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Mastery 13 Test - Zephyr


Racter
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I first attempted this with my Zephyr, max duration build. Did not expect a lack of invisible walls, flew about 4X farther than the map was long past the map, fell forever. Used my second and third attempts while permanently falling. Not sure which I would call the bug, but may want to consider adding a kill box/invisible walls around/under the map and consider not having the initial platform despawn at all, as it eventually tried to teleport me back to it and it wasn't there, so I continued falling and instafailed again.

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  • 2 weeks later...

Yeah the test turned out to be super easy anyway, I just don't typically enjoy horizontal wall running and often have issues with it lol.

My main point remains, though. While obviously not terribly game breaking to use an extra day to rank up, I still think there should be kill boxes around/under intended walls/floors/ceilings with set respawn points. Would save a lot of blade storm blues if nothing else :P

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