AnOldAlias Posted July 26, 2015 Share Posted July 26, 2015 So! I've actually had this idea for a long while now and figured it's time to pop it in Fan-Concepts just for feedback and for fun. :PWhen I first experienced Excal's Ultimate(Exalted Blade), at first I had thought it'd take on the form/the weapon we had equipped at the time, but as it turned out that wasn't the case.So I've had this idea rolling around in my head for awhile, and I figured I'd write it down finally.Single-Handed Swords: Same as it is now.Single-Handed Daggers: Waves become smaller but become auto-homing onto enemies. Wave Damage reduced by 50% while regular weapon damage is increased by 50%. Blade turns into an Exalted Dagger.Dual-Wield Daggers: Same as Single-Handed Daggers. Blade turns into two Dual Exalted Daggers.Dual-Wield Swords: Turns Exalted Blade into Exalted Blade(s). Wave Range Reduced by 35% but Wave damage increased by 50% while regular damage decreased by 25%.Scythe: Turns Exalted Blade into Exalted Scythe. Wave Range and width increased by 100%. Wave Damage increased by 100%. Regular damage decreased by 100%.Dual-Wield Dagger+Blade: Waves become Auto-Homing. Regular though besides that.Dual-Wield Axes: Turns Exalted Blade into Exalted Axe(s). Same as Dual-Wield Swords.Machete-(Weapon Type): Waves become an energy-like-slash that follows the path of the blade with a very short delay. Wave damage increased by 200%. Wave range becomes melee range. Melee damage decreased by 25%. Turns Exalted Blade into Exalted Machete.Fist-Weapons: Turns Exalted Blade into Exalted Claws. Shoots balls of energy instead of waves, and when they hit enemies they explode as they go through enemies. Balls become auto-homing but decrease the AOE blast with each enemy they hit. Maximum Enemies able to hit with each ball is 3. Same stats as regular Single-Sword.Staves/Polearms: Wave Width and Range increased by 150%. Waves have a guaranteed knockdown effect with a 2-4 second knockdown timer for each knockdown to prevent locking enemies up. Wave Damage and Melee damage decreased by 50%. Turns Exalted Blade into Exalted Stave/Polearm.Two-Handed Axe/Hammer/Sword: Wave Range decreased by 75%. Wave Damage increased by 300%. Decreases weapon attack speed by 50%. Regular Melee damage stays the same. Turns Exalted Blade into Exalted Claymore/Hammer/Something.Redeemer(Melee-Gun Type: Turns Exalted Blade into Exalted Gun-Blade. You can Melee with it regularly with the same stats as Single-Handed Swords, but shooting the gun with holding E shoots out (Amount of bullets here that Redeemer shoots) smaller waves that deal 100% extra Wave Damage with Auto-Homing onto Enemies. Waves are 50% slower when shooting them from the Gun-Blade.Sword-And-Board(Shield+Weapon Type): Turns Exalted Blade into Exalted Shield-Blade. Blocking Reflects 200% of the damage back at enemies, and takes energy away from your energy pool instead of stamina when your stamina runs out(Or with a timer, since the new update is removing Stamina). Same stats otherwise as Single-Handed Swords.Whips: Turns Exalted Blade into Exalted Whip. Almost the same stats as Machete but the "WAVE" follows the entire length/trail of the whip as it attacks.Alright! These are just generalized suggestions, of course. Stats can be changed and the like, but I wanted to get at least some general info down. If I missed a weapon-class please say so! I think I missed Glaive/Tonfa's.. But to be honest I dunno what I could put for those. v.vLeave feedback, to. I'd love to hear suggestions and stuff! Link to comment Share on other sites More sharing options...
