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Rhino And Rhino Prime Buffs/changes?


Tykune
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Has there been any word on if Rhino and Rhino Prime may get buffed or changed? I want to play him in tactical alerts and late game content, but people refuse to take my rhino prime along for being rhino prime... which I find to be completely unfair.

 

The reasons I've heard so far were that:

 

His Iron Skin is nearly useless late game (often called paper skin)

His charge doesn't do much damage late game for how much energy is uses.

His stomp is great if modded into heavily.

His roar is great for buffing allies, but again, needs to be modded into heavily to be made useful.

 

Also, ability leveling towards stomp and roar is quite hard to accomplish.

 

So I figure that eventually a buff or some changes might come into play that would make him more 'likable' in end-game content.

Edited by Tykune
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I don't think he'll receive a buff any time soon. It's funny though because players complain he's "overpowered" against starting enemies (Which are not a problem for ANY frame, are you really going to complain about being invincible against level 2 enemies that you can kill with one skana swing?), but noob against high level enemies, so he sucks and is the most overpowered frame at the same time? Hypocritical.

 

I propose a change that his iron skin should have damage % reduction, similar to Trinity's link and Mesa's shatter shield, those scale very well and work perfectly with shields and/or health mods. People don't even bother to use steel fiber or health mods despite his huge armor stat since all the damage is going to iron skin (A third layer of protection/ a shield for your actual shield, no reason to actually boost health since the damage must first break iron skin and shields)

 

His first skill isn't really helpful in any situation, but other than those two issues of iron skin and charge, I think he is very well made

 

I really do hope he does receive a buff in the future. He has the body of johnny bravo yet he's barely a tank compared to Frost and Trinity & Mesa (Who aren't even supposed to be tanks in the first place)

Edited by Hitmonho
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He does seem unnecessarily overpowered early game due to his iron skin, but I have felt it drop off extremely hard when I got to mid and late game content which might be why people always call Rhino and Rhino prime a 'noob warframe'. I have also heard of people using the best mods to improve iron skin, but still having it get shredded easily. So perhaps iron skin may need a slight change to level it off through all of content? What I seek with this warframe is to use all of his skills effectively, not just roar and stomp my way through missions.

Edited by Tykune
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He does seem unnecessarily overpowered early game due to his iron skin, but I have felt it drop off extremely hard when I got to mid and late game content which might be why people always call Rhino and Rhino prime a 'noob warframe'. I have also heard of people using the best mods to improve iron skin, but still having it get shredded easily. So perhaps iron skin may need a slight change to level it off through all of content? What I seek with this warframe is to use all of his skills effectively, not just roar and stomp my way through missions.

Iron skin is only affected by power mods, and it gives a straight up number shields as opposed to damage reduction like trinity and mesa have.

 

Because of this, yes early game it can be very overpowered, but are people seriously going to call out being invincible against level 2 enemies? level 2 enemies you can kill with one skana swing? That's just illogical.

 

But this also means late game rhino will be crushed easily, since it is just a straight up number. The highest it can achieve is 3500 ferrite with max transient, intensify, and blind rage, and that's a really small number if you look at the amount of damage higher enemies deal.

 

There's also a pretty simple solution to avoid new players gaining access to such a strong frame so quickly, just switch the boss he drops from with somebody else, maybe ash from uranus, there doesn't seem to be any reason those frames are bound to that boss

Edited by Hitmonho
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I want it to make sense. Rhino has to have a higher health pool. Right now its sort of a mixture of various things but no concrete purpose. 

 

Why the hell would I take rhino into a mission when I can take saryn with nearly the same armor and 30% more health?

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I dont thin he needs a buff.

BUT

Iron skin, which is the main reason most people hate rhino, is not a good skill at high levels as stated before.

I MEAN

Who in their right minds thought giving a skill to mirage that increases her damage 400 percent at least with proper modding(and requires 25 energy, lol), thought -

Hey lets also give this skill A @(*()$ 95 PERCENT DAMAGE REDUCTION, that can be shared with teammates with augments.

And rhino is a noob frame.

GJ GUYS

I know asking a buff to rhino will be pointless in this forum, people are blinded with the popular opinion, rhino is bad you know cos he absorbs 2000 damage, let me just wreck stuff with my invincible valkyr

Edited by unnamedlord
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I dont thin he needs a buff.

