AdunSaveMe Posted September 24, 2016 Share Posted September 24, 2016 Let us interact with them while facing to the side instead of facing them directly. Yep, that's it. Currently to open a lot of lockers in a row you have to walk across, do a little dance to face it and open it, then walk along again, do another little jig, and so on. Allowing us to open it without facing it directly would be a very nice little change to smooth things along. Link to comment Share on other sites More sharing options...
GrandPulse Posted September 24, 2016 Share Posted September 24, 2016 I can`t even imagine how it would be a good idea... Link to comment Share on other sites More sharing options...
AdunSaveMe Posted September 24, 2016 Author Share Posted September 24, 2016 8 minutes ago, GrandPulse said: I can`t even imagine how it would be a good idea... I'd love to hear why it would be a bad idea. It's just a bit of convenience. Link to comment Share on other sites More sharing options...
(PSN)IIIDevoidIII Posted September 24, 2016 Share Posted September 24, 2016 Eh, I'd rather not. My control layout has no reload key, it cannot fit, and is instead replaced by the context key. I already have enough trouble activating things I don't want to activate in missions, namely Life Support. I don't want to be running around near lockers and get 'priority key blocked'. I like to keep the usage of an object as a conscious choice. Link to comment Share on other sites More sharing options...
AdunSaveMe Posted September 24, 2016 Author Share Posted September 24, 2016 Just now, (PS4)IIIDevoidIII said: Eh, I'd rather not. My control layout has no reload key, it cannot fit, and is instead replaced by the context key. I already have enough trouble activating things I don't want to activate in missions, namely Life Support. I don't want to be running around near lockers and get 'priority key blocked'. I like to keep the usage of an object as a conscious choice. But how often are lockers right next to life support pods? I'd like to keep usage of an object as a conscious choice too, without all the dancing you do trying to open a lot of them in a row. Link to comment Share on other sites More sharing options...
taiiat Posted September 24, 2016 Share Posted September 24, 2016 contextual actions never work right and are by nature unreliable garbage even in super linear Single Player games, so.... "i'd buy that for a dollar". Link to comment Share on other sites More sharing options...
(PSN)IIIDevoidIII Posted September 24, 2016 Share Posted September 24, 2016 30 minutes ago, AdunSaveMe said: But how often are lockers right next to life support pods? I'd like to keep usage of an object as a conscious choice too, without all the dancing you do trying to open a lot of them in a row. Next to Life Support pods? No, no. My reload is my context key. By reloading I can trigger things like terminals and Life Support without actually wanting to. That lockers tend to not be sitting in a direction I'm facing while engaging an enemy, they haven't been a problem thus far. However, if I can now open it when my back is turned, it's just something else I'll have to consciously stay away from. Link to comment Share on other sites More sharing options...
AdunSaveMe Posted September 24, 2016 Author Share Posted September 24, 2016 (edited) 16 minutes ago, (PS4)IIIDevoidIII said: Next to Life Support pods? No, no. My reload is my context key. By reloading I can trigger things like terminals and Life Support without actually wanting to. That lockers tend to not be sitting in a direction I'm facing while engaging an enemy, they haven't been a problem thus far. However, if I can now open it when my back is turned, it's just something else I'll have to consciously stay away from. 1 Not while your back is turned. Just while facing your side to it. Even if you did run into the rare situation where you happen to be fighting right up against a locker and accidentally open it instead of reloading, it wouldn't be a huge inconvenience. I'm not asking for a huge change here. It only needs to be another 30 degrees, 40 tops. Edited September 24, 2016 by AdunSaveMe Link to comment Share on other sites More sharing options...
Glitch_Kitten Posted September 24, 2016 Share Posted September 24, 2016 I agree with this change in all honesty, hunting through void exterminates to open every single locker can feel like a chore with the constant re-alignment to make sure the game is happy enough with me to open the locker would definitely streamline the process Link to comment Share on other sites More sharing options...
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