RainbowCandyCat Posted July 8, 2015 Share Posted July 8, 2015 Wow thAT LOOKS REALLY COOL Link to comment Share on other sites More sharing options...
.Talia. Posted July 8, 2015 Author Share Posted July 8, 2015 Someone want to make a gif of this for those of us whose networks block vine.co? Sure. Here you go: Link to comment Share on other sites More sharing options...
S7ORM Posted July 8, 2015 Share Posted July 8, 2015 Sure. Here you go: Much appreciated. Hmmm... it looks interesting, but it doesn't really look like it's doing any more than the current slide flip. I'd rather have done a wall-bounce off of the corner there for significantly more distance (and control. You can stop it shorter by crouching in the air, change direction, etc.). Link to comment Share on other sites More sharing options...
Rakshal Posted July 8, 2015 Share Posted July 8, 2015 I wonder when will the nerf coptering crowd will start whining that its too fast.Soon™ Link to comment Share on other sites More sharing options...
Cynaris Posted July 8, 2015 Share Posted July 8, 2015 Soon™ Not really. Link to comment Share on other sites More sharing options...
Rakshal Posted July 8, 2015 Share Posted July 8, 2015 Not really.People will always complain that the game is "too fast" (even though I feel it is slow as hell), always. Link to comment Share on other sites More sharing options...
Cynaris Posted July 8, 2015 Share Posted July 8, 2015 People will always complain that the game is "too fast" (even though I feel it is slow as hell), always. Like I explained, fast isn't the problem. Unequal speed is. This new move will most likely have the same speed on everyone regardless of weapon. Link to comment Share on other sites More sharing options...
Gelkor Posted July 8, 2015 Share Posted July 8, 2015 (edited) People will always complain that the game is "too fast" (even though I feel it is slow as hell), always. People that think the game is too fast in general are a small minority compared to the people who simply don't want movement to be based on what particular type of weapon, weapon stance, and weapon mods you have equipped. (I could be wrong, maybe the people who really hate speed are the people who sit in one spot farming all day with automated button presses, in which case I doubly don't care what they think about speed). I love speed, I don't like that speed to hinge on what particular type of weapon I'm using. The warframe and warframe movement mods, sure, but not my weapon. Edited July 8, 2015 by Gelkor Link to comment Share on other sites More sharing options...
Scr4mp Posted July 8, 2015 Share Posted July 8, 2015 Still slow as f***! If they remove coptering the game is ruined. Link to comment Share on other sites More sharing options...
Zygor Posted July 8, 2015 Share Posted July 8, 2015 (edited) Ash Master Race Yeah so we've been able to do this for a couple months now using the Glaive with forward directional melee. (I've doing it anyways with Glaive Prime and Astral Twilight equipped. Not sure if it's an Astral Twilight only thing though.) There are many better players than me. I just recorded this for fun and you can see me doing the bullet jump many times in this video. Edited July 8, 2015 by Zygor Link to comment Share on other sites More sharing options...
Yezzik Posted July 8, 2015 Share Posted July 8, 2015 (edited) What I want to know is how long the animation locks us in for afterward, how much fine control we have over the direction mid-jump, and if we can cancel out of it early. Edited July 8, 2015 by Yezzik Link to comment Share on other sites More sharing options...
Gelkor Posted July 8, 2015 Share Posted July 8, 2015 What I want to know is how long the animation locks us in for afterward. According to their statements previously, they want to get rid of the animation/momentum locking bug that causes you to get stuck in an animation+momentum state flying into a wall or whatever, they want us to be able to change direction at will. Link to comment Share on other sites More sharing options...
Miginimana Posted July 8, 2015 Share Posted July 8, 2015 (edited) Honestly i don't see how this is any better than the current jump roll... Edited July 8, 2015 by Miginimana Link to comment Share on other sites More sharing options...
Monybags33 Posted July 8, 2015 Share Posted July 8, 2015 Looks like were superman.... Then again don't hate it so I'm up for trying it. Link to comment Share on other sites More sharing options...
Gale47 Posted July 8, 2015 Share Posted July 8, 2015 Honestly i don't see how this is any better than the current jump roll... Well then, that's an issue you'll have to deal with. Jokes aside, how can you not see how equal speed that isn't affected by your currently equipped melee is better than the monstrosity we deal with now? Link to comment Share on other sites More sharing options...
Oranji Posted July 8, 2015 Share Posted July 8, 2015 Oh wow, I'm amazed that they considered an alternative for coptering removal. Now let's talk about momentum. Link to comment Share on other sites More sharing options...
CY13ERPUNK Posted July 8, 2015 Share Posted July 8, 2015 Still think sprinting should be the fastest movement. This is still going to result in people spamming it over and over and over again constantly, doesn't really reduce carpal tunnel. ^^^^^^^^^^^^^^ THIS a thousand times, thank you FWIW tho, the new move does look nice, but i REALLY wish/hope that sprinting gets improved all the new animation needs is a diminishing return feature so that its good for a few bursts but not for constant spamming Link to comment Share on other sites More sharing options...
TruZender Posted July 8, 2015 Share Posted July 8, 2015 Isn't our current slide/roll jump faster though? And doesn't it go farther? O.o Link to comment Share on other sites More sharing options...
Gelkor Posted July 8, 2015 Share Posted July 8, 2015 (edited) Isn't our current slide/roll jump faster though? And doesn't it go farther? O.o It may go the same distance, but it's not faster, not by a long shot, slide->jump has ridiculous hang time, it's goofy, that's why I do it a ton. Edited July 8, 2015 by Gelkor Link to comment Share on other sites More sharing options...
-HAKUNA-YOUR-TATAS- Posted July 8, 2015 Share Posted July 8, 2015 It may go the same distance, but it's not faster, not by a long shot, slide->jump has ridiculous hang time, it's goofy, that's why I do it a ton. me too... for the same reasons... (being goofy.) XD Link to comment Share on other sites More sharing options...
Gale47 Posted July 8, 2015 Share Posted July 8, 2015 Isn't our current slide/roll jump faster though? And doesn't it go farther? O.o You're completely missing the point - it's NOT about the bloody speed. It's about everybody having access to the same movement technique disregarding their currently equipped armaments. And another thing. I don't know about you, but when I play my games, I like them to actually look nice, with flair. Coptering has none of that and is, in essence, a bug gone wild. The sooner it's gone the better. Link to comment Share on other sites More sharing options...
Gelkor Posted July 8, 2015 Share Posted July 8, 2015 me too... for the same reasons... (being goofy.) XD I perfected my timing on Easter with the ears on my all white/pink Easter Chroma Bunny and flip hopped all over the relay, was hilarious (to me). Link to comment Share on other sites More sharing options...
ra9una Posted July 8, 2015 Share Posted July 8, 2015 .....Meh. Link to comment Share on other sites More sharing options...
TruZender Posted July 8, 2015 Share Posted July 8, 2015 We're talking about the slide roll jump thing right? Do weapons affect it at all? If so never noticed, and it isn't coptering after all Link to comment Share on other sites More sharing options...
Caernarvon Posted July 8, 2015 Share Posted July 8, 2015 Rejoice Tenno, Parkour 2.0 just got more interesting. https://vine.co/v/enFVbw3e5nx Steve said on twitter this maneuver will be the new Foward + Slide + Jump and it is independent of the equipped Melee weapon. Far slower than coptering, barely any distance covered too. Link to comment Share on other sites More sharing options...
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