mikami666134 Posted September 20, 2016 Share Posted September 20, 2016 With the new forced slash procs on the telos boltace, is lasting sting finally viable? Link to comment Share on other sites More sharing options...
0 taiiat Posted September 20, 2016 Share Posted September 20, 2016 uhh - forced Slash Status isn't exactly a new, exclusive thing. Link to comment Share on other sites More sharing options...
0 mikami666134 Posted September 20, 2016 Author Share Posted September 20, 2016 1 minute ago, taiiat said: uhh - forced Slash Status isn't exactly a new, exclusive thing. True, however most forced slash procs are a part of a combo which requires multiple hits. With the telos boltace and lasting sting, you can just slide and leave the poor soul to die, no? Link to comment Share on other sites More sharing options...
0 ashrah Posted September 20, 2016 Share Posted September 20, 2016 that would work on low levels..its not worth it Link to comment Share on other sites More sharing options...
0 mikami666134 Posted September 20, 2016 Author Share Posted September 20, 2016 1 minute ago, ashrah said: that would work on low levels..its not worth it What's going to work on enemies with 9k armor? I say slash procs! Another question while we're at it, does channeling affect the damage on slash procs? Link to comment Share on other sites More sharing options...
0 (PSN)Avulsed76 Posted September 20, 2016 Share Posted September 20, 2016 I´ve been using lasting sting on Lesion while using Saryn. Lesion (maxed out primed reach/pressure point/fury) at 100% status with corrosive + blast + toxin (for 6 seconds when enemy is killed). So you have 110% extra status duration + 25% from saryns passive. Lesion chews thru any enemy way past lvl 100+ easily. So 135% in my case I do feel a difference. Link to comment Share on other sites More sharing options...
0 motorfirebox Posted September 20, 2016 Share Posted September 20, 2016 7 minutes ago, ashrah said: that would work on low levels..its not worth it I dunno about that. Link to comment Share on other sites More sharing options...
0 taiiat Posted September 20, 2016 Share Posted September 20, 2016 16 minutes ago, mikami666134 said: True, however most forced slash procs are a part of a combo which requires multiple hits. With the telos boltace and lasting sting, you can just slide and leave the poor soul to die, no? sure, but those Animation Strings also tend to bring along other features and Utility/Damage with them, aside from just applying Status. (Multi-hit, Damage Multiplier, CC, Et Cetera) Link to comment Share on other sites More sharing options...
0 ashrah Posted September 20, 2016 Share Posted September 20, 2016 6 minutes ago, mikami666134 said: What's going to work on enemies with 9k armor? I say slash procs! Another question while we're at it, does channeling affect the damage on slash procs? i would use weeping wunds its much more effective.... Link to comment Share on other sites More sharing options...
0 mikami666134 Posted September 20, 2016 Author Share Posted September 20, 2016 3 minutes ago, taiiat said: sure, but those Animation Strings also tend to bring along other features and Utility/Damage with them, aside from just applying Status. (Multi-hit, Damage Multiplier, CC, Et Cetera) For a single target, sure. But I'd rather have the mobility from sliding around when I'm surrounded. Link to comment Share on other sites More sharing options...
0 mikami666134 Posted September 20, 2016 Author Share Posted September 20, 2016 2 minutes ago, ashrah said: i would use weeping wunds its much more effective.... You won't get much combo with telos boltace... Link to comment Share on other sites More sharing options...
0 taiiat Posted September 20, 2016 Share Posted September 20, 2016 18 minutes ago, mikami666134 said: For a single target, sure. But I'd rather have the mobility from sliding around when I'm surrounded. Animation Strings aren't strictly single target. Link to comment Share on other sites More sharing options...
0 Rekkou Posted September 20, 2016 Share Posted September 20, 2016 39 minutes ago, mikami666134 said: True, however most forced slash procs are a part of a combo which requires multiple hits. With the telos boltace and lasting sting, you can just slide and leave the poor soul to die, no? Leaving your enemies alive for 12 seconds when they can kill you in a second isn't really a good idea. Link to comment Share on other sites More sharing options...
0 mikami666134 Posted September 20, 2016 Author Share Posted September 20, 2016 8 hours ago, taiiat said: Animation Strings aren't strictly single target. I think you're missing my point here, you won't have time to complete an animation string while under fire by you know... the whole friggin' room? 8 hours ago, Rekkou said: Leaving your enemies alive for 12 seconds when they can kill you in a second isn't really a good idea. Have you ever get shot while bullet jumping? Link to comment Share on other sites More sharing options...
0 taiiat Posted September 20, 2016 Share Posted September 20, 2016 1 hour ago, mikami666134 said: I think you're missing my point here, you won't have time to complete an animation string while under fire by you know... the whole friggin' room? if Enemies are a problem, Players just turn them off. Link to comment Share on other sites More sharing options...
0 mikami666134 Posted September 20, 2016 Author Share Posted September 20, 2016 6 hours ago, taiiat said: if Enemies are a problem, Players just turn them off. can you elaborate 'turning off'? Link to comment Share on other sites More sharing options...
0 taiiat Posted September 20, 2016 Share Posted September 20, 2016 17 minutes ago, mikami666134 said: can you elaborate 'turning off'? one of the 50 flavors up 100% uptime mapwide CC that makes Enemies irrelevant. Link to comment Share on other sites More sharing options...
0 mikami666134 Posted September 20, 2016 Author Share Posted September 20, 2016 (edited) 28 minutes ago, taiiat said: one of the 50 flavors up 100% uptime mapwide CC that makes Enemies irrelevant. Haha, yes that's true. There are lots of mass CCs in this game. Last 5 times i went to Mot, there's only ash primes though... Guess i was just unlucky? Say, if we want to kill CCed enemies, we'd be better off with a tonkor or a dex Sybaris don't you think? Edited September 20, 2016 by mikami666134 Link to comment Share on other sites More sharing options...
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With the new forced slash procs on the telos boltace, is lasting sting finally viable?
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