cyril1204 Posted September 19, 2014 Share Posted September 19, 2014 Right now Corrupted Heavy Gunners is the strongest force in Void which cause the majority of Void builds in favor of Corrosive and Puncture damages. Would you like to see Corrupted Tech being added to the Void to increase the varieties of enemies as well as builds for Void runs? Link to comment Share on other sites More sharing options...
[DE]Momaw Posted September 19, 2014 Share Posted September 19, 2014 Don't buy it. Grineer don't care about loss of troops so they send in people on suicide missions, but Corpus has robots. Why would they risk one of their most highly trained personnel if a robot will suffice? Hence the Corrupted MOAs. I think a small adjustment to Corrupted MOAs that makes them a lot more likely to release their combat drone on first enemy contact would make them more threatening. The drones are relentless if they do get launched but currently it is all too common to blow the MOA away without them ever launching the drone. Link to comment Share on other sites More sharing options...
cyril1204 Posted September 19, 2014 Author Share Posted September 19, 2014 Don't buy it. Grineer don't care about loss of troops so they send in people on suicide missions, but Corpus has robots. Why would they risk one of their most highly trained personnel if a robot will suffice? Hence the Corrupted MOAs. I think a small adjustment to Corrupted MOAs that makes them a lot more likely to release their combat drone on first enemy contact would make them more threatening. The drones are relentless if they do get launched but currently it is all too common to blow the MOA away without them ever launching the drone. That's not true for Void since they're not Corpus anymore but Orokin-controlled pets and I believe Corpus Tech is a equivalent heavy unit to Heavy Gunner. Adding them to the Void won't affect Corpus principle at all Link to comment Share on other sites More sharing options...
Taramafor Posted September 20, 2014 Share Posted September 20, 2014 Interesting. Techs are tougher foes. Would also affect vault runs as well. I'm all for it. Whatever gets the enemy to put up a better fight is good in my book. Link to comment Share on other sites More sharing options...
ChameleonDude Posted September 20, 2014 Share Posted September 20, 2014 That's not true for Void since they're not Corpus anymore but Orokin-controlled pets and I believe Corpus Tech is a equivalent heavy unit to Heavy Gunner. Adding them to the Void won't affect Corpus principle at all I think Momaw meant that the Corpus, while still Corpus, wouldn't send their elite troops into somewhere like the void to possibly get corrupted; when they have robots available for that risky mission. Personally, I'd love to see them and possibly bombards/napalms to add some more flavour to the void. Link to comment Share on other sites More sharing options...
HappyApathy Posted September 20, 2014 Share Posted September 20, 2014 (edited) Don't buy it. Grineer don't care about loss of troops so they send in people on suicide missions, but Corpus has robots. Why would they risk one of their most highly trained personnel if a robot will suffice? Hence the Corrupted MOAs. I think a small adjustment to Corrupted MOAs that makes them a lot more likely to release their combat drone on first enemy contact would make them more threatening. The drones are relentless if they do get launched but currently it is all too common to blow the MOA away without them ever launching the drone. Yet your also a greedy Corpus Board member who would do anything to get his mitts on some Orokin goodies no matter how many human lives it costs, wouldn't you want to send in your best troops and robots to try and grab what you can from the void? If they get killed/corrupted you write them off as a business expense and send in the next batch of poor indoctrinated sods, its not your life on the line why should you care, how's it any different then throwing them at the Tenno and almost certain death? Also if I remember correctly the MOA is actually copied from Orokin designs which actually suggest the MOA you see in the void might actually be the original, despite the name. Edited September 20, 2014 by HappyApathy Link to comment Share on other sites More sharing options...
ROSING Posted September 20, 2014 Share Posted September 20, 2014 Nay. NAYYYYY, can you imagine what kind of panic you'd get whenever one appears in a t4 mission? He'd eat you for breakfast! Link to comment Share on other sites More sharing options...
tennoninjahunter Posted September 20, 2014 Share Posted September 20, 2014 Personally, I'd love to see them and possibly bombards/napalms to add some more flavour to the void. No, just no. I have a 6forma boltor prime and all frames, and all that. P.S: Still No, pls no ,LOL Link to comment Share on other sites More sharing options...
Evanescent Posted September 20, 2014 Share Posted September 20, 2014 Nay. NAYYYYY, can you imagine what kind of panic you'd get whenever one appears in a t4 mission? He'd eat you for breakfast! That's the point. HueHueHueHueHueHueHueHueHueHueHueHueHueHueHueHueHueHueHueHueHueHueHueHueHueHueHue Link to comment Share on other sites More sharing options...
Xeo_Nespydonum Posted September 20, 2014 Share Posted September 20, 2014 We already have a minigun heavy in the void. The corrupted corpus should have more pressence though- I'd prefer more enemies in general for the corrupted. Link to comment Share on other sites More sharing options...
WERElektro Posted September 20, 2014 Share Posted September 20, 2014 The Void sure needs more enemy variety . Therefor, yay. Link to comment Share on other sites More sharing options...
(PSN)jwernecke Posted September 20, 2014 Share Posted September 20, 2014 (edited) Sorry but why are we favoring corrosive in the void? Its only purpose would be geared towards the ancients....use radiation instead. Edited September 20, 2014 by (PS4)jwernecke Link to comment Share on other sites More sharing options...
cyril1204 Posted September 20, 2014 Author Share Posted September 20, 2014 Sorry but why are we favoring corrosive in the void? Its only purpose would be geared towards the ancients....use radiation instead. The reason we use Corrosive because it works against toughest units in the void: heavy gunners, ancient. The rest is not a matter. Radiation on the other hand unless you have a really high status chance, it will only be a burden since it is only effective against Corrupted Lancer afaik. This thread seems to have mixed opinion gearing toward Nay. Why so against toward more enemy variety in Void? Link to comment Share on other sites More sharing options...
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