toyed around with it, I've noticed a lot of ways it could be better. Link to comment Share on other sites More sharing options...
Catharsis25 Posted July 22, 2014 Share Posted July 22, 2014 It is quite nice with Ember after Accelerant* Kinect Absorption I would love for blocking to absorb kinetic damage which then could be added to the base sword damage boosting DPS for a few seconds. And please make it fan out more when blocking. I love this idea. Anything that creates a more interesting interaction between actions in the game is good, in my opinion. This would encourage you to block more, instead of just spamming attacks. Plus it would make the weapon more interesting. I think more weapons should have secondary effects/benefits/passive/mechanic or whatever, that isn't just a unique damage type. Link to comment Share on other sites More sharing options...
RawGritz Posted July 22, 2014 Share Posted July 22, 2014 I love this idea. Anything that creates a more interesting interaction between actions in the game is good, in my opinion. This would encourage you to block more, instead of just spamming attacks. Plus it would make the weapon more interesting. I think more weapons should have secondary effects/benefits/passive/mechanic or whatever, that isn't just a unique damage type. Yup! ---> https://forums.warframe.com/index.php?/topic/269447-silva-and-aegis-shield-doesnt-function-like-a-shield/page-2#entry3120965 Link to comment Share on other sites More sharing options...
ShadowCore67 Posted July 22, 2014 Share Posted July 22, 2014 (edited) I'm loving this weapon. In any melee game my choice of weapon is always a sword and board. Thank you DE and SilverBones :) Edited July 22, 2014 by ShadowCore67 Link to comment Share on other sites More sharing options...
Faeduin Posted July 23, 2014 Share Posted July 23, 2014 (edited) Going to post this here instead of creating a new thread about it, but I find the textures on it lacking when compared to the vast majority of other weapons. This is more noticeable when you change the default colors to something lighter in hue, it looks really low quality and seems to be lacking a normal/bump/height map making it look extremely flat. This same sort of thing also applies to the Pyra Syandana, maybe it's just the trade off with things having constant particle effects? I hope this doesn't offend the artist involved, it just sort of stands out in an otherwise impressive array of textures in-game. Edited July 23, 2014 by Kedai Link to comment Share on other sites More sharing options...
RawGritz Posted July 23, 2014 Share Posted July 23, 2014 Going to post this here instead of creating a new thread about it, but I find the textures on it lacking when compared to the vast majority of other weapons. This is more noticeable when you change the default colors to something lighter in hue, it looks really low quality and seems to be lacking a normal/bump/height map making it look extremely flat. This same sort of thing also applies to the Pyra Syandana, maybe it's just the trade off with things having constant particle effects? I hope this doesn't offend the artist involved, it just sort of stands out in an otherwise impressive array of textures in-game. Yea I have to agree. The shield looks like it needs higher resolution textures, maybe? But I totally agree. Link to comment Share on other sites More sharing options...
unmog Posted July 24, 2014 Share Posted July 24, 2014 I was impressed with the weapon itself, it feels nice to swing. The actual usefulness though is on par with a skana... and as such means its super weak for a clan tek weapon with no polarities and high requirements to make. Other than needing a buff somewhere though, I agree it looks nice. Just give it a buff in damage, maybe 55. And make it swing faster... the only weight in the sword is the handle right? The blade is just fire after all, should be able to swing it faster than pretty much any other weapon. Logic no? Link to comment Share on other sites More sharing options...
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