So I'm not sure if I'm posting this in the right area or not, or whether this concept has been done before, but I saw nowhere else for getting feedback or advice on builds. Mostly, I'm making this thread in order to seek build refinement. We're all familiar (hopefully) with Nova and her kit; Slow Nova's pretty sought after for tougher gametypes, while Speed Nova is the community's way to force DE to "lessen the grind", if you will. :^)
This build incorporates both into one loadout, with enough space to even fit augments that would otherwise be overlooked (lookin' at you, Neutron Star and Antimatter Absorb). You can find a proof of concept video here:
With that being said, let's start with the essentials for this build:
Spoiler
The principle behind the build is to utilize every aspect of Energy Conversion in order to determine whether you'll cast a "Speed" M Prime or a "Slow" M Prime. Growing Power also plays an active role in this (thanks to Inarticulate for providing me with more info on this) of bumping up your Strength further, and Coaction Drift will bolster the 25% to 28.75%, giving you a total of 78.75% increase to work with.
This is one potential option for a CC Variable Nova build:
Spoiler
Normally, I wouldn't consider running Neutron Star as an augment, but this provides an additional layer of CC in the event that you don't have an energy orb already on hand for a Slow M Prime. Double-casting it allows you to guarantee a Blast proc on anything within 15.2 meters, which in most cases, will at least let you get through a door and out of a room with a high density of enemies.
In the event you just can't bring yourself to grab Neutron Star for anything other than your Codex collection - that's fine! Here's some alternate options with brief explanations next to them:
Antimatter Absorb: Extended range along with feasibility with using Variable Nova provides this the utility it needs, expanding it's absorption radius up to 5.7 meters. Combined with a Speed M Prime, you have a contingency plan for clearing a room.
Stretch: Combined with a Slow M Prime and reasonably high duration, you have a great way to spread damage out through mobs. M Prime's damage multiplier will also scale off of Energy Conversion, giving you a 2.4x damage multiplier and an explosion damage of 960, compared to 2x multiplier and 800 explosion damage, respectively.
Natural Talent: Faster casting, pretty simple stuff here. M Prime does leave you vulnerable for a brief window, so this would alleviate that. Not much of an innovation, but worth mentioning since we have the extra space.
I'm more than open to any feedback on this be it negative or positive - so far, I've had pretty good results but I'll admit, I'm also biased on this since I tend to be pretty favorable towards my own stuff.
Edited by Retequizzle Updated OP with more consistent information based off of feedback.
Question
Retequizzle
So I'm not sure if I'm posting this in the right area or not, or whether this concept has been done before, but I saw nowhere else for getting feedback or advice on builds. Mostly, I'm making this thread in order to seek build refinement. We're all familiar (hopefully) with Nova and her kit; Slow Nova's pretty sought after for tougher gametypes, while Speed Nova is the community's way to force DE to "lessen the grind", if you will. :^)
This build incorporates both into one loadout, with enough space to even fit augments that would otherwise be overlooked (lookin' at you, Neutron Star and Antimatter Absorb). You can find a proof of concept video here:
With that being said, let's start with the essentials for this build:
The principle behind the build is to utilize every aspect of Energy Conversion in order to determine whether you'll cast a "Speed" M Prime or a "Slow" M Prime. Growing Power also plays an active role in this (thanks to Inarticulate for providing me with more info on this) of bumping up your Strength further, and Coaction Drift will bolster the 25% to 28.75%, giving you a total of 78.75% increase to work with.
This is one potential option for a CC Variable Nova build:
Normally, I wouldn't consider running Neutron Star as an augment, but this provides an additional layer of CC in the event that you don't have an energy orb already on hand for a Slow M Prime. Double-casting it allows you to guarantee a Blast proc on anything within 15.2 meters, which in most cases, will at least let you get through a door and out of a room with a high density of enemies.
In the event you just can't bring yourself to grab Neutron Star for anything other than your Codex collection - that's fine! Here's some alternate options with brief explanations next to them:
I'm more than open to any feedback on this be it negative or positive - so far, I've had pretty good results but I'll admit, I'm also biased on this since I tend to be pretty favorable towards my own stuff.
Edited by RetequizzleUpdated OP with more consistent information based off of feedback.
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