Chromatrescu Posted July 19, 2016 Share Posted July 19, 2016 I know you guys has knew about this mode on Starchart 2.0 . But now Choosing Mission / Alert / Invasions in a nodes is gone , they should re-added . Since i saw some of the people complain about this . Personally , i will say yes , it should return Why ? Lets just say i want to do Themisto on Jupiter to kill the vegetables :P But then i saw an invasion on it , i wanted to kill Mr.Salad , not the big boy Phorid . But i can't choose between the normal or the Invasion mission anymore . Also i have to wait till the Invasion is completed so the Salad can returns . Which makes me very ... umm " angry " ? Because i can't get a Neural Sensor to craft a Forma . DE should re-adding this mode on the Starchart 3.0 again , wouldn't you agreed ? Link to comment Share on other sites More sharing options...
Omega-Shadowblade Posted July 19, 2016 Share Posted July 19, 2016 Didn't they though? I've been having the mission choice pop up for nodes with multiple missions going on show up for a bit now. Link to comment Share on other sites More sharing options...
LoveyLove Posted July 19, 2016 Share Posted July 19, 2016 I thought they fixed it already? I've been able to pick, but I can't remember if it was alerts or syndicates on the nodes. Link to comment Share on other sites More sharing options...
Chromatrescu Posted July 19, 2016 Author Share Posted July 19, 2016 1 minute ago, Omega-Shadowblade said: Didn't they though? I've been having the mission choice pop up for nodes with multiple missions going on show up for a bit now. Still didn't work for me o-o Link to comment Share on other sites More sharing options...
RyogoKusama Posted July 19, 2016 Share Posted July 19, 2016 They've made it available already with Hotfix n°10, but I have yet to log in-game now that Hotfix n°11 is out, maybe it bugged out again...? Link to comment Share on other sites More sharing options...
Chromatrescu Posted July 19, 2016 Author Share Posted July 19, 2016 2 minutes ago, LoveyLove said: I thought they fixed it already? I've been able to pick, but I can't remember if it was alerts or syndicates on the nodes. Yeah , but i did press on the Red Veil syndicate nodes on some planets , it just start without letting me choose so i have to cancel it Link to comment Share on other sites More sharing options...
Chromatrescu Posted July 19, 2016 Author Share Posted July 19, 2016 Just now, RyogoKusama said: They've made it available already with Hotfix n°10, but I have yet to log in-game now that Hotfix n°11 is out, maybe it bugged out again...? I think so yeah . I have waiting for Hotfixes 11 to fully fixing this , turns out it still bugging out for some players . Link to comment Share on other sites More sharing options...
Omega-Shadowblade Posted July 19, 2016 Share Posted July 19, 2016 Just now, Teemo_FC said: Yeah , but i did press on the Red Veil syndicate nodes on some planets , it just start without letting me choose so i have to cancel it Could be its bugged on syndicate mission choice. I haven't done one for a bit. Do other multi nodes work? Link to comment Share on other sites More sharing options...
TheScytale Posted July 19, 2016 Share Posted July 19, 2016 1- Unless the latest hotfix (11) screwed it up, it works as it did in Starchart 2.0. 2- You can still get sensors from Phorid though? In my experience he's way easier to kill than salad, and easier to speedrun. Link to comment Share on other sites More sharing options...
Chromatrescu Posted July 19, 2016 Author Share Posted July 19, 2016 Just now, Omega-Shadowblade said: Could be its bugged on syndicate mission choice. I haven't done one for a bit. Do other multi nodes work? Some alerts and Syndicate / Invasion still being bugged out . Link to comment Share on other sites More sharing options...
Chromatrescu Posted July 19, 2016 Author Share Posted July 19, 2016 Just now, TheScytale said: 1- Unless the latest hotfix (11) screwed it up, it works as it did in Starchart 2.0. 2- You can still get sensors from Phorid though? In my experience he's way easier to kill than salad, and easier to speedrun. I did , but he's much - beep - then the salad lol . I have to ran to Europa to kill him , he's kinda drop better abit but longer map . Link to comment Share on other sites More sharing options...
Omega-Shadowblade Posted July 19, 2016 Share Posted July 19, 2016 1 minute ago, TheScytale said: 2- You can still get sensors from Phorid though? In my experience he's way easier to kill than salad, and easier to speedrun. Yeah he still has a high chance of dropping the planet's rare resource. Link to comment Share on other sites More sharing options...
Chromatrescu Posted July 19, 2016 Author Share Posted July 19, 2016 (edited) 12 minutes ago, Omega-Shadowblade said: Didn't they though? I've been having the mission choice pop up for nodes with multiple missions going on show up for a bit now. But if you do Relic Runs , this bug could be a problem yes ? Edited July 19, 2016 by Teemo_FC Link to comment Share on other sites More sharing options...
Omega-Shadowblade Posted July 19, 2016 Share Posted July 19, 2016 Just now, Teemo_FC said: But if you do Relic Runs , this bug could be a problem yes ? I don't follow how that relates to my response. Link to comment Share on other sites More sharing options...
Chromatrescu Posted July 19, 2016 Author Share Posted July 19, 2016 Just now, Omega-Shadowblade said: I don't follow how that relates to my response. Oh sorry ,wrong line of quotes . Link to comment Share on other sites More sharing options...
SenorClipClop Posted July 19, 2016 Share Posted July 19, 2016 They are indeed fixing this, mission type by mission type. I guess when you change the level map of an entire game there's bound to be a couple hitches. Link to comment Share on other sites More sharing options...
GLTHX Posted July 19, 2016 Share Posted July 19, 2016 Hm. Maybe you start the mission by clicking on it in the table? Try cancelling it, then click on the node on the planet and check if it lets you choose. Link to comment Share on other sites More sharing options...
Chromatrescu Posted July 19, 2016 Author Share Posted July 19, 2016 Just now, GLTHX said: Hm. Maybe you start the mission by clicking on it in the table? Try cancelling it, then click on the node on the planet and check if it lets you choose. Done that twice , still it bugging me out and doesn't letting me choose , i have to ask my friend to choose the mission for me so i can start . O-O Link to comment Share on other sites More sharing options...
321agemo Posted July 20, 2016 Share Posted July 20, 2016 28 minutes ago, Teemo_FC said: Done that twice , still it bugging me out and doesn't letting me choose , i have to ask my friend to choose the mission for me so i can start . O-O Have u tried switching from public to solo then back to public? Might be a matchmaking error. Link to comment Share on other sites More sharing options...
rngd444 Posted July 20, 2016 Share Posted July 20, 2016 Personally, I like the new system better if functional (which it is for me). All this additional and unnecessary clicking was a pain. When choosing a specific mission from the world state window, it should start the mission since you actually chose it and you can still cancel it if you like that way over just selecting the planet that node is on for whatever reason (again, if it's working). Link to comment Share on other sites More sharing options...
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