Razorfire Posted May 22, 2013 Share Posted May 22, 2013 I've tried out the sentinels, and frankly, they have all the durability of a soap bubble in a sandstorm. Enemies almost always seem to target them first, crowd dispersion doesn't work, or only goes off on latchers, Commanders seem to take some perverse glee in taking them out first. A crowd of enemies will almost always target them first all at once. I never know what the status of the sentinel's health, shields or power. They progress in rank VERY slow, thier weapons rank up faster than they do. Considering the blueprints are 100k creds, or 75 plat, you would think they'd be FAR more durable than they are. So... why have them? Impulse buy? Link to comment Share on other sites More sharing options...
Feldgrep Posted May 22, 2013 Share Posted May 22, 2013 One you get good mods, and actually level them up, they are worthwhile. Link to comment Share on other sites More sharing options...
Volt_Cruelerz Posted May 22, 2013 Share Posted May 22, 2013 I can't count the number of times my Wyrm has restored my shields just enough to let me survive and nuke everyone. Build some mods on them, that'll help a lot. Also, upgrading Dispersion and Warrior will increase its range which makes it much more useful. Link to comment Share on other sites More sharing options...
Jingleheimer Posted May 22, 2013 Share Posted May 22, 2013 One you get good mods, and actually level them up, they are worthwhile. Yep. Really like my sentinel, and he hasn't died in ages. Before he was level 10, though, he died frequently. Have patience... Link to comment Share on other sites More sharing options...
Zarkosan Posted May 22, 2013 Share Posted May 22, 2013 One you get good mods, and actually level them up, they are worthwhile. qft Link to comment Share on other sites More sharing options...
Vabla Posted May 22, 2013 Share Posted May 22, 2013 Shade's cloak is awesome. Wyrm with elemental mods is great for tagging enemies that are charging you. They soak up free damage. GUARDIAN~ They look... well, not cool sadly :/ Don't forget to put mods on them or else they will be useless. I'm under suspicion that my sentinel has more shields and health than me... Might be because they are small and mobs seem to have issues hitting them. Link to comment Share on other sites More sharing options...
WhiteCr0w Posted May 22, 2013 Share Posted May 22, 2013 Guardian. That is all. Link to comment Share on other sites More sharing options...
Mainabi Posted May 22, 2013 Share Posted May 22, 2013 shade just need a little buff, make shades detection 360° and beeing able to detect enemies behind walls so shade cloaks directly if someone's in range that would be perfect Link to comment Share on other sites More sharing options...
Fortune_Silver Posted May 22, 2013 Share Posted May 22, 2013 (edited) Even so, i agree. they aren't exactly durable, they level up slow as hell, they do little to no damage (3/shot, i believe), and there effects seem to rarely trigger. id recommend increases in durability, damage dealt, ability activation rate, mabye make higher levels of regen increase the number of times it can revive instead of health gained upon revival, and, most importantly, a sentinel stat bar under you warframe and weapon stat bar Edited May 22, 2013 by ShadowHunter962 Link to comment Share on other sites More sharing options...
zagibu Posted May 22, 2013 Share Posted May 22, 2013 (edited) Wyrm is pretty durable, once leveled up. Shade still dies pretty fast, though. Also, Wyrm with a frost mod is pretty handy. Pretty much nothing can get close to you without being slowed. Edited May 22, 2013 by zagibu Link to comment Share on other sites More sharing options...
Dtexas Posted May 22, 2013 Share Posted May 22, 2013 Take the time to level them up. Once you level them up enough to get the mods on them, and increase the level of those mods it becomes extremely useful. Especially when you add dmg mods to the weaps (at least for wyrm) Until you get them to have shield and health mods on, they will die frequently. Have patience yo. Link to comment Share on other sites More sharing options...
KvotheTheArcane1 Posted May 22, 2013 Share Posted May 22, 2013 I've tried out the sentinels, and frankly, they have all the durability of a soap bubble in a sandstorm. Enemies almost always seem to target them first, crowd dispersion doesn't work, or only goes off on latchers, Commanders seem to take some perverse glee in taking them out first. A crowd of enemies will almost always target them first all at once. I never know what the status of the sentinel's health, shields or power. They progress in rank VERY slow, thier weapons rank up faster than they do. Considering the blueprints are 100k creds, or 75 plat, you would think they'd be FAR more durable than they are. So... why have them? Impulse buy? well, if you give them elemental mods, they can apply a limited form of CC, or other abilities, like ghost, guardian etc Link to comment Share on other sites More sharing options...
