The war within update is soon to arrive and were all going through prep phase id like to ask about Volt Primes Ideal Build or his end game viablility
All frames are end game viable to an extent* , imo Volt P should be able to take End game material e.g Sortie( meh) or law of Retribution(nightmare)
the thing is im here to take opinion on my Volt P Build
-1 Forma
>Steel Charge Max Melee buff
>Power Drift Max higher strength for speed and 1 and 4
>Primed Flow R8 750 Energy Pool to synergise with quick thinking
>Primed Cont R8 Duration for shield and speed
>Streamline Max efficiency
>Intensity Max higher strength for speed and 1 and 4
>Vitality Max Larger Health pool
>Narrow Minded R7 more duration for Shield and speed
>Quick Thinking Max take advantage Volt P's high energy pool
>Stretch Max compensate for loss of range since i need 4 for CC
-Background to build
Ive seen many Volt Builds based around either 1-2 aspects such as speed (power strength Volt) and Pure CC (Range etc) My build was based on "Balance" or in other words a CC + Survival Viable Volt P
Stats are
217% Duration for speed duration , Shield Duration due to playstyle
130% Efficiency even if My volt p or volt p in general has a high health pool i tend to use his abilities often due to playstyle
97% Range to keep my CC on my 4
145% Strength for speed and general damage
-Playstyle
I tend to use Soma P , Lex P (as a sniper secondary) , Scindo P or WAR (take advantage of speed)
i use my 1 for individual/ Group CC stun as Volt can use his 1 while aiming down sights or firing
i use my 2 for reaching places and escaping and bringing my attack speed when going melee +berserker when either out of ammo or in a tight spot
i use my 3 for general cover in Hall ways , or to protect myself from fire for a period of time
my 4 for last resort CC over an area synergised with my 2 to escape or using my 1 to CC stun then my 2 to escape
Mainly use my 1 for small area CC to mow down with Melee or Primary or my 4 instead
obviously my 2 has been explained but my 3( shield) is used forPoint objectives or in survival 1min grace period against range enemies since 217% duration = 1min shield
any opinions and suggestion to my Build? or my playstyle even its much appreciated
Question
VexisPhil
Hi all,
The war within update is soon to arrive and were all going through prep phase id like to ask about Volt Primes Ideal Build or his end game viablility
All frames are end game viable to an extent* , imo Volt P should be able to take End game material e.g Sortie( meh) or law of Retribution(nightmare)
the thing is im here to take opinion on my Volt P Build
-1 Forma
>Steel Charge Max Melee buff
>Power Drift Max higher strength for speed and 1 and 4
>Primed Flow R8 750 Energy Pool to synergise with quick thinking
>Primed Cont R8 Duration for shield and speed
>Streamline Max efficiency
>Intensity Max higher strength for speed and 1 and 4
>Vitality Max Larger Health pool
>Narrow Minded R7 more duration for Shield and speed
>Quick Thinking Max take advantage Volt P's high energy pool
>Stretch Max compensate for loss of range since i need 4 for CC
-Background to build
Ive seen many Volt Builds based around either 1-2 aspects such as speed (power strength Volt) and Pure CC (Range etc) My build was based on "Balance" or in other words a CC + Survival Viable Volt P
Stats are
217% Duration for speed duration , Shield Duration due to playstyle
130% Efficiency even if My volt p or volt p in general has a high health pool i tend to use his abilities often due to playstyle
97% Range to keep my CC on my 4
145% Strength for speed and general damage
-Playstyle
I tend to use Soma P , Lex P (as a sniper secondary) , Scindo P or WAR (take advantage of speed)
i use my 1 for individual/ Group CC stun as Volt can use his 1 while aiming down sights or firing
i use my 2 for reaching places and escaping and bringing my attack speed when going melee +berserker when either out of ammo or in a tight spot
i use my 3 for general cover in Hall ways , or to protect myself from fire for a period of time
my 4 for last resort CC over an area synergised with my 2 to escape or using my 1 to CC stun then my 2 to escape
Mainly use my 1 for small area CC to mow down with Melee or Primary or my 4 instead
obviously my 2 has been explained but my 3( shield) is used forPoint objectives or in survival 1min grace period against range enemies since 217% duration = 1min shield
any opinions and suggestion to my Build? or my playstyle even its much appreciated
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