LogaMC1995 Posted August 5, 2015 Share Posted August 5, 2015 this is the link to wiki http://warframe.wikia.com/wiki/Shattering_Impact Just wanted to share this info. Link to comment Share on other sites More sharing options...
MoaRider Posted August 5, 2015 Share Posted August 5, 2015 Also, to clarify, that +1 armor reduction is in fact flat armor, and not a percentage. Link to comment Share on other sites More sharing options...
Shifted Posted August 5, 2015 Share Posted August 5, 2015 Yet another bandaid mod for broken enemy scaling. Where am I gonna fit this? Link to comment Share on other sites More sharing options...
Pacheon Posted August 5, 2015 Share Posted August 5, 2015 IMO - underpowered, useless. No high/end-level content (enemies lv 110+). Link to comment Share on other sites More sharing options...
StinkyPygmy Posted August 5, 2015 Share Posted August 5, 2015 IMO - underpowered, useless. No high/end-level content (enemies lv 110+). 110+ is your idea of high end? Dang, thats when you break the game by DE's and most peoples standards. Back on topic though: This would be pointless anyway because of corrosive procs. Either that or it would make corrosive redundant because its guaranteed and doesn't rely on status, assuming it is buffed on release to be a percentage. Link to comment Share on other sites More sharing options...
Gelkor Posted August 5, 2015 Share Posted August 5, 2015 Yet another bandaid mod for broken enemy scaling. Where am I gonna fit this? Not really, it's probably a test mod, and it's as mentioned, completely unreleased. It's not fixing anything either because it's totally worthless. Link to comment Share on other sites More sharing options...
LogaMC1995 Posted August 5, 2015 Author Share Posted August 5, 2015 Also, to clarify, that +1 armor reduction is in fact flat armor, and not a percentage. flat numbers....worthless mod if the numbers was percentage, I could at least give it a try... Link to comment Share on other sites More sharing options...
-AR.D2 Posted August 5, 2015 Share Posted August 5, 2015 The mod actually reduces armor per hit, so every subsequent melee hit will reduce enemy armor more and more. I haven't tested the mod extensively though, nor have I used it with a corrosive element on. Link to comment Share on other sites More sharing options...
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