TezeretFoxtrot Posted April 15, 2013 Share Posted April 15, 2013 (edited) i mean, dual ether (sword) have armor ignore like fang and increased damage to infested, not to consider a quite respectable damage per swing. only drawback a one-square-inch-wide jump attack? doesnt feel fair for other melee weapons. and what about (dual) ether dagger? slow, no armor ignore, not even on the charge attack. as it stands now, dual ether (sword is not just good, it's nid-of-april-christmas-good, and (dual) ether daggers are not just bad, are april-fools-bad. feels like armor ignore was put on the wrong item to me, and i'm afraid it will be fixed soon, though i am quite surprised it hasnt been fixed in this 7.7.4 patch... anyway i'm holding back on the crafting, sticking to my dual zoren. any thought on the matter? would you keep them as they are considering that "making new weapons plain better than the existing ones" will get out of hand in less than 3 months, and we would eventually be slave of the flavor of the month at every patch? uhm... no indentation? how do i get blank lines in here? o_o Edited April 15, 2013 by TezeretFoxtrot Link to comment Share on other sites More sharing options...
Silenterr Posted April 15, 2013 Share Posted April 15, 2013 When I first looked up these weapons my first thought was they are going to get nerfed BUT I still crafted them anyways...Honestly devs you can't release content then nerf it the next day. The fang comes into mind. Link to comment Share on other sites More sharing options...
Harazard Posted April 15, 2013 Share Posted April 15, 2013 hmm.... Dual Zorens don't have armor ignore can be made to swing fast Dual Ether have Armor ignore and can be made to swing fast aren't the Ethers actually better but do suck at some point?? Your choice sir Link to comment Share on other sites More sharing options...
Kishward Posted April 15, 2013 Share Posted April 15, 2013 (edited) Zorens are a lot faster than the ether swords and heat blades have a much stronger charge attack. Ether Swords are middle ground, in a pretty good place IMO. Can't speak of the daggers, never used them. Edited April 15, 2013 by Kishward Link to comment Share on other sites More sharing options...
Namacyst Posted April 15, 2013 Share Posted April 15, 2013 Imho both ether weapon sets are unnecessary, boring, repetitive in concept and melee.. again. What we want are more guns.. and i don't count those twin vipers as guns. Viper is S#&$ and 2 times S#&$ is still.. well.. S#&$. I think those weapons were just easy to make without much effort... new skin, some crappy stats slapped on them without a real theme: Bam! Tenno reinforcement done. Link to comment Share on other sites More sharing options...
Silenterr Posted April 15, 2013 Share Posted April 15, 2013 Imho both ether weapon sets are unnecessary, boring, repetitive in concept and melee.. again. What we want are more guns.. and i don't count those twin vipers as guns. Viper is S#&$ and 2 times S#&$ is still.. well.. S#&$. I think those weapons were just easy to make without much effort... new skin, some crappy stats slapped on them without a real theme: Bam! Tenno reinforcement done. Disagree dual vipers are the S#&$...but I would love some new shotguns Link to comment Share on other sites More sharing options...
akacorpse Posted April 15, 2013 Share Posted April 15, 2013 When I first looked up these weapons my first thought was they are going to get nerfed BUT I still crafted them anyways...Honestly devs you can't release content then nerf it the next day. The fang comes into mind. "You can't release content then nerf it the next day." -The Most Oblivious Beta Player Ever The game is still in Beta, balancing, tweaking, nerfing, and buffing WILL and SHOULD happen during this time as often as possible. Complaining that you only got to use the overpowered version of Fang for one day til it got nerfed closer to the level that the developers envisioned it at is petty and childish. Link to comment Share on other sites More sharing options...
