Imaru Posted November 12, 2014 Share Posted November 12, 2014 Title. Looking over his left shoulder allows his head to turn way too far, especially compared to looking the other way. Looking left: Looking right: Link to comment Share on other sites More sharing options...
Noogums Posted November 12, 2014 Share Posted November 12, 2014 This happens with Nyx as well, and a few other frames, it's because the body is tilted slightly to the right-hand-side, but the head's "Cone" of vision acts as it would if the body was facing directly forwards, so it appears to "Favour" the left side, but it's actually even, it's just because the body is rotated more to the right, so it makes the neck seem broken when you hit the limit on the left than when you hit the limit on the right. Link to comment Share on other sites More sharing options...
Kainosh Posted November 12, 2014 Share Posted November 12, 2014 Heh! Check this out. Volt's second face. I call him Volan. And when I was staring at Eris, wondering how much xp will I earn... MY HELM SUDDENLY BENT! Link to comment Share on other sites More sharing options...
Arachne. Posted November 22, 2014 Share Posted November 22, 2014 (edited) its not limbo, its every freaking frame and ive been looking and there are about 5 or 6 posts about this, it needs to be fixed, its stupid to miss as a de, i know theyre busy but REALLY also it looks really stupid when aiming in and your tennos head is backwards Edited November 22, 2014 by Jenova. Link to comment Share on other sites More sharing options...
Gen.KiTeer Posted November 23, 2014 Share Posted November 23, 2014 yes remove turning heads from missions completely please.. it really looks horrible when shooting while the frame is looking anywhere else but the targets direction. and even while idle i think it just doesnt look right. i liked it without a moving head. Link to comment Share on other sites More sharing options...
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