TheErebus. Posted February 8, 2016 Share Posted February 8, 2016 (edited) http://www.pcgamer.com/titanfall-2-details-science-meets-magic-in-a-grounded-dirty-human-world/ So Titanfall 2 has been stated to release sometime in between April 2016 and March 2017. The lead writer has stated that "Respawn is doing its best to "deliver a vision of grand global colonial warfare retelling the story of the American Revolution and the American Civil War in space. We imagined the next generation of immigrants moving out to the new frontier of an inhabitable planet. Rather than taking a traditional sci-fi approach to that we wanted to look at how that would happen practically, what the ships would look like and with machines that were designed for excavation and construction, demolition and working the land, and what happens when they are turned into instruments of war." “What inspires us is the junction of technological advancement with the inevitability of conflict and war and what the next war might look like. In Titanfall 2 there will be a lot of [scenes] where science meets magic, but keeping it grounded and dirty and human and real.” While that's all nice and well...the only thing I care about is customizable mechs. If it isn't in Titanfall 2, then ya dun goofd up again. Edited February 8, 2016 by TheErebus. Link to comment Share on other sites More sharing options...
AdunSaveMe Posted February 8, 2016 Share Posted February 8, 2016 That'd be nice. I like what they tried to do with the first game, but it didn't work out. I just hope they stick to what they said about free DLC maps. Paid map packs split people up like nothing else. Link to comment Share on other sites More sharing options...
JefPlays Posted February 8, 2016 Share Posted February 8, 2016 EA still involved, so I don't really care. Origin can kiss my behind Link to comment Share on other sites More sharing options...
Arcane_Intelligence Posted February 8, 2016 Share Posted February 8, 2016 Still wondering why people make sequels of bad/moderate games instead of improving existing one... Link to comment Share on other sites More sharing options...
Artekkor Posted February 8, 2016 Share Posted February 8, 2016 (edited) Please don't screw it up... Please don't screw it up... Pleasedontscrewitup... Edited February 8, 2016 by Artek94 Link to comment Share on other sites More sharing options...
Arcane_Intelligence Posted February 8, 2016 Share Posted February 8, 2016 Please don't screw it up... Please don't screw it up... Pleasedontscrewitup... You have said the magic words... Now they will screw it up. Link to comment Share on other sites More sharing options...
Artekkor Posted February 8, 2016 Share Posted February 8, 2016 You have said the magic words... Now they will screw it up. Goddamnit Link to comment Share on other sites More sharing options...
(PSN)FriendSharkey Posted February 8, 2016 Share Posted February 8, 2016 TITANFALL needs to sit in a bar with EVOLVE and come up with business merger on a napkin. Link to comment Share on other sites More sharing options...
Artekkor Posted February 8, 2016 Share Posted February 8, 2016 Still wondering why people make sequels of bad/moderate games instead of improving existing one... Because improvements are free. You cant make people pay for patches and fixes. Well, you can, but they wont be happy about it. And DLC are extremely unpopular. Only the "day one" sells are good, then sells go down by 120 degree slide with time. So, making another "fresh" game is simply better. Link to comment Share on other sites More sharing options...
(XBOX)Grihaly Posted February 8, 2016 Share Posted February 8, 2016 (edited) So Titanfall was the Beta of Titanfall 2. Good to know. Glad I got it for free. Edited February 8, 2016 by (XB1)A Frikn Grizzly Link to comment Share on other sites More sharing options...
Freelancer27 Posted February 8, 2016 Share Posted February 8, 2016 Titanfall 2 will exist just to thwart its original content like CoD. The thing about sequels in some games with an already incredible set of graphics is that they can be a little too redundant to play especially when you put Titanfall 1 to an already popular gameplay to work with, then make a sequel of the original game with little change (such as UI, maps and additional storyline). It's like trading your old static cape with incredible good detail etched on it with a new, jiggle-boned cape with the copy-pasted texture strapped on it that tends to bug out. Link to comment Share on other sites More sharing options...
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