Bizzaro21 Posted August 13, 2015 Share Posted August 13, 2015 ^title channel+spin attack=one hit same applies for nikanas, and kittag, didn`t see galative or magistar yet, but sure they both do the same my issue with scidno and kittag, is the stupid amount of damage compared to attack rate with relentless assault, and since they`re heavy weapons, the block penalty doesn`t even matter for them damage reduction is needed on the weapons mentioned above Link to comment Share on other sites More sharing options...
JeyciKon Posted August 13, 2015 Share Posted August 13, 2015 in my opinion, just remove the auto targeting from melee on conclave, it will solve most of it and skilled melee players wont have much of a problem. Link to comment Share on other sites More sharing options...
Bizzaro21 Posted August 13, 2015 Author Share Posted August 13, 2015 (edited) in my opinion, just remove the auto targeting from melee on conclave, it will solve most of it and skilled melee players wont have much of a problem. that won`t really solve the issue, as the damage is the issue, aiming is no problem for most players (me included, i`m spamming scindo p now, the entire server is, why not me) and the damage is outrageous, sth like 120/hit, with tempo royale=rekt, and DE, DON`T go removing tempo royale again, deal with the real problem, and reduce the damage EDIT: and it`s an option in gameplay settings EDIT 2: martial magnetism Edited August 13, 2015 by Bizzaro21 Link to comment Share on other sites More sharing options...
JeyciKon Posted August 13, 2015 Share Posted August 13, 2015 i already learn to deal with melee users, and tempo royale is hard to control, you cant stop it and run, you have to finish the combo, easy target. but i sure dont mind a nerf. nerf it all you want XD Link to comment Share on other sites More sharing options...
-InV-igo95862 Posted August 13, 2015 Share Posted August 13, 2015 They can also one shot if slam attack landed on top: http://gfycat.com/MetallicGlisteningHare Link to comment Share on other sites More sharing options...
Bizzaro21 Posted August 13, 2015 Author Share Posted August 13, 2015 (edited) They can also one shot if slam attack landed on top: http://gfycat.com/MetallicGlisteningHare ik just tried that, and also galatine is same broken too, not to mention the 2 grakata, this is the worst PVP update ye Edited August 13, 2015 by Bizzaro21 Link to comment Share on other sites More sharing options...
JeyciKon Posted August 13, 2015 Share Posted August 13, 2015 They can also one shot if slam attack landed on top: http://gfycat.com/MetallicGlisteningHare yup, that need a fix. Link to comment Share on other sites More sharing options...
Bizzaro21 Posted August 13, 2015 Author Share Posted August 13, 2015 yup, that need a fix. espicially the spin attacks, air ones are hard to aim, and easily evaded, meanwhile, spin attacks.......... Link to comment Share on other sites More sharing options...
JeyciKon Posted August 13, 2015 Share Posted August 13, 2015 espicially the spin attacks, air ones are hard to aim, and easily evaded, meanwhile, spin attacks.......... never noticed really, don't remember of ever getting killed by a spin attack Link to comment Share on other sites More sharing options...
Bizzaro21 Posted August 13, 2015 Author Share Posted August 13, 2015 never noticed really, don't remember of ever getting killed by a spin attack i do remember that, killing and getting killed, actually, scindo p is op now, i`m spamming it all around the place, i`m actually getting used to it XD Link to comment Share on other sites More sharing options...
Burnthesteak87 Posted August 13, 2015 Share Posted August 13, 2015 Let's raise the Energy Cost for Charged Attacks. Link to comment Share on other sites More sharing options...
Bizzaro21 Posted August 13, 2015 Author Share Posted August 13, 2015 Let's raise the Energy Cost for Charged Attacks. won`t really matter, as they can still do a spin attack without channel and one hit after it is all that`s needed to kill u, the dmg itself is the issue, not the spin attack Link to comment Share on other sites More sharing options...
TaylorsContraction Posted August 13, 2015 Share Posted August 13, 2015 They can also one shot if slam attack landed on top: http://gfycat.com/MetallicGlisteningHare Almost all melee weapons will insta kill on direct hit ground slam. Maybe the big weapons make it easier because of larger hit box. Gram is the same way, been out for a long time now. Link to comment Share on other sites More sharing options...