Aggh Posted May 22, 2013 Share Posted May 22, 2013 Wyrm is pretty durable, once leveled up. Shade still dies pretty fast, though. Also, Wyrm with a frost mod is pretty handy. Pretty much nothing can get close to you without being slowed. Only time I've had my shade die is when I play loki since mobs just shoot it non stop when you use invisibility :| Link to comment Share on other sites More sharing options...
Lyphian Posted May 22, 2013 Share Posted May 22, 2013 Not speaking of freeze mod literally automatically slowing all the infested or alerting you. Both of them are very useful. Link to comment Share on other sites More sharing options...
Volt_Cruelerz Posted May 22, 2013 Share Posted May 22, 2013 Even so, i agree. they aren't exactly durable, they level up slow as hell, they do little to no damage (3/shot, i believe), and there effects seem to rarely trigger. id recommend increases in durability, damage dealt, ability activation rate, mabye make higher levels of regen increase the number of times it can revive instead of health gained upon revival, and, most importantly, a sentinel stat bar under you warframe and weapon stat bar Given the way it is set up, it appears as though in the future you'll be able to select different weapons for them, so I'd assume they just come with a starter weapon which could be swapped out later for something better. If nothing else, just toss a freeze mod on it and watch everything wish it could melee you. Link to comment Share on other sites More sharing options...
Fortune_Silver Posted May 22, 2013 Share Posted May 22, 2013 I just wish they were more useful as combat support, like an attack drone, which there damage and durability doesnt really allow. don't get me wrong, the utility abilities like guardian are damned useful, but still, some decent fire support would be nice. Link to comment Share on other sites More sharing options...
Volt_Cruelerz Posted May 22, 2013 Share Posted May 22, 2013 I just wish they were more useful as combat support, like an attack drone, which there damage and durability doesnt really allow. don't get me wrong, the utility abilities like guardian are damned useful, but still, some decent fire support would be nice. Did you not read what I wrote? Link to comment Share on other sites More sharing options...
Fortune_Silver Posted May 22, 2013 Share Posted May 22, 2013 i did. just saying, wish they were more more useful NOW. Link to comment Share on other sites More sharing options...
ValhaHazred Posted May 22, 2013 Share Posted May 22, 2013 My Wyrm is so boss I took it off to make the game a challenge. Link to comment Share on other sites More sharing options...
HailCreation Posted May 22, 2013 Share Posted May 22, 2013 Only time I've had my shade die is when I play loki since mobs just shoot it non stop when you use invisibility :| Yea. My shade only died when I first got it, because it was weak. I can't recall the last time it's died on me. Link to comment Share on other sites More sharing options...
Drakontis Posted May 22, 2013 Share Posted May 22, 2013 Wyrm is very useful on any match, no matter what you're trying to do. Once he's fully ranked and such, running from things is so easy. Oh, hello there little charger, are you chasing me? Pewpewpew, eat some freeze/shock/fire/ap rounds and now you can crawl like a little baby. Mwahahaha. Don't even have to worry when running away from things. Link to comment Share on other sites More sharing options...
CosyPigeon Posted May 22, 2013 Share Posted May 22, 2013 They aren't useless, they just look silly and kind of mess with the whole ninja badass aesthetic. They also hinder you when you go invisible and try and melee heavy enemies, because they use their AOE ground stomps to flatten your sentinel, which consequently flattens you also -_- Link to comment Share on other sites More sharing options...
fazlee712 Posted May 23, 2013 Share Posted May 23, 2013 I quite like when shade gives me free stealth to revive a downed teammate right in the middle of a group of enemies Link to comment Share on other sites More sharing options...
Drakontis Posted May 23, 2013 Share Posted May 23, 2013 I quite like when shade gives me free stealth to revive a downed teammate right in the middle of a group of enemies Or stealths you in the middle of your Sound Quake while against a stalker so you don't get stomped. XD Link to comment Share on other sites More sharing options...
MoonicusMaximus Posted May 23, 2013 Share Posted May 23, 2013 My Wyrm is a real bro. With proper modding, he slows/stuns anything that can be slowed/stunned, restores my shields in a pinch, and although radial blast isn't amazing, I've seen the stagger work on staggerable foes more than few times. I like him enough to purchase cosmetics for him, too. Link to comment Share on other sites More sharing options...
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