J0hnG41t Posted June 2, 2016 Share Posted June 2, 2016 (edited) I'm not complaining.... but how did this happen and can it happen more please Edited June 2, 2016 by J0hnG41t Link to comment Share on other sites More sharing options...
0 (XBOX)simo949 Posted June 2, 2016 Share Posted June 2, 2016 You should start read the update notes Link to comment Share on other sites More sharing options...
0 Melos-mevim Posted June 2, 2016 Share Posted June 2, 2016 well because now all gear starts out with the same mod capacity as your mastery rank (doubled if the item has a spud) Link to comment Share on other sites More sharing options...
0 Neah Posted June 2, 2016 Share Posted June 2, 2016 Starting Mod Capacity Changes: The starting Mod Capacity for your gear (new or Forma'd) is now determined by your Mastery Rank and if an item has an Orokin Reactor or Catalyst installed. For example, a Mastery 20 player would experience the following: 1. Claim a new Warframe from the Foundry with no Reactor installed. 2. Observe the 'Unranked' item and see the starting Mod capacity is 20. 3. Install a Reactor, observe the Mod capacity has doubled to 40. The formula is: Starting Mod Capacity = Mastery Rank (x2 if Orokin Reactor/Catalyst installed). The cap on capacity remains unchanged. You should really read the patch notes. Link to comment Share on other sites More sharing options...
0 FierceRadiance Posted June 2, 2016 Share Posted June 2, 2016 With the latest update, they implemented a feature which gives you the same amount of initial energy for Mods as your Mastery Rank. If you aren't MR 24 (which is impossible) then either the feature is still a leeetle buggy, or some other issue is in play in your case, in addition to the benefits you're getting from this new feature. Link to comment Share on other sites More sharing options...
0 J0hnG41t Posted June 2, 2016 Author Share Posted June 2, 2016 I remember seeing that in the patch notes now, but I assumed it would start you at the level of your MR. Weird, it didn't do that to any of the other weapons I made today, only the one I traded for. Link to comment Share on other sites More sharing options...
0 -N7-Leonhart Posted June 2, 2016 Share Posted June 2, 2016 6 minutes ago, J0hnG41t said: I remember seeing that in the patch notes now, but I assumed it would start you at the level of your MR. Weird, it didn't do that to any of the other weapons I made today, only the one I traded for. It should be all of them. At least with forma works for anything. Maybe you made those weapons before the update? Link to comment Share on other sites More sharing options...
0 SurrealEdge Posted June 2, 2016 Share Posted June 2, 2016 Well that can attributed to how syndicate weapons can only be traded when they're unranked. Link to comment Share on other sites More sharing options...
0 J0hnG41t Posted June 2, 2016 Author Share Posted June 2, 2016 Just now, -BM-Leonhart said: It should be all of them. At least with forma works for anything. Maybe you made those weapons before the update? I put them in the foundry before the update, claimed them today. Jat Kittag & Dread both are are 0 right now. Very odd, but not something that will probably come up again. Link to comment Share on other sites More sharing options...
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J0hnG41t
I'm not complaining.... but how did this happen
and can it happen more please
Edited by J0hnG41tLink to comment
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