Renegade343 Posted October 3, 2014 Share Posted October 3, 2014 And I am here to say all said players got their mathematics wrong. Using binomial distribution (look it up, it is dead easy), the probability of getting at least one status effect for one click from a Tiberon is: X ~ B (3, 0.025) P(X = r) = 3Cr * (0.025^r) * (0.975^[3-r]) Let r ≥ 1) P (X ≥ 1) = Σ(r = 1, up to 3) (3Cr * (0.025^r) * (0.975^[3-r])) P (X ≥ 1) = (3C1 * 0.025 * 0.975^2) + (3C2 * (0.025^2) * 0.975) + (3C3 * (0.025^3)) P (X ≥ 1) = 0.073 = 7.3% Admittedly, it was a lucky break for those players this time. Link to comment Share on other sites More sharing options...
[DE]Momaw Posted October 3, 2014 Share Posted October 3, 2014 *stares blankly at greek* ... So, still pointless to build for status yeah? Link to comment Share on other sites More sharing options...
Airut Posted October 3, 2014 Share Posted October 3, 2014 I still don't get why anyone would like to mod for status chance even if Tiberon had higher base status chance. I mean, look at all that damn damage! Great work with the maths! Link to comment Share on other sites More sharing options...
Adaptor-Face Posted October 3, 2014 Share Posted October 3, 2014 note: dont add the mods % to 7.3, add it to the original 2,5%, then re do this math Link to comment Share on other sites More sharing options...
noveltyhero Posted October 3, 2014 Share Posted October 3, 2014 (edited) renegade do more of these! ^^ Edited October 3, 2014 by noveltyhero Link to comment Share on other sites More sharing options...
Renegade343 Posted October 3, 2014 Author Share Posted October 3, 2014 note: dont add the mods % to 7.3, add it to the original 2,5%, then re do this math Note: Read the title again. Link to comment Share on other sites More sharing options...
Shafilp Posted October 3, 2014 Share Posted October 3, 2014 Ouch.....that math Link to comment Share on other sites More sharing options...
Ailissa Posted October 3, 2014 Share Posted October 3, 2014 note: dont add the mods % to 7.3, add it to the original 2,5%, then re do this math SO I HEAR SOME PLAYERS SAY THE TIBERON (UNMODDED) HAS 7.5% STATUS CHANCE PER CLICK... There is a word in the title that you seem to have missed. Link to comment Share on other sites More sharing options...
Airut Posted October 3, 2014 Share Posted October 3, 2014 note: dont add the mods % to 7.3, add it to the original 2,5%, then re do this math You have the formulas right there in the thread. If you want to calculate the status chance per click when you have status mods equipped, just replace the 0,025 with the probability that your own Tiberon has. Link to comment Share on other sites More sharing options...
Renegade343 Posted October 3, 2014 Author Share Posted October 3, 2014 SO I HEAR SOME PLAYERS SAY THE TIBERON (UNMODDED) HAS 7.5% STATUS CHANCE PER CLICK... There is a word in the title that you seem to have missed. Unmodded. Tell me, what is unmodded? Link to comment Share on other sites More sharing options...
MercurialAirSpectre Posted October 3, 2014 Share Posted October 3, 2014 so bottom line, nay for status build on tiberon ey? Link to comment Share on other sites More sharing options...
Renegade343 Posted October 3, 2014 Author Share Posted October 3, 2014 so bottom line, nay for status build on tiberon ey? Actually, let me go off and calculate the maximum status chance it can obtain. Link to comment Share on other sites More sharing options...
SSI_Kryptix Posted October 3, 2014 Share Posted October 3, 2014 My brain has started disfunctioning. Link to comment Share on other sites More sharing options...
Ailissa Posted October 3, 2014 Share Posted October 3, 2014 Unmodded. Tell me, what is unmodded? My Fallout 3 at the moment because I had to reinstall it. Link to comment Share on other sites More sharing options...
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