(PSN)A_SimpleName Posted May 23, 2016 Share Posted May 23, 2016 I just learn something new today about the mod "Energy Conversion". I was thinking of adding this on a Bladestorming Ash, because he pretty much collect orbs constantly while bladestorming. Has anyone try this yet? How effective or efficient is it? Link to comment Share on other sites More sharing options...
0 p3z1 Posted May 23, 2016 Share Posted May 23, 2016 Situational, since not everyone drops energy orbs, unless you have a nekros. Is a good substitute for transient fortitude though, IMO. Link to comment Share on other sites More sharing options...
0 S0V3REiGN Posted May 23, 2016 Share Posted May 23, 2016 It can work, I have thought about adding it but truth is I already Nuke the map with my build so I see no point in making the change. Link to comment Share on other sites More sharing options...
0 (PSN)Agent_CHAR Posted May 23, 2016 Share Posted May 23, 2016 I'd be hesitant to use it on Ash simply because I'm a big fan of consistency and needing to pick up an energy orb is a big variable. But by all means try it out. FWIW, I think one of the best places to use the mod is on a pilfering hydroid. He creates more orbs so its nice synergy to get that 50% power without the duration penalty of transient fortitude. I'd say I cast tentacles with EC up maybe 85-90% of the time. In the off chance you wiff on EC, you just fall back on your weapon to do the killing blows. Link to comment Share on other sites More sharing options...
0 (PSN)lhbuch Posted May 23, 2016 Share Posted May 23, 2016 (edited) I use it on my Ash and it triggers a lot since Ash usually kills a lot of enemies. Edited May 23, 2016 by (PS4)lhbuch Link to comment Share on other sites More sharing options...
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(PSN)A_SimpleName
I just learn something new today about the mod "Energy Conversion". I was thinking of adding this on a Bladestorming Ash, because he pretty much collect orbs constantly while bladestorming. Has anyone try this yet? How effective or efficient is it?
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