Silenterr Posted April 15, 2013 Share Posted April 15, 2013 "You can't release content then nerf it the next day." -The Most Oblivious Beta Player Ever The game is still in Beta, balancing, tweaking, nerfing, and buffing WILL and SHOULD happen during this time as often as possible. Complaining that you only got to use the overpowered version of Fang for one day til it got nerfed closer to the level that the developers envisioned it at is petty and childish. I'm sorry but I can't help but notice that the devs tend to release content far superior than previous ones? Remember the release of frost after the volt nerf? The nerf of heat sword with the release of the two heavy weapons? And you say the fang is OP? When the general consensus was that dual zorens was better when properly modded? There isn't a need to name call so chill plz Link to comment Share on other sites More sharing options...
Genoscythe Posted April 15, 2013 Share Posted April 15, 2013 Imho both ether weapon sets are unnecessary, boring, repetitive in concept and melee.. again. What we want are more guns.. and i don't count those twin vipers as guns. Viper is S#&$ and 2 times S#&$ is still.. well.. S#&$. I think those weapons were just easy to make without much effort... new skin, some crappy stats slapped on them without a real theme: Bam! Tenno reinforcement done. Youre right at some point, man! those weapons are some stuff we already have just with another skin! I love dual vipers and dual ether though because vipers are a dps monster(highest till now i think) and ether are a fast alround weapon to be used in any situation. But de should think of spears and there are already lots of new threads with ideas like this, i hope theyre already at constructing whips spear and glaives and not some other sword or dagger. I mean they have already covered all uses for swords, if its dual or single they have fast, mid and slow ones, some good for grineer some for infested some for corpus. There are 3 times more melee weapons than guns and that sucks, also i want a more balanced skills system so that i can think about a power-based build. Link to comment Share on other sites More sharing options...
CY13ERPUNK Posted April 15, 2013 Share Posted April 15, 2013 AFAIK ALL weapons ignore armor on charge attacks "some" melee weapons ignore armor on regular melee swings Link to comment Share on other sites More sharing options...
TezeretFoxtrot Posted April 15, 2013 Author Share Posted April 15, 2013 the point is not which is better, it is dual ether are too good to be true as someone mentioned firearms, i agree we need something new, at least on the primary weap department: i would love to try and level till 30 all sidearms but sicarus (working on it) but among primary weapons i find only a couple interesting, and thats a shame imo Link to comment Share on other sites More sharing options...
Thelonious Posted April 15, 2013 Share Posted April 15, 2013 (edited) AFAIK ALL weapons ignore armor on charge attacks "some" melee weapons ignore armor on regular melee swings Except the Ether Daggers DON'T ignore armor on charge attacks. And they don't have Armor Penetrating damage bonus either, like every other daggers do. And armor-ignoring weapons (blunt-type weapons) don't have triple damage bonus on infested (which is a Blade-type weapon specificity), as opposed to the Dual Ether which have both (and are Blades) There's obviously something wrong here, I don't see how so few people can see it oO Edited April 15, 2013 by Thelonious Link to comment Share on other sites More sharing options...
Mak_Gohae Posted April 15, 2013 Share Posted April 15, 2013 Imho both ether weapon sets are unnecessary, boring, repetitive in concept and melee.. again. What we want are more guns.. and i don't count those twin vipers as guns. Viper is S#&$ and 2 times S#&$ is still.. well.. S#&$. I think those weapons were just easy to make without much effort... new skin, some crappy stats slapped on them without a real theme: Bam! Tenno reinforcement done. I know, right? When i was in the Marines chilling with my M16 one day they were like, "You gotta use this M4 now." And i was like, "Funk that Schisse! That's just a re-skinned m16 with some crappy stats slapped on. You folks have to stop with these repetitive concepts." Link to comment Share on other sites More sharing options...
Ferriwind Posted April 15, 2013 Share Posted April 15, 2013 Except the Ether Daggers DON'T ignore armor on charge attacks. And they don't have Armor Penetrating damage bonus either, like every other daggers do. And armor-ignoring weapons (blunt-type weapons) don't have triple damage bonus on infested (which is a Blade-type weapon specificity), as opposed to the Dual Ether which have both (and are Blades) There's obviously something wrong here, I don't see how so few people can see it oO Because they are Ether weapons and don't conform to the properties of normal weapons. Plus they look beast and should act accordingly, but should be harder to craft/get. Link to comment Share on other sites More sharing options...
