BoomToon43 Posted August 20, 2014 Share Posted August 20, 2014 (edited) Really who does? I do.It would be awesome to has a mod like that. ^^^EDIT 1: i have a post about the polearms have a problem, adding this mod would fix that problem.https://forums.warframe.com/index.php?/topic/279310-polearms-need-more-wow-put-into-the-combos/#entry3214153EDIT 2: what do you guys think of the new aerial attacks? they said the heavy weapons might have charge up!Sadly they didn't get a charge up aerial attacks, but they are still cool!, i personally like the hammer one.EDIT 3:I imagine if charge attacks did return that would be put back in differently, no the same old broken second damage type charge attacks, so it'd be more like this, the galitine for example would have a 4.0 multiplier, while weapons like the dual Ichor would have an 1.5 so even light melee weapons would even light melee weapons would have nice charge damage. Here i'll make a chart for the multipliers 15-30 dmg-x4.0 31-50 dmg- x3.0 51-75 dmg-x2.0 76-100 dmg-x1.7 101-290 dmg -x1.5 crit weapon like the dual ichor, dual zoren, dual cleavers, anykros(prime), furax(mk1), Obex, kogate, fragor, atterax, Scindo Prime, and venka would all have the dmg on the chart be placed their crits so, Dual Ichor-105 Dual Zorens-90 Dual Cleavers-105 Ankyros- 60 Ankyros Prime-76 Furax-70 Mk1-Furax-60 Obex- 50 Kogate- 70 Fragor- 230 Atterax- 85 Venka-111 Scindo Prime-290 EDIT 4: I think thats great news that the heavy weapons are getting there buff soon, hopefully this Wednesday The buff is here, makes them worth swinging again! but it's still not the same as before with charge attacksEDIT:5 GREAT NEWS EVERYBODY, after 23 pages and A half a year(5 months), we finally win!!!as they said during the devstream at about 55:35 you'll see that they said there are re-experiencing with charge attacks.>>>>>LINK <<<<<< EDIT:6 ok tenno live is coming and U16 in the next week or so, i excited to see if they show the charge attacks for the new weapon types that were added after U13(sword & boards, claws, nikanas, and tonfas,) and also i have a poll http://strawpoll.me/3781633 EDIT:7 DE have confirmed that charge attacks will be re-returning to warframe after U17 because the are going to have the same team that is working on parkour 2.0, work on charge attacks Edited June 30, 2015 by BoomToon43 Link to comment Share on other sites More sharing options...
zavienh5 Posted August 20, 2014 Share Posted August 20, 2014 (edited) DUDE THAT IS A RHETORICAL QUESTION, LIKE SERIOUSLY WHO TF DOESNT??? now, who wants them for FWEEEEEEEE!!!! Edited August 20, 2014 by zavienh5 Link to comment Share on other sites More sharing options...
(PSN)NearlyDedicated Posted August 20, 2014 Share Posted August 20, 2014 Yes. All of my yes. Melee 2.0 is cool, but an option is better. Link to comment Share on other sites More sharing options...
aleco247 Posted August 20, 2014 Share Posted August 20, 2014 I miss them, but I like the combos more Link to comment Share on other sites More sharing options...
scavenge Posted August 20, 2014 Share Posted August 20, 2014 (edited) Totaly. I was gone while they updated it (didn't play WF for a few months) and I pretty much like most of the changes made in that time frame but this melee channeling thing.I just can't get it to work well and I already have tons of keys mapped in this game. Hard to channel with Mouse 1 and then deploy with Mouse 3 or something.Charging was great, simple and great. Edit: Well another terrible change is that I can't rush long distances on my butt anymore, only if I have a fast melee wep on me now, too bad they finaly took that out again. Edited August 20, 2014 by scavenge Link to comment Share on other sites More sharing options...
BrotherIcarus Posted August 20, 2014 Share Posted August 20, 2014 Not really, I always preferred the fast hitting weapons. Link to comment Share on other sites More sharing options...
Dasmir Posted August 20, 2014 Share Posted August 20, 2014 I will never understand why people want to just spam charge attacks all over again... Link to comment Share on other sites More sharing options...
Cat_Jam Posted August 20, 2014 Share Posted August 20, 2014 Having varied weapons from channelling abilities to charging abilities may be a nice addition to melee .-. Link to comment Share on other sites More sharing options...
WERElektro Posted August 20, 2014 Share Posted August 20, 2014 meh.... Actually.... yes.... a bit :x Link to comment Share on other sites More sharing options...
