digimbyte Posted June 9, 2016 Share Posted June 9, 2016 (edited) I don't know about others, but its getting old to hear. When ever there is a large portion of the map that contains fire rubble, the lotus, needs to remind you that fire, is hot "Stay away from the fire." I get that it should be for tutorial purposes but its getting monotonous so can we remove that dialog unless its really, really needed? Edited June 9, 2016 by digimbyte Link to comment Share on other sites More sharing options...
Epicagemo Posted June 9, 2016 Share Posted June 9, 2016 Option to turn off the lotus would suffice in the long run :) Link to comment Share on other sites More sharing options...
digimbyte Posted June 9, 2016 Author Share Posted June 9, 2016 that would be a cool idea - I'm not against her giving objective feedback, but its silly for her to notify you about an obvious hazard - maybe if the player is taking damage from the environment effect for X amount of time. Link to comment Share on other sites More sharing options...
Dreddeth Posted June 20, 2016 Share Posted June 20, 2016 The funny thing is that, at least in my case, the notification of level hazards comes only when I'm at least halfway through the damn mission. Link to comment Share on other sites More sharing options...
MacabreHaze Posted June 20, 2016 Share Posted June 20, 2016 12 hours ago, Dreddeth said: The funny thing is that, at least in my case, the notification of level hazards comes only when I'm at least halfway through the damn mission. Its doing the same here too . But I can't help but think that the Lotus has to do with some very special Clem like Tenno every time she says that. Link to comment Share on other sites More sharing options...
Dreddeth Posted June 20, 2016 Share Posted June 20, 2016 1 hour ago, MacabreHaze said: Its doing the same here too . But I can't help but think that the Lotus has to do with some very special Clem like Tenno every time she says that. Tenno-Tenno, BOLTOR! Link to comment Share on other sites More sharing options...
Chipputer Posted June 20, 2016 Share Posted June 20, 2016 14 hours ago, Dreddeth said: The funny thing is that, at least in my case, the notification of level hazards comes only when I'm at least halfway through the damn mission. Literally every single time. I love being almost at evac after completing the mission only to hear about the temperature of the area affecting my shields. Link to comment Share on other sites More sharing options...
superbot34 Posted June 27, 2016 Share Posted June 27, 2016 how about the fact that currently cold missions don't have any ice and/or the lotus tells you about it when the mission is about to be over? Link to comment Share on other sites More sharing options...
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