Alethkar Posted August 14, 2015 Share Posted August 14, 2015 They can also one shot if slam attack landed on top: http://gfycat.com/MetallicGlisteningHare Only the Jat Kittag can AoE one shot. From my personal experience, gram and galatine must land directly on the target from higher up than just [sPACE] E. Also, parkour 2.0, ctrl+[sPACE]+ point up - this will get you out of any melee combo even if they are using martial mag. I feel as if I should not being giving away these secrets of the conclave =) Link to comment Share on other sites More sharing options...
DrunkenMoken Posted August 14, 2015 Share Posted August 14, 2015 The damage of the Jat Kittag needs to be lowered a bit, as well as the ground slam attack's range. it can stagger and knock you down while you're in the air several feet overhead. it's ridiculous. I mean, on the ground, i understand. But why in the air, Why does it still hit me? Link to comment Share on other sites More sharing options...
Bizzaro21 Posted August 14, 2015 Author Share Posted August 14, 2015 The damage of the Jat Kittag needs to be lowered a bit, as well as the ground slam attack's range. it can stagger and knock you down while you're in the air several feet overhead. it's ridiculous. I mean, on the ground, i understand. But why in the air, Why does it still hit me? kittag is the only one with this issue, others` issue is their spin attacks, they one hit any frame when channeled, which is absurd, really Link to comment Share on other sites More sharing options...
Aggh Posted August 14, 2015 Share Posted August 14, 2015 They need to stop trying to justify sword alone in PvP. Leave it in there as a challenge, but stop trying to make it viable because all it does is leave us with low skill OP melee weapons every time conclave gets updated/changed. Link to comment Share on other sites More sharing options...
Bizzaro21 Posted August 14, 2015 Author Share Posted August 14, 2015 They need to stop trying to justify sword alone in PvP. Leave it in there as a challenge, but stop trying to make it viable because all it does is leave us with low skill OP melee weapons every time conclave gets updated/changed. not to mention latron buffs, i`m still waiting until the war crime DE committed is removed from vectis, still no signs of it coming Link to comment Share on other sites More sharing options...
Thalahssalyst Posted August 14, 2015 Share Posted August 14, 2015 They need to stop trying to justify sword alone in PvP. Leave it in there as a challenge, but stop trying to make it viable because all it does is leave us with low skill OP melee weapons every time conclave gets updated/changed. They want to make every gameplay style balanced, i dont see why no "balance" on some ways the melee, if they can do with guns.... Stop saying "melee slow skill" Skill lost his sense... Link to comment Share on other sites More sharing options...
Aggh Posted August 15, 2015 Share Posted August 15, 2015 (edited) Oh please tell me how you just need to press E a couple of times against a "bullet jumping, air flipping, wall running target". Melee may take less skill but maybe you shouldn´t bother making arguments if you can´t be bothered to keep them free of obvious fallacious reasoning. Because all you have to do with melee is press E in their general direction rather than actually aim at them and compensate for recoil, depending on the host latency, and in the case of some weapons, projectile speed. Sorry, I didn't think anyone would need something so simple to actually be explained to them. Edited August 15, 2015 by Aggh Link to comment Share on other sites More sharing options...
SeaUrchins Posted August 15, 2015 Share Posted August 15, 2015 (edited) I could agree with nikanas nerf because of insane speed and damage output, but jat kittag? I mean come on, it's attack speed is so slow, you could roll out of range and shoot anyone swinging it. I have more problems with kogake boxers. Edited August 15, 2015 by SeaUrchins Link to comment Share on other sites More sharing options...
JeyciKon Posted August 15, 2015 Share Posted August 15, 2015 the problem with jat kittag in the ground slam range, its over 10 meters. not even being mid-air will save you. and the normal attacks from dragon nikana, about 7 meters.. you just can't run away.. Link to comment Share on other sites More sharing options...
Zeally Posted August 15, 2015 Share Posted August 15, 2015 Honestly I've just been running around with the Glaive, throwing it and detonating it while they ground slam and slash at the air, out of range of me. Its not an OP one shot, unless I hit them in the face (or they are playing Mag or Nyx), and I have to aim it. Link to comment Share on other sites More sharing options...
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