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Dreddeth

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About Dreddeth

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    Gold Hunter

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  1. Primed Fury is something I personally stick on every melee, even over Berserker, because I don't like having my attack speed ramping up and down. Primed Shred is something I've never actually stuck on anything, ever. It's got a huge cost and a lot of the things you'd stick Vile Acceleration on already have enough punch-through. Primed Vigor is actually pretty useful for specific niche builds. For example, Zephyr's base health and shields are so high that it alone is enough to give her better raw values than some frames using both Redirection and Vitality, and some people put it on their Vex Armor Chroma to grab more Armor before they start incurring Health damage.
  2. I think one more second on the duration would probably be perfectly fine. As-is, even with the Mutalist Cernos I feel like I'm being pressured to fire recklessly just to get projectiles in the air before the timer expires.
  3. Spoiler: There's no such thing as an individual "best" frame, even in the context of something as narrow as combat specialty. They all make trade-offs between different attributes and abilities.
  4. Undetected Exterminates are easy. Just bring any frame with invisibility and a silent weapon. Aside from that, though, yeah. I've had my fair share of Rivens that I can't unveil. It doesn't help that my computer pretty much can't run Orb Vallis, but I'm not sure it's possible to get 12 headshot kills in a single aim glide.
  5. I never knew I needed articulated Warframe figurines until now.
  6. I'm intrigued by this approach to customization. It's a lot less RPG-like than the current way of stat-stacking.
  7. Your whole thread so far is very interesting.
  8. Minmaxing is something only a particular niche of the player base actually does. About 70% or so of the players I've met are the "appropriate elemental combo" crowd, who like to make sure they can contribute, but don't worry too much about anything else. Another 20% are the meta-heads who usually can't wrap their minds around picking anything outside of predefined setups which have been determined through trial-and-error to be the most efficient means of doing a given thing. Minmaxers are the last 10%, basically defining and redefining the meta and being even more obnoxious than meta-heads themselves if you get them talking about their sacred cows. If this were a highly competitive PvP game like League of Legends, that balance would be shifted almost exclusively towards meta-heads and minmaxers, because not following them to the best of your ability means not accomplishing anything. However, since this is first and foremost a co-op PvE game, it's the higher end of the effort spectrum that's the least relevant since it basically optimizes all meaningful (i.e, fun) interaction out of the game beyond the memetic "press 4 to win," and generally makes your squadmates salty that they didn't get to flex their own loadouts.
  9. I call this "Blade and Gun." Dragged from the dark and readied for war The chains of our souls did they bind Like nothing our rulers had seen before A guide to the feral and blind Oh, blade and gun We fly now Ho, blade and gun Through the dark Oh, blade and gun They die now Ho, blade and gun Hunt the mark Whispers and fables of deeds half-dreamed As creatures the people knew we While in their towers the Orokin schemed Demanding we ever bend knee Oh, blade and gun We fly now Ho, blade and gun Through the dark Oh, blade and gun They die now Ho, blade and gun Hunt the mark Rivers of blue did Orokin bleed We well-beaten dogs biting back From decrepit rule our lives were now freed Then memory faded to black Oh, blade and gun We fly now Ho, blade and gun Through the dark Oh, blade and gun They die now Ho, blade and gun Hunt the mark Awoken in days far distant and changed The old lives we knew are now gone Abandoned again, our mother estranged Yet still we old Tenno push on Oh, blade and gun We fly now Ho, blade and gun Through the dark Oh, blade and gun They die now Ho, blade and gun Hunt the mark
  10. Dreddeth

    Wisp Prime!

    "Stat sua cuique dies." To each his day is given. I really love how you've kept a lot of the Journey-esque aesthetic that Vanilla Wisp has and embellished on it. It reminds me of how the Wanderer's cloak gets more and more elaborate the more times you complete the game, and of course going from a red cloak to a white cloak is a must.
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