andre_alaran Posted February 19, 2015 Share Posted February 19, 2015 hi everybody, i love to play with nekros, I play with nekros months, and has greatly improved with updates, I still thinking that nekros need more health and power, would be great if the maximum level of power was 666 because the ability Desecrate is the most used of nekros. Link to comment Share on other sites More sharing options...
MrNonApplicable Posted February 19, 2015 Share Posted February 19, 2015 666 energy without mods is just so over the top. Link to comment Share on other sites More sharing options...
AXCrusnik Posted February 19, 2015 Share Posted February 19, 2015 Or you could get Despoil. Link to comment Share on other sites More sharing options...
xlraistlx Posted February 19, 2015 Share Posted February 19, 2015 You should get despoil and then mod for health and efficiency. Problem solved. Link to comment Share on other sites More sharing options...
DarkSoulStrider Posted February 19, 2015 Share Posted February 19, 2015 is the 666 thing supposed to be a joke? Link to comment Share on other sites More sharing options...
xlraistlx Posted February 19, 2015 Share Posted February 19, 2015 (edited) is the 666 thing supposed to be a joke? His shields, at 30 with a maxed Redirection are already "666". I suppose he got the idea from there. Edited February 19, 2015 by xlraistlx Link to comment Share on other sites More sharing options...
ACorpse Posted February 19, 2015 Share Posted February 19, 2015 I play a desecrate-oriented Nekros without Despoil and lack of power is rarely an issue. Fleeting expertise, streamline, stretch, overextended and natural talent and you can desecrate half the planet in seconds, practically guaranteeing additional power orbs. As long as you don't repeatedly desecrate single targets you'll be fine. Link to comment Share on other sites More sharing options...
FatalOath Posted February 20, 2015 Share Posted February 20, 2015 (edited) I play a desecrate-oriented Nekros without Despoil and lack of power is rarely an issue. Fleeting expertise, streamline, stretch, overextended and natural talent and you can desecrate half the planet in seconds, practically guaranteeing additional power orbs. As long as you don't repeatedly desecrate single targets you'll be fine. The 'repeatedly descrating single targets' is kind of getting to me, is spamming desecrate as fast as possible bad? Or only if your team isn't providing you with many bodies? This is the build I'm currently messing with, I'm not that fond of it. Whatever I do, I just end up wishing nekros had more armor or base hp. Since survivor punch leaves you at 0 energy, I'm kind of opting to just run Vitality for 700hp (rank 9) but quick thinking comes in handy when you get shot up a lot, even if you only have 150 energy without flow... especially when you are low hp because of despoil, but rejuvenation works really well when not getting shot at. So I will probably just do this setup but switch rage for primed flow, since I hardly use shadows of the dead in which case I'd use primed continuity Edited February 20, 2015 by FatalOath Link to comment Share on other sites More sharing options...
xlraistlx Posted February 20, 2015 Share Posted February 20, 2015 The 'repeatedly descrating single targets' is kind of getting to me, is spamming desecrate as fast as possible bad? Or only if your team isn't providing you with many bodies? This is the build I'm currently messing with, I'm not that fond of it. Whatever I do, I just end up wishing nekros had more armor or base hp. Since survivor punch leaves you at 0 energy, I'm kind of opting to just run Vitality for 700hp (rank 9) but quick thinking comes in handy when you get shot up a lot, even if you only have 150 energy without flow... especially when you are low hp because of despoil, but rejuvenation works really well when not getting shot at. So I will probably just do this setup but switch rage for primed flow, since I hardly use shadows of the dead in which case I'd use primed continuity Doesn't the Energy used as health have the same amount of armor that the frame? So, Vitality would be much better than Rage + Quick Thinking. Even more if you get the energy capped at 150 due to the lack of Flow, hence I'd switch Rage & Quick Thinking for Redirection & Vitality. Link to comment Share on other sites More sharing options...
FatalOath Posted February 20, 2015 Share Posted February 20, 2015 (edited) Doesn't the Energy used as health have the same amount of armor that the frame? So, Vitality would be much better than Rage + Quick Thinking. Even more if you get the energy capped at 150 due to the lack of Flow, hence I'd switch Rage & Quick Thinking for Redirection & Vitality. Yes. I think this build (switching equilibrium out for natural talent where needed) is what I'll be runnning mainly, just kind of dwelling on picking D polarity over energy siphon. Obviously using 100% energy is a little more *ahem* grave than the health lost from despoil I'm thinking of this mainly for convienience, Despoil and Soul Survivor in my mind just cannot coexist very well. One is better for causal farming and one is better for dire situations, especially late game stuff. Edited February 20, 2015 by FatalOath Link to comment Share on other sites More sharing options...
andre_alaran Posted February 21, 2015 Author Share Posted February 21, 2015 thank you very much for reading my posting, also thank you very much for the tips for a better build, thank you very much again, ninjas plays free º.:.º Link to comment Share on other sites More sharing options...
(PSN)IIIDevoidIII Posted February 21, 2015 Share Posted February 21, 2015 Moved to Warframe Feedback. Link to comment Share on other sites More sharing options...
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