(XBOX)TheMadCash Posted October 16, 2015 Share Posted October 16, 2015 (edited) When I get a new weapon. I kinda get bummed when I see a weapon have a D polarity. Because I literally never n my warframe career modded a weapon for a D. I don't think the D polarity by itself is terrible. Its just we don't really have a good D polarity mod that gets us excited to see a weapon came with a D polarity. Yeah we have a cold & status chance mod that has D polarity but it doesn't make us forma for one. Also how come the dual stat cold mods aren't D polarities? We have both cold & 15% status chance mods are but not the dual stat ones. Weird but I don't really have any weapon mods ideas for D polarity per say but what are some of your thoughts? Are DE torturing us on purpose with these D polarites? Lol Edited October 16, 2015 by (XB1)Cash201293 Link to comment Share on other sites More sharing options...
Kinetos Posted October 16, 2015 Share Posted October 16, 2015 Why are cold D at all? My vote: move 90% cold to - and 60% elemental/status to D. Make D the Status polarity for weapons. But this would "ruin everyone's builds" so for now just ignore it and wait for the overhaul they are working out Link to comment Share on other sites More sharing options...
(PSN)LCGx_Leader Posted October 16, 2015 Share Posted October 16, 2015 I'm not a fan of weapons with a D unless they are a weapon I can make an explosive build or an Magnetic build.. Link to comment Share on other sites More sharing options...
nmuaddib Posted October 16, 2015 Share Posted October 16, 2015 It is annoying, but in the end, it's just another cycle in a full forma routine... There are worse things out there, this we can at least change. Link to comment Share on other sites More sharing options...
(PSN)sanemane213 Posted October 16, 2015 Share Posted October 16, 2015 Well, For shotguns, D Polarity is ace if you want to use Tainted Shell to cancel out the effects of Vicious Spread. Though it's not really recommended, but I can See where you're Coming from. There's only 3 mods for Each weapon type with a D polarity. It's the least popular Polarity. Link to comment Share on other sites More sharing options...
(XBOX)TheMadCash Posted October 16, 2015 Author Share Posted October 16, 2015 Well, For shotguns, D Polarity is ace if you want to use Tainted Shell to cancel out the effects of Vicious Spread. Though it's not really recommended, but I can See where you're Coming from. There's only 3 mods for Each weapon type with a D polarity. It's the least popular Polarity. Honestly I never felt the need to cancel Vicious Spread effect. Like with the Sancti Tigris for example. Vicious Spread actually makes it a whole lot better. That spread is good for hitting multiple enemies. Especially with that dual stat punch through mod. Can't really tell the difference n reload but that punch through with spread is very nice. Link to comment Share on other sites More sharing options...
hawker_mech Posted October 16, 2015 Share Posted October 16, 2015 I dont get this too, everyone hates the D polarity and there are only like 1-3(?) mods that are D's and are usefull. Kind of wish DE changes that in the future balances. Link to comment Share on other sites More sharing options...
(PSN)sanemane213 Posted October 16, 2015 Share Posted October 16, 2015 Tainted Shell on Boar/Boar Prime is Mandatory if Running vicious Spread. It's Probably the only Shotgun You'd use Tainted Shell for as the Spread without the mod is just a big pile of dende. Link to comment Share on other sites More sharing options...
NightmareT12 Posted October 16, 2015 Share Posted October 16, 2015 (edited) Why are cold D at all? My vote: move 90% cold to - and 60% elemental/status to D. Make D the Status polarity for weapons. But this would "ruin everyone's builds" so for now just ignore it and wait for the overhaul they are working out We shouldn't expect to change already established mods. Instead we should look for new mods that can use the slot effectively. Edited October 16, 2015 by NightmareT12 Link to comment Share on other sites More sharing options...
(XBOX)TheMadCash Posted October 16, 2015 Author Share Posted October 16, 2015 We shouldn't expect to change already established mods. Instead we should look for new mods that can use the slot effectively. Yeah we just need new mods. But it's probably already hard enough for DE to come up with new weapon mods without making 2 exsisting ones dual stats. Link to comment Share on other sites More sharing options...
-HAKUNA-YOUR-TATAS- Posted October 16, 2015 Share Posted October 16, 2015 Nobody wants the D... Link to comment Share on other sites More sharing options...
Dama73 Posted October 16, 2015 Share Posted October 16, 2015 D polarity for weapons wouldnt be a problem if there were more mods that use it, I mean rifles alone have what 3, 4? Now look at V and - how many mods use those polarities. Link to comment Share on other sites More sharing options...
(PSN)Onyxflamegod Posted October 16, 2015 Share Posted October 16, 2015 They should just make = be the syndicate augment slot and D be the normal augment slot. By normal augment I mean things like firestorm, concealed explosives, covert lethality, etc. Link to comment Share on other sites More sharing options...
(PSN)sanemane213 Posted October 16, 2015 Share Posted October 16, 2015 The only D mod that's Useful is Hammershot. Link to comment Share on other sites More sharing options...
Alpha56 Posted October 16, 2015 Share Posted October 16, 2015 Viral, one of the best damage, just saying. Link to comment Share on other sites More sharing options...
Barkano Posted October 16, 2015 Share Posted October 16, 2015 D polarity exist to waste your formas thats it Link to comment Share on other sites More sharing options...
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