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Momentum In Sprinting To Full Stop


Kaotyke
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I dont believe I just noticed this, but will we have momentum in Movement 2.0? Just a visual thing.

 

When I watched the trailer of the Tomb of the Sentient, when Excal jumped to the Zip-Line he kept moving with momentum instead of we do now with just jumping on it and standing rigid while we zipline.

 

It's another small thing we take note, it could not effect shooting in any way but just show a small animation of us forcing ourselves to stop if we do this.

Edited by Kao-Snake
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Momentum stuff is not necessary to be physics based I think.  Its just an "invisible slider" that affect several frames of animation depending on "weight" or "speed" .

 

Personally I want to see some tenno regdolls.  Some bosses should be able to grab and throw tenno. ( When you land after being thrown by explosion/enemy its either roll or tenno grabs ground and tries to "brake" with lots of sparkles, sliding a few meters .)

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