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Heavy Weapons And Screen Shaking


blaes
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AKA Scindo / Fragor hate.

 

 

 

 

Please DE, please, fix this.

 

as it is, it's simply impossible to using "sniping" weapons efficiently or hit enemies' weak spots when someone is swinging a screen-shaking weapon.

either reduce considerably the radius at which the screen of someone else gets shaked, or make it so that aiming prevents the shaking.

 

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Fully Agree, Shake effect is very disturbing . [Even, I have headache swinging my gram]

At least, Reduce shaking effect is necessary.

And one more, The effect is affects to Who was swinging one or more reduced to squardmates.

Edited by Ediconum
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well, from what i've seen, the glaive is also a heavy weapon.

and its normal attack will shake screen if it hits something. pretty badly.

 

with the surge in glaive users atm, enjoy (or not).

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I found this quite disturbing.  I went to the wiki and only the Axe was described as shaking the screen however I though....how bad can it be?  So bad I got rid of the axe after one mission.  Then I built a Gram because the wiki says nothing about screen shake...however......as you all know...grrrrr.

 

So apparently, I can't use a heavy weapon unless I want to throw up on my keyboard.

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I second this opinion.

 

The enemy's attack (Like MOA's stomp) shaking your camera, that sounds legit.

But your own attack shaking the camera to the point where your allies can't aim?

Not so cool.

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agreed

 

current "moving the point of view" style screen shake is not ideal

 

would much prefet a "whole screen shakes in isolation" that does not affect point of aim specifically (still harder to aim, but not impossible as is currently)

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