Archistopheles Posted April 19, 2013 Share Posted April 19, 2013 Call it what you will, but I am refering to the rapid run-speed caused by sprinting, sliding and sprinting again in rapid succession. Before we begin, lets get a few things out of the way: - Do I care how others play this game? No - Am I trying to tell anyone how to play? No - What about Slash-gliding? We can make a different thread for the others ones A case can be made in favor and against a tactic that boosts run speed specifically because it does require a certain amount of timing and dexterity (Or a really nice keyboard/mouse). Reasons to keep it as is(Feel free to add your own) - Increased Movement speed with 0 stamina cost - Displays keyboard finesse and '1337' skillz to other players - All games have some form of animation-cancellation-manipulation - The "It doesn't effect You, so why do you care?" argument Reasons Not to keep it as is(Feel free to add your own) - Stamina mods are useless - Makes the game look like a Benny Hill episode (Google it) - My fingers get tired after awhile (That's what he said?) So what do you think? Link to comment Share on other sites More sharing options...
Allajh Posted April 19, 2013 Share Posted April 19, 2013 I personally think it needs to be fixed, but until/if they do I'm going to keep doing it. Link to comment Share on other sites More sharing options...
[DE]Skree Posted April 19, 2013 Share Posted April 19, 2013 Personally, I like to do the 'sprint, slide, jump' then slide from the jump, and repeat that to quickly traverse. It reminds me of Zelda, where Link's fastest traversal method was forward rolling everywhere. Hup! Hup! Whaa! Yop! Hup! Hup! (going from Kokiri forest to Gerudo Valley ex.) You do lose a bit of control when doing these maneuvers and risk getting hung up on doorways, railings or other geo, whereas if you run normally you can steer around things, i guess that is a bit of a downside... but i have to admit its pretty darn fun :) Link to comment Share on other sites More sharing options...
7rance Posted April 19, 2013 Share Posted April 19, 2013 I don't really mind it being ingame. Sometimes i use it myself but usually i just normally sprint. It just looks too stupid for me to use it all the time. ...and for Mercury Boss Moneyfarmruns i have my Loki with sprintspeed/stamina mods that has the same (if not higher) speed. Link to comment Share on other sites More sharing options...
Archistopheles Posted April 19, 2013 Author Share Posted April 19, 2013 I was expecting backlash from the elitists... For me personally, it just breaks my immersion. I forget I'm a space-ninja and realize I'm clicking my keyboard again. Link to comment Share on other sites More sharing options...
Kantazo Posted April 19, 2013 Share Posted April 19, 2013 There are even quests about killing so many mobs sliding, so I don't see why needs to be removed. Link to comment Share on other sites More sharing options...
Lactamid Posted April 19, 2013 Share Posted April 19, 2013 This, as all other exploits is 100% depending on WHO uses it and for what. If a player can use something in the game that gives him/her a bonus why shouldn't he/she? If it's used to enhance crappy gameplay/ teamwork that is the players fault. Imo tings that look/feel weird or logically just doesn't make any sense should probbably not be in the game. Yet, we (I) should probbably just report this and let DEs deal with what they've created/missed and let them do what they deem necessary. This is in so many games and we will just have to live with it. Brunny jump, dolphin diving, rocket jump... Link to comment Share on other sites More sharing options...
Kantazo Posted April 19, 2013 Share Posted April 19, 2013 I honestly can see exploits in PVP but in PVE why would you want to exploit? To get what 25 mod cards of Bubba Watson and the 3 stooges? Link to comment Share on other sites More sharing options...
Harazard Posted April 19, 2013 Share Posted April 19, 2013 This is actually used to kick enemies and make them fall on the ground to make an ground finisher.Why you want it removed?Yes it makes you faster but still no need to remove it.It's good to stumble few grineer or corpus Link to comment Share on other sites More sharing options...
