xamsite Posted October 25, 2013 Share Posted October 25, 2013 It's hard to control the direction when I'm wallrunning sometimes when ti jump to a ledge to continue going it does a back flip Link to comment Share on other sites More sharing options...
blueey32 Posted October 25, 2013 Share Posted October 25, 2013 Really useful Thankyou Link to comment Share on other sites More sharing options...
Zeroabsolute Posted October 26, 2013 Share Posted October 26, 2013 (edited) Being stopped if you push shift (dash), space (jump) fast, the frame does directly forward flip, like "dash, slide, jump". I use it with my frost on def 3 from the corner to climb up the capsule and position my snow globe most centered possible. Edited October 26, 2013 by Zeroabsolute Link to comment Share on other sites More sharing options...
SgtRazr Posted October 27, 2013 Share Posted October 27, 2013 Played for two to three hours and I was able figured out the steath melee and aerial kick. I did not think there would be so many of these combos :D Thanks for posting this! Link to comment Share on other sites More sharing options...
Metoropolice Posted November 2, 2013 Share Posted November 2, 2013 Very helpful thanks.! Link to comment Share on other sites More sharing options...
Ferriwind Posted November 8, 2013 Share Posted November 8, 2013 Is this even updated anymore? Well, I can't be bothered to read 19- pages again so here. Press [sprint > crouch] right after [jump > melee] to go farther with a jump attack. Doesn't seem to make you perform the action faster though. Link to comment Share on other sites More sharing options...
XOjeepOX Posted November 8, 2013 Share Posted November 8, 2013 +1 Link to comment Share on other sites More sharing options...
HumanAvenger Posted November 15, 2013 Share Posted November 15, 2013 Thanks! This'll definitely help in missions! Link to comment Share on other sites More sharing options...
tels Posted November 15, 2013 Share Posted November 15, 2013 (edited) It seems a fun combo mechanic which existed with the dual ichors is now gone. Likely a casualty of the introduction of holstering transition dynamics. It was previously possible to buffer a dual ichor heavy attack charge into a jump attack, such that holding charge and jumping (with difficult timing - I don't recall whether you had to press attack in the air while still holding jump, or had to release jump earlier than melee before pressing melee again) allowed you to perform the charged attack in midair, followed by the standard jump attack. There were a variety of ways to "sneak" heavy attacks into jumping and light attack chains in this way for extra damage/hits without requiring as much time spent performing the attack animations as otherwise. Bring dual ichor gimmicks back~ Edited November 17, 2013 by tels Link to comment Share on other sites More sharing options...
Kaiservadin Posted November 23, 2013 Share Posted November 23, 2013 Combo i found was ( Charged E > E > E > E > E )Have not try Wall Attacking yet as i only use Wall walking most the time ... Link to comment Share on other sites More sharing options...
ntyd1s Posted November 25, 2013 Share Posted November 25, 2013 Can do unlimited vertical run now by [holding down forward+jump and tapping crouch occasionally]. Link to comment Share on other sites More sharing options...
Volume Posted November 26, 2013 Share Posted November 26, 2013 Can do unlimited vertical run now by [holding down forward+jump and tapping crouch occasionally]. freakin' sweet Link to comment Share on other sites More sharing options...
Oxin Posted November 26, 2013 Share Posted November 26, 2013 wow this is better then what I expecting don't need it though. Link to comment Share on other sites More sharing options...
MeduSalem Posted November 26, 2013 Share Posted November 26, 2013 (edited) Can do unlimited vertical run now by [holding down forward+jump and tapping crouch occasionally]. Yepp, my Clanmate and me discovered this too two days ago... Yesterday we glitched up the walls in Alad's Boss Chamber... xD It's ridiculous... They should fix that... As it breaks the stamina system completely. ^^ Edited November 26, 2013 by MeduSalem Link to comment Share on other sites More sharing options...
