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U17 New Mods Stats


stoybot
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Adhesive Blast
js8MArd.png

Covert Lethality
LUP5fC9.png

Combustion Beam
r2pAMvD.png

Concealed Explosives
HabpBPu.png

Seismic Wave
Y7sAG4x.png

Depleted Reload
bFfz9no.png

Mobilize
79DR8fk.png

Firewalker
3HKXCUE.png

Lightning Dash
PDqQl7i.png

Ice Spring
5UkBCF5.png

Toxic Flight
382x7A9.png

Battering Maneuver
IU8F1hf.png

Rending Walk
HyXIfnq.png

Piercing Flight
Ji4I2RP.png

Patagium
PFKMFkH.png

 

Shattering Impact

lfDTXBN.png

 

Final Harbinger
41QO818.png

Final Harbinger Combos

zvdeC3S.png

Edited by stoybot
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19 answers to this question

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Here's some.

 

Seismic Wave - (Max Rank) (Type - Melee) Increases Ground Slam Damage +200% MELEE SLAM DAMAGE.

zic8qO9.png

Shattering Impact - (Max Rank) (Type - Melee) Reduces enemy armor permanently when hit +6 ARMOR REDUCTION.

B6UF8ub.png

Covert Lethality - (Max Rank) (Type - Daggers) +400% Lethal Strike from stealth +100% Extra Damage.

rerd8RX.png

 

Seems this is where my discovery ends for now. Transmuting cost so much credits T_T

Edited by Monsterwithin
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rank 10s full already you must have some serious coin and cores on you mate.

 

Here's my secret: I never click apply fusion!

 

Lightning dash seems pretty good from my Simulacrum tests - a guaranteed electricity proc when hitting enemies with bullet glide.

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Covert lethality seems pretty sweet. I just one-shot a level 95 Heavy Gunner without even putting a catalyst in the Karyst.

 

EDIT:

 

After a few additional tests, Covert Lethality doesn't seem to be affected by any other mods (displays the same number visually) yet it one-shots everything I've tested it on. Level 95 Heavy Gunner Eximus? No problem, a Ceramic Dagger with 1 mod equipped takes care of it. Daggers are a lot more relevant now.

Edited by stoybot
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Covert lethality seems pretty sweet. I just one-shot a level 95 Heavy Gunner without even putting a catalyst in the Karyst.

 

EDIT:

 

After a few additional tests, Covert Lethality doesn't seem to be affected by any other mods (displays the same number visually) yet it one-shots everything I've tested it on. Level 95 Heavy Gunner Eximus? No problem, a Ceramic Dagger with 1 mod equipped takes care of it. Daggers are a lot more relevant now.

combine this with the radial blind of the Excalibur.

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All right, compiled all mods except for the corrupted magazine/reload one and cleaned up the screenshots. So far, I'd say the only must-have mods are Adhesive Blast, Covert Lethality, Seismic Wave (for all the Jat Kittag fans), Mobiilize, Lightning Dash or Firewalker (for the CC potential), Patagium and Final Harbinger.

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Collection fully assembled, For those of you who like to run Primed Fast Hands on the Vectis, Depleted Reload is actually incredibly good. Only 7% less reload speed, but at the cost of 7 drain vs 12 for fast hands.

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Adhesive Blast

js8MArd.png

Covert Lethality

tipV0XZ.png

Combustion Beam

r2pAMvD.png

Concealed Explosives

HabpBPu.png

Seismic Wave

Y7sAG4x.png

Depleted Reload

bFfz9no.png

Mobilize

79DR8fk.png

Firewalker

3HKXCUE.png

Lightning Dash

PDqQl7i.png

Ice Spring

5UkBCF5.png

Toxic Flight

382x7A9.png

Battering Maneuver

IU8F1hf.png

Rending Walk

HyXIfnq.png

Piercing Flight

Ji4I2RP.png

Patagium

PFKMFkH.png

Final Harbinger

41QO818.png

Final Harbinger Combos

zvdeC3S.png

Thanks Stoybot. Very helpful.

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