Illmatar_ Posted March 8, 2016 Share Posted March 8, 2016 How to improve charge attack damage or time it takes, wiki says some stances do that, but which and what is not given Also do you think we will get specific mods for it again like in the past? Giving melee more build options Link to comment Share on other sites More sharing options...
1 -.Skye.- Posted March 8, 2016 Share Posted March 8, 2016 Charge attack system is a joke and needs to be reworked entirely. Link to comment Share on other sites More sharing options...
0 p3z1 Posted March 8, 2016 Share Posted March 8, 2016 Before, mods like reflex coil (+charge speed) and killing blow (+charge damage) do that. Now, no mods directly affect them. And, I kinda doubt they'd add charge-attack mods, since they removed it in the first place for reasons unknown. Link to comment Share on other sites More sharing options...
0 Arkhenbarn Posted March 8, 2016 Share Posted March 8, 2016 25 minutes ago, -.Skye.- said: Charge attack system is a joke and needs to be reworked entirely. Sadly, I can't agree more... The return of charge attacks has been a complete failure, with no rework considering the functionning of melee 2.0. Link to comment Share on other sites More sharing options...
0 Weidro Posted March 8, 2016 Share Posted March 8, 2016 42 minutes ago, p3z1 said: -snip- And, I kinda doubt they'd add charge-attack mods, since they removed it in the first place for reasons unknown. they removed it because they removed charge attacks why would u want mods without a use in the game ? and reworking them to chanel mods was actualy a pretty good idea but im waiting for DE to throw in new charge mods + new mods like better charge while channeling Link to comment Share on other sites More sharing options...
0 Arkhenbarn Posted March 8, 2016 Share Posted March 8, 2016 Just now, Weidro said: but im waiting for DE to throw in new charge mods + new mods like better charge while channeling Before making these mods, I'd rather see the charge itself reworked in the first place. For the moment, it's more an annoyance than anything. Link to comment Share on other sites More sharing options...
0 (PSN)robotwars7 Posted March 8, 2016 Share Posted March 8, 2016 39 minutes ago, -.Skye.- said: Charge attack system is a joke and needs to be reworked entirely. I agree, Glaives and the Redeemer didn't need a Charge attack, they already have their Thrown/Shotgun utilities respectively. they should never have been tampered with. Link to comment Share on other sites More sharing options...
0 Arkhenbarn Posted March 8, 2016 Share Posted March 8, 2016 Just now, (PS4)robotwars7 said: I agree, Glaives and the Redeemer didn't need a Charge attack, they already have their Thrown/Shotgun utilities respectively. they should never have been tampered with. Maybe the solution would be Melee 3.0 .... Link to comment Share on other sites More sharing options...
0 Knightmare047 Posted March 8, 2016 Share Posted March 8, 2016 (edited) 33 minutes ago, (PS4)robotwars7 said: I agree, Glaives and the Redeemer didn't need a Charge attack, they already have their Thrown/Shotgun utilities respectively. they should never have been tampered with. The Glaives and Redeemer already had their charge attack time fixed. Speaking of which, the Redeemer in particular got a really nice speed buff to its charge attack, which made it even better than it was before the charge attacks came in. Though, I can't really say the same for the other melee weapons. Edited March 8, 2016 by Knightmare047 Link to comment Share on other sites More sharing options...
0 Illmatar_ Posted March 8, 2016 Author Share Posted March 8, 2016 Right now we have charge attacks, and some stances change it a bit, but I wish we could mod it even more, and the channeling is meh, only thing is good for is life strike Link to comment Share on other sites More sharing options...
Question
Illmatar_
How to improve charge attack damage or time it takes, wiki says some stances do that, but which and what is not given
Also do you think we will get specific mods for it again like in the past? Giving melee more build options
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