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Survival Mode Enemy's Air Tank Give Only 3%


--Q--WaffleZ
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I noticed this after I played a lot of survival mode and failed before 20 minutes mark, even with T1S.
 
An enemy's air tank now gave 3% of air, if I remember correctly it should be 4% per tank.
 
*Additional info
- noticed after patch 14.1.4
 

This is my video when the dark sector came out.  The video has a bad quality but you can still see that life support increased at 4% per pickup.

http://youtu.be/xTN6144Abc8

 
Edited by warf2013
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i dont even know what to tell you its 1% i dont really see how that affects you all that much and i thought it was always 3%

 

if your having issues get a nekros hes the king of survival since he can make enemys drop more life support

 

and dont use the life support drops from lotus until your at 40%?

 

i just dont think 1% is a big deal idk maybe im wrong

Edited by V45H
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i dont even know what to tell you its 1% i dont really see how that affects you all that much and i thought it was always 3%

 

if your having issues get a nekros hes the king of survival since he can make enemys drop more life support

 

and dont use the life support drops from lotus until your at 40%?

 

i just dont think 1% is a big deal idk maybe im wrong

 

1% is a big deal since you will pick up hundreds if them in one long run.

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i dont even know what to tell you its 1% i dont really see how that affects you all that much and i thought it was always 3%

 

if your having issues get a nekros hes the king of survival since he can make enemys drop more life support

 

and dont use the life support drops from lotus until your at 40%?

 

i just dont think 1% is a big deal idk maybe im wrong

 

It used to be 3% per tank before dark sector patch, after dark sector patch it give you 4% per tank because of change in enemy spawning system.

 

Is 1% different is matter?  I think it matters, for example if you collected 5 tanks in a row you will get 20% of air instead of 15%, roughly 5 seconds.

Edited by warf2013
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