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"mission failure imminent" nonsene in extermination


fr4gb4ll
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i really hate this useless timer in extermination missions in general, but when it still happen to trigger when EVERYTHING in the mission is already killed, then its even worse. sure, normally that wouldn't be an issue since one would go to extraction after the job is done - too bad, that isn't the case in lua map where one might to do the "halls of ascension" challenge. searching for the puzzle room(s) and then doing it can take some time (especially when looting the place on the way too). so please get rid of this annoying timer - at least AFTER the mission objective is done!!!

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