Guest Tehnoobshow Posted August 31, 2014 Share Posted August 31, 2014 Give them a high innate chance to proc their original element, that is unaffected by the elemental mods on it (just like the Castanas). They can keep their current status chance for any elemental combos that may be on the weapon, but they should always at least have 50% chance per second to proc cold/heat. Link to comment Share on other sites More sharing options...
izzatuw Posted August 31, 2014 Share Posted August 31, 2014 I think Ignis should have a slightly bigger AOE. Both should have a damage buff too. Link to comment Share on other sites More sharing options...
StinkyPygmy Posted August 31, 2014 Share Posted August 31, 2014 Ignis sucks? I mostly use it for infested because it works well with enemies that try and rush you and its great. I wouldn't say the ignis sucks. Thats still a good idea but 50% might be a bit high. Link to comment Share on other sites More sharing options...
Filas312 Posted August 31, 2014 Share Posted August 31, 2014 50% isn't that high, after all Ignis is supposed to, uuuuh, I don't know, SET S#&$ ON FIRE? Glaxion could also use a fix, but I have another idea. Why not add something like "after shooting for x seconds on something (time would be scaling with the status chance) it is set on fire/frozen"? That'd be nice, and work for consistency. WAIT, WARFRAME CONSISTENCY. Link to comment Share on other sites More sharing options...
PeanutMonster Posted August 31, 2014 Share Posted August 31, 2014 High status chance won't fix the ammo economy of Glaxion. Link to comment Share on other sites More sharing options...
Filas312 Posted August 31, 2014 Share Posted August 31, 2014 (edited) High status chance won't fix the ammo economy of Glaxion. It would as hell. You'd just shoot stuff until it's frozen and then stop, and pull out something with more damage, but without all the crazy status effects. Also remember, in a scenario that I bet DE thinks of the guns (4 player party) someone else might just gib it afterwards. Edited August 31, 2014 by Filas312 Link to comment Share on other sites More sharing options...
PeanutMonster Posted August 31, 2014 Share Posted August 31, 2014 It would as hell. You'd just shoot stuff until it's frozen and then stop, and pull out something with more damage, but without all the crazy status effects. Also remember, in a scenario that I bet DE thinks of the guns (4 player party) someone else might just gib it afterwards. Well, that would require this game to be actually challenging. There's really no point in freezing an enemy if it dies in one second anyway. Link to comment Share on other sites More sharing options...
Filas312 Posted August 31, 2014 Share Posted August 31, 2014 (edited) Nobody said you're supposed to do Venus with it. Believe me, freezing people on T4D would actually be a nice alternative to Vortexing or crippling their movement in any other way. The gun shouldn't be a damage dealer by design, as far as we can see, I think. Or you can use it at anything that doesn't want to die in two shots. Still beats me what would that be, but still... Edited August 31, 2014 by Filas312 Link to comment Share on other sites More sharing options...
yles9056 Posted August 31, 2014 Share Posted August 31, 2014 Nobody said you're supposed to do Venus with it. Believe me, freezing people on T4D would actually be a nice alternative to Vortexing or crippling their movement in any other way. The gun shouldn't be a damage dealer by design, as far as we can see, I think. Or you can use it at anything that doesn't want to die in two shots. Still beats me what would that be, but still... +1 We have many damage dealer, and now we need something different. Link to comment Share on other sites More sharing options...
Netheroc Posted August 31, 2014 Share Posted August 31, 2014 (edited) Ignis sucks? I mostly use it for infested because it works well with enemies that try and rush you and its great. I wouldn't say the ignis sucks. Thats still a good idea but 50% might be a bit high. Im not a min-maxer, but 100 dps unmodded is way too low. Edited August 31, 2014 by Netheroc Link to comment Share on other sites More sharing options...
Filas312 Posted August 31, 2014 Share Posted August 31, 2014 Im not a min-maxer, but 100 dps unmodded is way too low. 100 dps unmodded is not a problem, the ties that it has when minmaxing are, as it really limits the potential dmg a lot. Link to comment Share on other sites More sharing options...