...

Iron skin, which is the main reason most people hate rhino, is not a good skill at high levels as stated before.

...

And rhino is a noob frame.

GJ GUYS

The hypocrisy again. Seriously do you read what you type? You just said he doesn't need a buff, then you right away say's he's a terrible frame.

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I want it to make sense. Rhino has to have a higher health pool. Right now its sort of a mixture of various things but no concrete purpose. 

 

Why the hell would I take rhino into a mission when I can take saryn with nearly the same armor and 30% more health?

 

Rhino's stats and Iron Skin don't have any synergy is the thing that gets to me.  If you are pumping your power strength to get high Iron Skin, then your health and shields, and lastly armor, don't really matter. If I had to design an Iron Skin that synergized with Rhino's stats.  I'd nerf Iron Skin's base HP, and then make it scale with a portion of your total health.  I'd make Armor damage reduction affect Iron Skin, and I'd put Iron Skin under shields and blocking, so that blocking prevents damage to Iron Skin just like it prevents damage for every other frame but Rhino. And Rhino's high shields can actually act as a buffer on Iron Skin.

Edited by Gelkor
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The hypocrisy again. Seriously do you read what you type? You just said he doesn't need a buff, then you right away say's he's a terrible frame.

I only said iron skin is NOT A GOOD SKILL at higher levels.

Roar and Rhino stomp are pretty good skills, even if they are outshined.

You cant read a single thing about rhino being terrible in my post.

And you wrote 'do you even read what you type'?

You are a pretty funny fella

Edited by unnamedlord
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Rhino's stats and Iron Skin don't have any synergy is the thing that gets to me.  If you are pumping your power strength to get high Iron Skin, then your health and shields, and lastly armor, don't really matter. If I had to design an Iron Skin that synergized with Rhino's stats.  I'd nerf Iron Skin's base HP, and then make it scale with a portion of your total health.  I'd make Armor damage reduction affect Iron Skin, and I'd put Iron Skin under shields and blocking, so that blocking prevents damage to Iron Skin just like it prevents damage for every other frame but Rhino. And Rhino's high shields can actually act as a buffer on Iron Skin.

I like this guy's idea.

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Rhino has a bit of a bad rep...

Rhino players suffer from a bad stereotype that's not entirely undeserved.

He used to be a a monster on the regular star chart... Not so much since Dmg 2.0.

He requires a player to dramatically amp up their skills/ mod kit to be played above lvl 50.

 

That said, I expect them to do something with him sometime this year.

 

The reason being that I expect analytics from the Raid to highlight his lack of scalability.

 

That said...

He's a jack of all trades class and excels in no category.

The more difficult or specific the content, the greater the need for a specialist.

 

So I wouldn't expect much even after they take him back to the lab.

 

The best things they could do for him would be to give him some form of moderate self heal and/or change the mechanics around IS, imo.

 

Ignore players that say he's a "n00b frame" as it actually take more skill to play a Rhino late game than it does most of the other frames.

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I only said iron skin is NOT A GOOD SKILL at higher levels.

Roar and Rhino stomp are pretty good skills, even if they are outshined.

You cant read a single thing about rhino being terrible in my post.

And you wrote 'do you even read what you type'?

You are a pretty funny fella

 

And rhino is a noob frame.

GJ GUYS

I know asking a buff to rhino will be pointless in this forum, people are blinded with the popular opinion, rhino is bad you know cos he absorbs 2000 damage, let me just wreck stuff with my invincible valkyr

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I've also heard that his damage falls off late game as well

 

Well, Stomp damage doesn't scale very well, but Roar scales with player damage, so well modded Roar is ALWAYS good, and it stacks with other player buffs/debuffs, IE: Banshee Sonar + Nova MP + Rhino Roar = OMGBIGHUGENUMBERS

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Dude that was communities opinion on rhino i tried to say, grr you dont get anything at all xD

 Sorry it's hard to differentiate that in the nature of online forums

Well, Stomp damage doesn't scale very well, but Roar scales with player damage, so well modded Roar is ALWAYS good, and it stacks with other player buffs/debuffs, IE: Banshee Sonar + Nova MP + Rhino Roar = OMGBIGHUGENUMBERS

Stomp isn't only for damage. The area stun is really amazing for reviving someone and giving space to run away.