MaximumSquid Posted April 15, 2013 Share Posted April 15, 2013 I don't think this game will hand out many nerfs if that is your worry There's probably been over 2 dozen items that I have bought, leveled to 30, and sold Running out of credits / resources is now an issue if you know where to farm The weapons are good and you should get them if you like their stats or their look if you're a collector Personally I'm going to be sticking with the best charge attack weapons which are not Ether Link to comment Share on other sites More sharing options...
Thelonious Posted April 15, 2013 Share Posted April 15, 2013 Because they are Ether weapons and don't conform to the properties of normal weapons. Plus they look beast and should act accordingly, but should be harder to craft/get. So power creep it is. I dreaded that day. Next to be released, a "aoe/armor-piercing/armor-ignoring/5x bonus on infested, single-handed katana that you can shoot with and kill bosses in one single charge". It's made of an ultra rare metal that I have tons of so it's ok. I hyperboled a tad bit, but you get the message. Link to comment Share on other sites More sharing options...
Namacyst Posted April 15, 2013 Share Posted April 15, 2013 So power creep it is. I dreaded that day. Next to be released, a "aoe/armor-piercing/armor-ignoring/5x bonus on infested, single-handed katana that you can shoot with and kill bosses in one single charge". It's made of an ultra rare metal that I have tons of so it's ok. I hyperboled a tad bit, but you get the message. that would be the glaive that's coming ;) Link to comment Share on other sites More sharing options...
MaximumSquid Posted April 15, 2013 Share Posted April 15, 2013 They could just release the Scythe-Zooka and be done with it Link to comment Share on other sites More sharing options...
Jhin Posted April 15, 2013 Share Posted April 15, 2013 Except the Ether Daggers DON'T ignore armor on charge attacks. And they don't have Armor Penetrating damage bonus either, like every other daggers do. And armor-ignoring weapons (blunt-type weapons) don't have triple damage bonus on infested (which is a Blade-type weapon specificity), as opposed to the Dual Ether which have both (and are Blades) There's obviously something wrong here, I don't see how so few people can see it oO QFT. Either it's bugged or some really weird design concept (Aka make one thing really shine, while it's counterpart really sucks.) Link to comment Share on other sites More sharing options...
CubedOobleck Posted April 15, 2013 Share Posted April 15, 2013 I feel he same, it looks like they put the armor ignore on the wrong weapon. However don't be fooled by that 0.8 on the ether daggers as you actually swing 3 times so the real speed is 2.4 (just like fangs say 1.5 but they stab twice so it's actually 3.0). Don't know about the ether swords though. Link to comment Share on other sites More sharing options...
Jinpu Posted April 15, 2013 Share Posted April 15, 2013 I love Dual Ether. People stop complaining and just go get it! :D Link to comment Share on other sites More sharing options...
Jhin Posted April 15, 2013 Share Posted April 15, 2013 I love Dual Ether. People stop complaining and just go get it! :D I'm not complaining about Dual Ether (Swords). Actually I think they might be a new direction to dual swords, which favor spamming melee instead of charging (Dual Heat). I'm rather dissappointed by the Ether daggers, which also seem "spammy", but lack the armor-ignore on any attack (standard or charged!), which makes them really useless against tougher armored enemys. Link to comment Share on other sites More sharing options...
Pixues Posted April 15, 2013 Share Posted April 15, 2013 Dual Ether has no polarity slots....Fangs do.. Link to comment Share on other sites More sharing options...
SwordsmanQC Posted April 15, 2013 Share Posted April 15, 2013 (edited) i have the dual zoren, and dual ether.. And the ether is really powerful. I dont feel power through D zoren at all... like someone said on the forum, it feel like a wet noodle. The dual ether is the best melee iv tried so far Edited April 15, 2013 by SwordsmanQC Link to comment Share on other sites More sharing options...
Emolition Posted April 15, 2013 Share Posted April 15, 2013 Hmm I thought all daggers had ignore armor by standard. Link to comment Share on other sites More sharing options...
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