Drlathe Posted August 20, 2014 Share Posted August 20, 2014 I will never understand why people want to just spam charge attacks all over again... Because we like to be able to do something OTHER then the terribly implemented combos. Link to comment Share on other sites More sharing options...
Regar Posted August 20, 2014 Share Posted August 20, 2014 The answer is: My Galatine Link to comment Share on other sites More sharing options...
Orbister Posted August 20, 2014 Share Posted August 20, 2014 I do, a lot, i loved timing a charge attack while running towards a group of enemies, it was so satisfying when i timed it right. Melee 2.0 is good for the channeling, and all the channeling related mods like life streak but the execution of the combo system itself is mediocre. Link to comment Share on other sites More sharing options...
Olematon.Mies Posted August 20, 2014 Share Posted August 20, 2014 Charge attacks cant be too hard to impliment back into the systems as they are. Just add a new "combo" which is only the hold key - variant. Problem solved. Link to comment Share on other sites More sharing options...
BoomToon43 Posted August 20, 2014 Author Share Posted August 20, 2014 Charge attacks cant be too hard to impliment back into the systems as they are. Just add a new "combo" which is only the hold key - variant. Problem solved. ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ Link to comment Share on other sites More sharing options...
V45H Posted August 20, 2014 Share Posted August 20, 2014 i dont. there was no reason to use normal attacks :/ Link to comment Share on other sites More sharing options...
Orbister Posted August 20, 2014 Share Posted August 20, 2014 I will never understand why people want to just spam charge attacks all over again... It is in fact the opposite, charge attacks didn't encourage spamming, they encouraged careful timing, now we spam E all the time, because the combo system is the least intuitive thing ever and its just a waste of time, you can kill hordes of enemies by just pushing EEEEEEEEEEEEEEEEEEEEEEE and performing the combos just for fun is not fun... because the system does not feel natural nor comfortable, so no fun. Combos right now are the least efficient way of fighting because u can just spam E as i mentioned and get away with it. Link to comment Share on other sites More sharing options...
H.Katsura_999 Posted August 20, 2014 Share Posted August 20, 2014 Give Charge attacks back to Heavy Melee Weapons!!!! I like how the galatine and ether reaper swings when charged and i miss them Link to comment Share on other sites More sharing options...
Orbister Posted August 20, 2014 Share Posted August 20, 2014 (edited) Charge attacks cant be too hard to impliment back into the systems as they are. Just add a new "combo" which is only the hold key - variant. Problem solved. Dude this is in fact a GREAT idea i wish DE would listen to you and implement this! they should just add a hold E (first E) to each stance and thats it, charge is back! i would LOVE this to happen! You should start a thread with this idea. Edited August 20, 2014 by Orbister Link to comment Share on other sites More sharing options...
BoomToon43 Posted August 20, 2014 Author Share Posted August 20, 2014 i dont. there was no reason to use normal attacks :/ normal attacks just don't feel satisfying as charge attacks did. Link to comment Share on other sites More sharing options...
DarthRevan84 Posted August 20, 2014 Share Posted August 20, 2014 I dont miss charge attacks, im glad they are gone. Link to comment Share on other sites More sharing options...
BoomToon43 Posted August 20, 2014 Author Share Posted August 20, 2014 I dont miss charge attacks, im glad they are gone. And why is that? Link to comment Share on other sites More sharing options...
Demon-King-Lamb Posted August 20, 2014 Share Posted August 20, 2014 For my heavy weapons yes I do miss the charge attack. Link to comment Share on other sites More sharing options...
Rakshal Posted August 20, 2014 Share Posted August 20, 2014 (edited) I miss charge attacks, I mean I like combos and equipping your melee weapons but I still miss them.. :/ Edited August 20, 2014 by Rakshal Link to comment Share on other sites More sharing options...
Demon-King-Lamb Posted August 20, 2014 Share Posted August 20, 2014 And why is that? Probably cause he didn't get the chance to use the Charge before Melee 2.0. Link to comment Share on other sites More sharing options...
Dangerousnub Posted August 20, 2014 Share Posted August 20, 2014 Charge attacks cant be too hard to impliment back into the systems as they are. Just add a new "combo" which is only the hold key - variant. Problem solved. i agree, they could easily just have "charge attacks" being a single hold. i dont think there was much reason to completely take charge attacks out of the game. especially when they already had weapons that where reliant on charge attacks. (galatine) Link to comment Share on other sites More sharing options...
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