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I want it to make sense. Rhino has to have a higher health pool. Right now its sort of a mixture of various things but no concrete purpose. 

 

Why the hell would I take rhino into a mission when I can take saryn with nearly the same armor and 30% more health?

 

One of the reasons I think Rhino's Iron Skin should "taunt" surrounding enemies - cement his role as the classical "hard to kill" tank.

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As somebody who plays Rhino on and off (mainly for  MR fodder) I can see some areas that might need some help with him.

 

Lower level, yeah, he's pretty much the tank he's supposed to be. But he drops off fairly fast going higher up.

 

For his Charge: I think it's okay if it's on par with the damage of Slash Dash. But it's Rhino, perhaps the enemies should have a few seconds of knockdown as he runs through them.

 

Iron Skin: Maybe it should scale a little better with level to be more useful. But then again, the same can be said for Frost's Snowglobe's durability. I like that taunt idea thought. Iron skin= super tough=you distracting enemies for a short time.

 

Roar: It's a nice little buff, but it would be awesome if it added in some extra armor to go with it. If you're in melee it's close combat, so having + damage + armor makes more sense.

 

Stomp: I think it has good crowd control so it's mostly OK as is. Doesn't need to be all about numbers to be very useful.

Edited by (PS4)Folkeye
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 Sorry it's hard to differentiate that in the nature of online forums

Stomp isn't only for damage. The area stun is really amazing for reviving someone and giving space to run away.

 

Oh yeah, stomp still has great utility.  I love it for that.

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Excelent warframe for nighmare mode, other than that he's pretty useless.

He can get the job done for the majority of the game, but there is a reason why few would bring it to help on missions where enemy level is really high.

 

If you don't do raids or endless type missions, then a rhino is pretty solid, but some players want to fight enemies above lvl 30.

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I've also heard that his damage falls off late game as well

Everyone's does...

 

Frames tend to specialize in damage, mitigation, or control.

 

Rhino doesn't specialize in any of these things... He has a bit of each.

It's both a strength and a weakness.

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What if Iron Skin gained a damage reduction bonus (percentage bonus) based on armor? Wouldn't this be a middle ground to improve performance but not make it crazy OP? It would give Rhinos a chance to slot Steel Fiber too.

This would be very similar to how Snow Globe works on Frost.

Edited by DataThief
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Excelent warframe for nighmare mode, other than that he's pretty useless.

He can get the job done for the majority of the game, but there is a reason why few would bring it to help on missions where enemy level is really high.

 

If you don't do raids or endless type missions, then a rhino is pretty solid, but some players want to fight enemies above lvl 30.

I don't  really trust him for Nightmares now... Too much stuff sneaks it's way in under IS nowadays.

I've actually been killed with IS on from procs... Something you shouldn't be getting with IS on.

 

The Detron Crewman has gotten me a couple of time with IS above 60%... Only to find myself as an IS clad corpse laid out.

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Has there been any word on if Rhino and Rhino Prime may get buffed or changed? I want to play him in tactical alerts and late game content, but people refuse to take my rhino prime along for being rhino prime... which I find to be completely unfair.

 

The reasons I've heard so far were that:

 

His Iron Skin is nearly useless late game (often called paper skin)

His charge doesn't do much damage late game for how much energy is uses.

His stomp is great if modded into heavily.

His roar is great for buffing allies, but again, needs to be modded into heavily to be made useful.

 

Also, ability leveling towards stomp and roar is quite hard to accomplish.

 

So I figure that eventually a buff or some changes might come into play that would make him more 'likable' in end-game content.

Pffft those players don't know any better.

 

Mod your Rhino with an Iron Shrapnel with efficiency+strength build (preferably you don't add Blind Rage, but that's just me) and you'll get a nice CC frame that'll last you quite long in end-game :3 Spam that 2!

 

But yea Rhino is mostly frowned upon, especially how he is technically the first and easiest frame you can farm back then since Venus comes after Mercury (does it still work the same way after the Liset update?)

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