Archistopheles Posted April 19, 2013 Author Share Posted April 19, 2013 This is actually used to kick enemies and make them fall on the ground to make an ground finisher.Why you want it removed?Yes it makes you faster but still no need to remove it.It's good to stumble few grineer or corpus I'm not asking for sliding to be removed. There is a tactic where you rapidly slide, sprint, and slide again that boosts your movement speed faster than sprinting. Link to comment Share on other sites More sharing options...
Awkward Posted April 19, 2013 Share Posted April 19, 2013 I for my part ( playing alot of games and learning all the techniques that were not intended, such as GunZ) find that these little "glitches" or moves add to a game's gameplay. I wouldnt want to miss my speedsliding, eventhough it wouldn't be the end of the world. The "gliding" being removed would kill my favourite playstyle completely though :C Link to comment Share on other sites More sharing options...
Ryjeon Posted April 19, 2013 Share Posted April 19, 2013 As a former concussion-jumping medic from TFC. I enjoy utilizing movement quirks in the game's engine, especially during combat. It makes me feel especially dexterous and ninja-like. Link to comment Share on other sites More sharing options...
chilledfrench Posted April 19, 2013 Share Posted April 19, 2013 ye me too ive they take out fast movement the game will lose quite a bit of its uniqueness. Finding out ways to do jump further, move faster and so on is a very big part of what i like in this game. Link to comment Share on other sites More sharing options...
Grandzeit Posted April 19, 2013 Share Posted April 19, 2013 It costs additional Stamina anyways. Link to comment Share on other sites More sharing options...
Encrypt3d Posted April 19, 2013 Share Posted April 19, 2013 Yea the game is movig more faster and that kind of stuped .. Link to comment Share on other sites More sharing options...
Jakiller Posted April 19, 2013 Share Posted April 19, 2013 I love being able to show off real skill dexterity. If only some can do it, keep it! Link to comment Share on other sites More sharing options...
Mentosftw Posted April 19, 2013 Share Posted April 19, 2013 It's gone now since sliding is entirely based on current momentum. Sigh. Link to comment Share on other sites More sharing options...
Datasaur Posted April 19, 2013 Share Posted April 19, 2013 What would Quake be without bunny hopping and rocket jumping? In 20 years you will tell your kids you were there when ninja sliding first started. Good times. Link to comment Share on other sites More sharing options...
AxiVipus Posted April 19, 2013 Share Posted April 19, 2013 Its kinda like the Skiing exploit in Tribes that became a feature of the game movement mechanics. I think its cool. Link to comment Share on other sites More sharing options...
Synecdoche Posted April 19, 2013 Share Posted April 19, 2013 I'd like to say that stamina mods are still pretty useful for wallrunning. Link to comment Share on other sites More sharing options...
Varil Posted April 19, 2013 Share Posted April 19, 2013 Maybe if jumping and sliding ate some stamina and stamina didn't recharge while you were jump-kicking/sliding? That way it wouldn't be "run forever period". If you could move faster this way but it used an equivalent amount of stamina I think it'd be alright. Link to comment Share on other sites More sharing options...
Cinderain Posted April 19, 2013 Share Posted April 19, 2013 It's an exploit of an unintended glitch. And, honestly, it just looks way too silly, buggy and un-ninja like for me to even want to bother. Instead of relying on "quirks" in the engine as a crutch, I'll stick to wall-running. Looks way cooler, anyway. Link to comment Share on other sites More sharing options...
Bakim0n0 Posted April 19, 2013 Share Posted April 19, 2013 I don't understand what the fuss is about... It changed a bug, the fastest way to move is still there in full force... what's the issue again? Link to comment Share on other sites More sharing options...
Cinderain Posted April 19, 2013 Share Posted April 19, 2013 the fastest way to move is still there in full force And this will be removed eventually, as well. Link to comment Share on other sites More sharing options...
Pzychotix Posted April 19, 2013 Share Posted April 19, 2013 My main issue with this is that sliding by itself has little use in this game whatsoever now. There's still the slideslash, but I'm guessing that's getting removed too. Link to comment Share on other sites More sharing options...
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