Nevrmoor Posted November 26, 2013 Author Share Posted November 26, 2013 Im still alive, no worries, and I will update the OP when there is something useful to be added. I keep coming back to this game because its really great in all aspects, in still improving! Regarding the crouch cancel on verticals, we had something like this before. It allowed you to jump a little higher once you reached the top of the vertical wall walk (really cool, not necessarily glitching or unfair advantage as you still had to press the button at the right time). But this... I bet all my multishot mods that they fix it within a week or so! Also, charge + e + e + e +.. and so forth is not a real combo, its just a charge attack followed by a bunch of normal melee attacks, There is no real combo in it. Ah, if you know how to jump around and know all the movement tricks and have a mobile frame like Excalibur you can really have serious fun with the seismic shockwaves. Im gonna leave this here for all you fancy Ninjas: Wallwalk -> Superjump -> Slash Dash ==>> seismic shockwave Really hard to aim properly as the slash dash is a fixed distance, but hellalotta fun :D Link to comment Share on other sites More sharing options...
n0bAdI2142 Posted November 28, 2013 Share Posted November 28, 2013 Cool thing, way more combos now to test for me :) thx Link to comment Share on other sites More sharing options...
skids06x Posted November 28, 2013 Share Posted November 28, 2013 nice . nice useful Link to comment Share on other sites More sharing options...
skids06x Posted November 28, 2013 Share Posted November 28, 2013 thans for it Link to comment Share on other sites More sharing options...
ntyd1s Posted December 7, 2013 Share Posted December 7, 2013 Regarding the crouch cancel on verticals, we had something like this before. It allowed you to jump a little higher once you reached the top of the vertical wall walk (really cool, not necessarily glitching or unfair advantage as you still had to press the button at the right time). But this... I bet all my multishot mods that they fix it within a week or so! Pay up! xD Link to comment Share on other sites More sharing options...
(PSN)skywalkerr3 Posted December 19, 2013 Share Posted December 19, 2013 (edited) Thank you Im on ps4 but i can translate easy Edited December 19, 2013 by (PS4)skywalkerr3 Link to comment Share on other sites More sharing options...
Nevrmoor Posted December 19, 2013 Author Share Posted December 19, 2013 Hi Skywalker, If you send me the buttons to press on the PS4 ill include it in the op! On a side note, im on standby for the melee update ;D Can't wait to see all the shiny combos! Gogogogo! Link to comment Share on other sites More sharing options...
-FV-Dasheroo Posted February 6, 2014 Share Posted February 6, 2014 (edited) well it doesnt look like anyone has posted in a while, so might as well get it started again with some of my secret moves that ive been hiding away, note that these require proper timing to be executed correctly. repeated slide attack: hold shift+crouch+melee+crouch and melee(at the same time) results in a repeated slide attack, you can repeat step 4 as much as you want. long range melee attack: hold shift+crouch+jump+crouch(midair)+melee+crouch(before you hit the ground) results in a long range attack that can leap over obstacles, and keeps you moving, you can also repeat from step 3 as much as you want. basic melee combo: hold shift+melee+melee+crouch and melee(at the same time) results in 2 hits ending in a quick slide attack, not great for anything but good if you want to mix it up a bit. thats all im sharing for now, but ive got more... Edited February 6, 2014 by dasheroo Link to comment Share on other sites More sharing options...
KTribute Posted February 6, 2014 Share Posted February 6, 2014 Why isn't this pinned anymore? Link to comment Share on other sites More sharing options...
-FV-Dasheroo Posted February 6, 2014 Share Posted February 6, 2014 Why isn't this pinned anymore? i dont know, but it needs to go back up. Link to comment Share on other sites More sharing options...
Nevrmoor Posted February 10, 2014 Author Share Posted February 10, 2014 Because most infos are in the Codex/ Training now, i think... Just stick with the post, follow it if you want to. Ill keep it updated, promised! But I already made the decision to do a complete makeover once Melee 2.0 hits the fan. Right now im occupied with Zephyr, boy shes fun (bit squishy though), and Drakgoon (the dmg just reached a threshhold were it just became redicolous...) I havent found nor heard of any new combinations so far, thats why i didnt add anything to the op. Link to comment Share on other sites More sharing options...
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