Easymac Posted August 17, 2015 Share Posted August 17, 2015 (edited) So, for the simulacrum, you can only spawn what you've already scanned. It would be 100 times better if we were able to see the stats of the enemies we're about to spawn, rather then remembering from the codex.Not just being able to see the stats, but also perhaps Numbers, or percentages for the damage we do?for example, the total health pool would be shown, and after shooting once with a Lato bullet to the head, we'd see the damage number pop up, then see the percentage of health left, or the actual numbers of health left.Also, it would be fantastic to be able to have an "aggressive" and "passive" setting.Passive, where they just stand there and let you kill them (to test damage and range and what not)and Aggressive option, as though they were normal enemies.Right now its more for "for fun" shooting and target practice, but If this were a real simulation type thing, I think those elements of stats/aggression would be fantastic to display.Yay? Nay? Edited August 17, 2015 by Easymac Link to comment Share on other sites More sharing options...
Kestral9999 Posted August 17, 2015 Share Posted August 17, 2015 Yay. Link to comment Share on other sites More sharing options...
AsahiOka Posted August 17, 2015 Share Posted August 17, 2015 Yay. Link to comment Share on other sites More sharing options...
Kalvorax Posted August 17, 2015 Share Posted August 17, 2015 (edited) would like auto respawning if the group is killed after X (settable) amount of seconds. at OP: great ideas. Edited August 17, 2015 by xcynderx Link to comment Share on other sites More sharing options...
Hypernaut1 Posted August 17, 2015 Share Posted August 17, 2015 Sure. I doubt they'll prioritize something like this anytime soon though. Link to comment Share on other sites More sharing options...
Firetempest Posted August 17, 2015 Share Posted August 17, 2015 A lot can and should be done with it. They just cobbled together this simple gun range of sorts and will leave it to rot like the clan parkour course. Link to comment Share on other sites More sharing options...
Easymac Posted August 17, 2015 Author Share Posted August 17, 2015 A lot can and should be done with it. They just cobbled together this simple gun range of sorts and will leave it to rot like the clan parkour course. Yea, they need to totally revamp the parkour course. The new bullet jump makes it completable in under 3 seconds by jumping over the wall in the begining, and under 20 seconds doing the whole thing legit. Link to comment Share on other sites More sharing options...
Kalvorax Posted August 17, 2015 Share Posted August 17, 2015 Yea, they need to totally revamp the parkour course. The new bullet jump makes it completable in under 3 seconds by jumping over the wall in the begining, and under 20 seconds doing the whole thing legit. they already patched the over the wall thing. Link to comment Share on other sites More sharing options...
ChameleonDude Posted August 17, 2015 Share Posted August 17, 2015 I'd like bosses and archwing stuff too, but hey. XD Link to comment Share on other sites More sharing options...
DraccoDoom Posted August 17, 2015 Share Posted August 17, 2015 And I'd like arsenal in Simulacrum or Relay, I'm done with loading screen every time I want to test something, 3 weapon loadouts = 12 loading Screens !! Come on. This is ridiculous, who test always only one loadout ? Sure some time yes, but most of the time ppl test several to find the sweet spot and this means that I start puking loading screen at the end of it. Link to comment Share on other sites More sharing options...
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