Mi-Marido Posted August 31, 2014 Share Posted August 31, 2014 In case no one noticed, the Glaxion doesn't actually freeze something until it's dead, which makes it irrelevant for crowd control. Furthermore, the Glaxion itself is incapable of destroying frozen targets, which means blocked shots and wasted ammo. Link to comment Share on other sites More sharing options...
Dwarfstar Posted September 2, 2014 Share Posted September 2, 2014 Agreed- i dont see the point of having the Ignis and Glaxion in the game if they don't do what you'd expect. What is the point of a gun that shoots an elemental effect, that doesn't put that effect on the things you shoot it at? Link to comment Share on other sites More sharing options...
SSI_Jay Posted December 7, 2014 Share Posted December 7, 2014 which is better ignis or glaxion im new to the labs Link to comment Share on other sites More sharing options...
SSI_Jay Posted December 7, 2014 Share Posted December 7, 2014 which is better ignis or glaxion im new to the labs and i can get both but i want money i can use the ignis to farm on ceres infested defense but im new to glaxion which one Link to comment Share on other sites More sharing options...
Xingyuasong Posted December 7, 2014 Share Posted December 7, 2014 Glaxion is good, it has a status of almost 100 with event mods, it just sucks with ammo econ Link to comment Share on other sites More sharing options...
Ditsydoo Posted December 7, 2014 Share Posted December 7, 2014 Or we could just remove these stupid number adding up damage mechanic. It would make using any continuous weapon alot more economic. Link to comment Share on other sites More sharing options...
Kruglov Posted December 7, 2014 Share Posted December 7, 2014 This would be really good for these weapons that were clearly made with crowd control, and not damage, in mind. Both could use a damage buff as well, though nothing really high. Link to comment Share on other sites More sharing options...
Jinryusai Posted December 7, 2014 Share Posted December 7, 2014 Well, that would require this game to be actually challenging. There's really no point in freezing an enemy if it dies in one second anyway. Freezing nearby(Large aoe) enemies however... Link to comment Share on other sites More sharing options...
LeoLeonardoIII Posted December 7, 2014 Share Posted December 7, 2014 I don't think the ignis sucks, I use it in void survival missions even~ T1-4. Glaxion could use a buff though sure. I think elemental weapons need to have a higher status chance than physical anyway. Link to comment Share on other sites More sharing options...
Noble_Cactus Posted December 7, 2014 Share Posted December 7, 2014 +1 and supported. Link to comment Share on other sites More sharing options...
MechaTails Posted December 7, 2014 Share Posted December 7, 2014 (edited) Glaxion is a team weapon, yo. That things slows enemies to a crawl very quickly, letting teammates obliterate them safely. Not every weapon has to be good at solo play. Although that's a neat strategy, chill a mob, then switch to your sidearm to finish them off, like slagging enemies in Borderlands. ...wait, I hated slagging enemies in Borderlands while playing solo lol Edited December 7, 2014 by DarkTails Link to comment Share on other sites More sharing options...
Paradoxbomb Posted December 8, 2014 Share Posted December 8, 2014 (edited) A forced fire proc on the Ignis would be lovely, +1. Edited December 8, 2014 by Paradoxbomb Link to comment Share on other sites More sharing options...
Noble_Cactus Posted December 8, 2014 Share Posted December 8, 2014 Glaxion is a team weapon, yo. That things slows enemies to a crawl very quickly, letting teammates obliterate them safely. Not every weapon has to be good at solo play. Although that's a neat strategy, chill a mob, then switch to your sidearm to finish them off, like slagging enemies in Borderlands. ...wait, I hated slagging enemies in Borderlands while playing solo lol Well, you can already kind of do that with Corrosive/Viral procs (the latter of which actually gives the Glaxion decent damage output). And this change would help the Glaxion become an even better team weapon since it would allow you to equip two elements + the innate Cold proc regardless of what those elements are. Also the Pre Sequel replaced Slag with an Ice element. So you're actually more on the money than you think! Link to comment Share on other sites More sharing options...
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