RawGritz Posted July 26, 2015 Share Posted July 26, 2015 (edited) So! I've actually had this idea for a long while now and figured it's time to pop it in Fan-Concepts just for feedback and for fun. :P When I first experienced Excal's Ultimate(Exalted Blade), at first I had thought it'd take on the form/the weapon we had equipped at the time, but as it turned out that wasn't the case. So I've had this idea rolling around in my head for awhile, and I figured I'd write it down finally. Single-Handed Swords: Same as it is now. Single-Handed Daggers: Waves become smaller but become auto-homing onto enemies. Wave Damage reduced by 50% while regular weapon damage is increased by 50%. Blade turns into an Exalted Dagger. Dual-Wield Daggers: Same as Single-Handed Daggers. Blade turns into two Dual Exalted Daggers. Dual-Wield Swords: Turns Exalted Blade into Exalted Blade(s). Wave Range Reduced by 35% but Wave damage increased by 50% while regular damage decreased by 25%. Scythe: Turns Exalted Blade into Exalted Scythe. Wave Range and width increased by 100%. Wave Damage increased by 100%. Regular damage decreased by 100%. Dual-Wield Dagger+Blade: Waves become Auto-Homing. Regular though besides that. Dual-Wield Axes: Turns Exalted Blade into Exalted Axe(s). Same as Dual-Wield Swords. Machete-(Weapon Type): Waves become an energy-like-slash that follows the path of the blade with a very short delay. Wave damage increased by 200%. Wave range becomes melee range. Melee damage decreased by 25%. Turns Exalted Blade into Exalted Machete. Fist-Weapons: Turns Exalted Blade into Exalted Claws. Shoots balls of energy instead of waves, and when they hit enemies they explode as they go through enemies. Balls become auto-homing but decrease the AOE blast with each enemy they hit. Maximum Enemies able to hit with each ball is 3. Same stats as regular Single-Sword. Staves/Polearms: Wave Width and Range increased by 150%. Waves have a guaranteed knockdown effect with a 2-4 second knockdown timer for each knockdown to prevent locking enemies up. Wave Damage and Melee damage decreased by 50%. Turns Exalted Blade into Exalted Stave/Polearm. Two-Handed Axe/Hammer/Sword: Wave Range decreased by 75%. Wave Damage increased by 300%. Decreases weapon attack speed by 50%. Regular Melee damage stays the same. Turns Exalted Blade into Exalted Claymore/Hammer/Something. Redeemer(Melee-Gun Type: Turns Exalted Blade into Exalted Gun-Blade. You can Melee with it regularly with the same stats as Single-Handed Swords, but shooting the gun with holding E shoots out (Amount of bullets here that Redeemer shoots) smaller waves that deal 100% extra Wave Damage with Auto-Homing onto Enemies. Waves are 50% slower when shooting them from the Gun-Blade. Sword-And-Board(Shield+Weapon Type): Turns Exalted Blade into Exalted Shield-Blade. Blocking Reflects 200% of the damage back at enemies, and takes energy away from your energy pool instead of stamina when your stamina runs out(Or with a timer, since the new update is removing Stamina). Same stats otherwise as Single-Handed Swords. Whips: Turns Exalted Blade into Exalted Whip. Almost the same stats as Machete but the "WAVE" follows the entire length/trail of the whip as it attacks. Alright! These are just generalized suggestions, of course. Stats can be changed and the like, but I wanted to get at least some general info down. If I missed a weapon-class please say so! I think I missed Glaive/Tonfa's.. But to be honest I dunno what I could put for those. v.v Leave feedback, to. I'd love to hear suggestions and stuff! Try this. Been a mod idea since 2013. Though surprisingly it didn't get much traction/exposure. It's a less spammy version of Exalted Blade in mod form for all melee. Works similar to Melee Channel. Stores energy used to then release it in a projectile energy wave. https://forums.warframe.com/index.php?/topic/102636-mod-suggestion-melee-projection/ Edited July 26, 2015 by RawGritz Link to comment Share on other sites More sharing options...
Xaero Posted July 26, 2015 Share Posted July 26, 2015 Nah let it turn into Exalted Braton Prime shooting with Exalted Proto-Glaives which explode on impact like Exalted Tonkor. Excalibur is a swordsman not daggerman or scytheman. Link to comment Share on other sites More sharing options...
TPDG Posted July 26, 2015 Share Posted July 26, 2015 I like the thought process, it would probably need tuned though, for example giving dual swords more damage defeats the purpose of Excalibur's single blade passive. But I like where your head is at, variety is nice. Link to comment Share on other sites More sharing options...
Vanadium Posted July 26, 2015 Share Posted July 26, 2015 ...But then how can I be the sword alone? Link to comment Share on other sites More sharing options...
JustOR1G1N Posted July 27, 2015 Share Posted July 27, 2015 What about combo on each variety of exalted weapon? Link to comment Share on other sites More sharing options...
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