PurpleBomber Posted December 4, 2014 Share Posted December 4, 2014 I'm currently positive with 4 syndicates (Steel Meridian, Arbiters of Hexis, Cephalon Suda, and Red Veil) and their missions are taking up 12 different nodes on the star map on any given day. That's a bit too cluttered for my tastes, and I'm guessing most people probably feel the same since it can be an annoyance when it's covering up a mission you were going to do otherwise. Link to comment Share on other sites More sharing options...
-InV-igo95862 Posted December 4, 2014 Share Posted December 4, 2014 Yesterday one syndicate mission blocked Mutalist Alad V infested invasion. Link to comment Share on other sites More sharing options...
AXCrusnik Posted December 4, 2014 Share Posted December 4, 2014 Yup... first time I realized I wanted this was when a Red Veil mission was covering up an Alad Coord Infestation... not a huge problem since the infestations last a while, but if it was an alert with low time left? :/ Also the points to Red Veil were wasted because I was working for an opposing syndicate at the time. Link to comment Share on other sites More sharing options...
SquirmyBurrito Posted December 4, 2014 Share Posted December 4, 2014 +1 I had a mission blocking my farming spot yesterday. Link to comment Share on other sites More sharing options...
shut Posted December 4, 2014 Share Posted December 4, 2014 Yesterday one syndicate mission blocked Mutalist Alad V infested invasion. My condolences. Link to comment Share on other sites More sharing options...
Nissun Posted December 5, 2014 Share Posted December 5, 2014 Yes please, this should be implemented as soon as possible. Link to comment Share on other sites More sharing options...
MageSkeleton Posted December 5, 2014 Share Posted December 5, 2014 Very good question, why are we the players forced to play a Syndicate mission when we want to play the mission under it? I would say, this is a free to play game that's still in Beta, so your cash support helps but they don't really have time to correct everything on the spot. I can hope this is heard by a DE and brought to attention soon, having to be forced to play a syndicate mission when you want the regular on that node (i know i'm repeating myself sorry) is very annoying and irritating. Until they fix this, the only thing we as players can do is run the syndicate missions as soon as possible everyday, which while in itself is annoying it would resolve any future hinderence. And i know some of you will argue you can't just do that, i see that players are strategizing the rep gains which is pretty cool stuff. So good luck my fellow Tenno. Link to comment Share on other sites More sharing options...
PurpleBomber Posted December 6, 2014 Author Share Posted December 6, 2014 Yeah, uh... a Steel Meridian Interception was covering up a reactor invasion on Gefion, Ceres. Can we please get this in the next hotfix, lol? Link to comment Share on other sites More sharing options...
Phyrosite Posted December 6, 2014 Share Posted December 6, 2014 Since i dont have any max rank syndicates it hasnt been a large issue for me, but i can see how it can be a problem, (so far all ive had is invasions overridden). I'd like the missions to be optional just like nightmare mode. Link to comment Share on other sites More sharing options...
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now