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Isp Status Event Mods In The Future?


MurderHoboDinosaur
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What I'd like for IPS mods:

 

* IPS mods add damage just like how elemental mods do (based on total damage, not just based on the physical damage in question)

* The regular IPS mods (Piercing Hit, No Return etc) should add 90% physical damage or so

* The event IPS mods (Maim, Sweeping Serration etc) should be 60% physical damage or so, and 60% status

 

And while we are at it:

* Status chance rolls once for physical procs and once for elemental procs on EACH attack. This makes physical status weapons just as awesome as elemental ones (elemental would still have a slight edge though, as they can choose to have just one physical damagetype). Weapons like Daikyu would be very happy with such a change.

* Puncture procs should both reduce the damage the enemy deals towards you AND increase how much damage it takes, by 30% - 50%. Then it'd not be totally useless (As Slash is purely offensive, and Impact is purely defensive, Puncture being a bit of both sounds good, no?)

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