(XBOX)chillichillman Posted October 18, 2016 Share Posted October 18, 2016 So, I'm about to get the tekko. Just need 1k more poly. Currently, here's the build I am planning to use. Bloodrush, buzkill, jagged edge, organ shatter, pressure point, berserk, reach, and north wind. Anything I should remove/replace? Link to comment Share on other sites More sharing options...
0 (PSN)Elctrcstel Posted October 18, 2016 Share Posted October 18, 2016 (edited) drop jagged edge, reach, and possibly north wind for bodycount, lifestrike, shocking touch/toxin mod that name escapes me, true steel or spoiled strike. you could also swap berserk for Primed fury, but thats a preference thing and also primed pressure point once you get it Edited October 18, 2016 by (PS4)Elctrcstel Link to comment Share on other sites More sharing options...
0 BiancaRoughfin Posted October 18, 2016 Share Posted October 18, 2016 (edited) I made a build here for you, at least, this is how i would use it. Do Note that there will be 4 Mod points left which you can use for Primed Pressure Point. Edited October 18, 2016 by BiancaRoughfin Link to comment Share on other sites More sharing options...
0 (XBOX)chillichillman Posted October 18, 2016 Author Share Posted October 18, 2016 I don't have body count, so could I leave in reach instead, to help with the combo counter? Link to comment Share on other sites More sharing options...
0 Heckzu Posted October 18, 2016 Share Posted October 18, 2016 Bloodrush is kind of pointness without Body Count since you won't retain the combo counter for more than 3 seconds. You don't need 2 slash mods on Tekko. In fact, Tekko is only 70% base slash damage, so it's not worth using Buzzkill over a 90% elemental mod. And reach on gauntlets seems like a waste since you're not increasing the range significantly. This is the Tekko build I use: If you're not into using Life Strike, you can replace it with whatever you want. Link to comment Share on other sites More sharing options...
0 (PSN)Elctrcstel Posted October 18, 2016 Share Posted October 18, 2016 Just now, (XB1)chillichillman said: I don't have body count, so could I leave in reach instead, to help with the combo counter? reach is pretty pointless on fist weapons because they already have very little range. you would be better off with mode dmg Link to comment Share on other sites More sharing options...
0 Heckzu Posted October 18, 2016 Share Posted October 18, 2016 Just now, (XB1)chillichillman said: I don't have body count, so could I leave in reach instead, to help with the combo counter? Body Count should be cheap right now since there's a large supply of them as a result of the Acolyte event weekend from a short while back. There's nothing that can replace Body Count if you plan to focus on using melee only. Only the quick swing melee builds don't rely on Body Count. Link to comment Share on other sites More sharing options...
0 (XBOX)chillichillman Posted October 18, 2016 Author Share Posted October 18, 2016 2 minutes ago, Heckzu said: Body Count should be cheap right now since there's a large supply of them as a result of the Acolyte event weekend from a short while back. There's nothing that can replace Body Count if you plan to focus on using melee only. Only the quick swing melee builds don't rely on Body Count. Alright I'll gt lookin. But until/if I don't get body count, go with fury. Correct? Link to comment Share on other sites More sharing options...
0 Heckzu Posted October 18, 2016 Share Posted October 18, 2016 Just now, (XB1)chillichillman said: Alright I'll gt lookin. But until/if I don't get body count, go with fury. Correct? I've never swapped out Body Count with (Primed) Fury, so I can't tell you what the results would be like. I guess if you had Primed Fury and the forma to waste to slot it in, you could use it to make up with for being unable to hold the combo counter by increasing the rate at which you increment the counter, but in the end your overall damage would be higher with Body Count because you can't reach 3x combo counter without it. Link to comment Share on other sites More sharing options...
0 (XBOX)chillichillman Posted October 18, 2016 Author Share Posted October 18, 2016 1 minute ago, Heckzu said: I've never swapped out Body Count with (Primed) Fury, so I can't tell you what the results would be like. I guess if you had Primed Fury and the forma to waste to slot it in, you could use it to make up with for being unable to hold the combo counter by increasing the rate at which you increment the counter, but in the end your overall damage would be higher with Body Count because you can't reach 3x combo counter without it. Cool, cool. And I never expected to reach a 3x combo with any slow/heavy weapon, but Body will change that. Which is why I was surprised when my Galatine hit 3x combo. Link to comment Share on other sites More sharing options...
0 BiancaRoughfin Posted October 18, 2016 Share Posted October 18, 2016 26 minutes ago, (XB1)chillichillman said: I don't have body count, so could I leave in reach instead, to help with the combo counter? I was going to offer you a Body Count mod since i have a few left but then i saw the (XB1) tag... :< Link to comment Share on other sites More sharing options...
0 (XBOX)chillichillman Posted October 18, 2016 Author Share Posted October 18, 2016 Just now, BiancaRoughfin said: I was going to offer you a Body Count mod since i have a few left but then i saw the (XB1) tag... :< Darn. OH, the dreams of Cross-platforms. On the bright side, Spoiler No scruby mc saltlords (a certain prime) to taunt me. Link to comment Share on other sites More sharing options...
0 (XBOX)freakytiki3 Posted October 18, 2016 Share Posted October 18, 2016 http://warframe-builder.com/Melee_Weapons/Builder/Tekko/t_30_200203304_226-2-5-241-5-5-251-6-5-301-8-3-625-4-5-637-3-10-729-1-9-733-0-10_733-7-729-13-226-9-637-7-625-9-241-6-251-6-f-f-301-10/en/4-0-87/109869/0 I would suggest fury/primed fury on this weapon, you're going to try to get alot on knockdowns and ground finishers for heavy and eximus units and the added base speed will aid your combo counter much like reach/prime reach normally would Link to comment Share on other sites More sharing options...
0 GinKenshin Posted October 18, 2016 Share Posted October 18, 2016 I don't have it, but if I did, here's the build I'd use: pressure point, body count, blood rush, berserker organ shatter, reach and x2 elements you can remove blood rush and body count for buzz kill and another element if you don't get body count. but you should always have at least 2 elements, and don't remove elements for physical mods, elements are always better than those Link to comment Share on other sites More sharing options...
0 (PSN)lhbuch Posted October 19, 2016 Share Posted October 19, 2016 17 hours ago, BiancaRoughfin said: I was going to offer you a Body Count mod since i have a few left but then i saw the (XB1) tag... :< Well you dont have a PS4 account do you? I could offer you one. Body Count is a MUST in ALL melee weapons. Link to comment Share on other sites More sharing options...
0 (XBOX)chillichillman Posted October 19, 2016 Author Share Posted October 19, 2016 5 minutes ago, (PS4)lhbuch said: Well you dont have a PS4 account do you? I could offer you one. Body Count is a MUST in ALL melee weapons. nope. Can't play halo, and Xb was the original. unless you're counting Nintendo. Link to comment Share on other sites More sharing options...
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(XBOX)chillichillman
So, I'm about to get the tekko. Just need 1k more poly. Currently, here's the build I am planning to use.
Bloodrush, buzkill, jagged edge, organ shatter, pressure point, berserk, reach, and north wind.
Anything I should remove/replace?
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