Drakonnan180 Posted July 1, 2013 Share Posted July 1, 2013 I realized that you don't even need speed, stamina, etc mods or to crouch dash to keep up. Wall running is easily the fastest! I used to only wall run when I could take a shortcut or something but once you see you can wall run everywhere and boost off from jumping I've been keeping up with the lokis and ashs in slow frames. So has anyone else seen the light? Link to comment Share on other sites More sharing options...
Altissimus Posted July 1, 2013 Share Posted July 1, 2013 Well, I was farming Phorid and it was really scary, so I upp'd my brightness quite a bit. Does that count? Link to comment Share on other sites More sharing options...
Shion963 Posted July 1, 2013 Share Posted July 1, 2013 I turned Bloom on once. Once. Link to comment Share on other sites More sharing options...
Chris9428 Posted July 1, 2013 Share Posted July 1, 2013 I only use wallrunning if I want to skip a huge part of a tile. Like the grineer mining map with the large descent. Link to comment Share on other sites More sharing options...
Kasamoto Posted July 1, 2013 Share Posted July 1, 2013 (edited) I noticed that "sprint + jump + wallrun + jump + crouch + melee (prevents roll)" and repeating can get you anywhere very fast. (Though it looks very silly for others - Use only when you are far far behind looting containers) Makes shooting enemies a tad bit hard but on the other hand, the same applies to the enemy. Edited July 1, 2013 by Kasamoto Link to comment Share on other sites More sharing options...
-..- Posted July 1, 2013 Share Posted July 1, 2013 Been wallrunning everywhere since day 1. Floors are for chumps. Link to comment Share on other sites More sharing options...
Qynchou Posted July 1, 2013 Share Posted July 1, 2013 Old news. Rhino/Frost were never slow, people quite frankly dont know how to run. Link to comment Share on other sites More sharing options...
Reduxe Posted July 1, 2013 Share Posted July 1, 2013 I turned Bloom on once. Once. Link to comment Share on other sites More sharing options...
Lek5tacy Posted July 1, 2013 Share Posted July 1, 2013 I turned Bloom on once. Once. Strange, I turned it off once and only once. Link to comment Share on other sites More sharing options...
belthagor Posted July 1, 2013 Share Posted July 1, 2013 Strange, I turned it off once and only once. how do i turn it on? Link to comment Share on other sites More sharing options...
slicshuter Posted July 1, 2013 Share Posted July 1, 2013 I turned Bloom on once. Once. Why do people hate bloom? I love it. Link to comment Share on other sites More sharing options...
Shion963 Posted July 1, 2013 Share Posted July 1, 2013 Why do people hate bloom? I love it. It was just a joke, I personally like having it on. Makes stuff feel shiny and awesome. Link to comment Share on other sites More sharing options...
CeePee Posted July 1, 2013 Share Posted July 1, 2013 Been wallrunning everywhere since day 1. Floors are for chumps. Floor is lava. Link to comment Share on other sites More sharing options...
belthagor Posted July 1, 2013 Share Posted July 1, 2013 Floor is lava. oh god the lava Link to comment Share on other sites More sharing options...
AngelGuardcc Posted July 1, 2013 Share Posted July 1, 2013 ii always have bloom on bling bling Link to comment Share on other sites More sharing options...
belthagor Posted July 1, 2013 Share Posted July 1, 2013 guys seriously how do i turn bloom on? Link to comment Share on other sites More sharing options...
Kahruvel Posted July 1, 2013 Share Posted July 1, 2013 I turned Bloom on once. Once. I'm still wondering why developers use bloom at all. It has always looked ugly in every game I've ever played and it only serves to blind players. This is even worse in competitive FPS, where a player with HDR/bloom turned off will have every advantage over a player who has them turned on. Link to comment Share on other sites More sharing options...
Drakonnan180 Posted July 1, 2013 Author Share Posted July 1, 2013 How did this topic turn into bloom? Link to comment Share on other sites More sharing options...
Shion963 Posted July 1, 2013 Share Posted July 1, 2013 I'm still wondering why developers use bloom at all. It has always looked ugly in every game I've ever played and it only serves to blind players. This is even worse in competitive FPS, where a player with HDR/bloom turned off will have every advantage over a player who has them turned on. I guess it's nice to have in small measures, but in Warframe it's sometime so blinding that I'd rather keep it off for gameplay sake. Perhaps they could add a way to specify the amount/intensity of each graphical effect in the options menu *coughsliderscough* How did this topic turn into bloom? Apologies, I guess I'm the culprit for that. Honestly though, wallrunning/walljumping/wallwarping being one of the fastest modes of locomotion with it's own pros and cons is quite a well-known fact, just like Wavedashing/spindash and plain 'ol runnin'. It's just a matter of personal preference on whether you want to be warped to the end of the galaxy, wear down your buttpads while infini-sliding, or lag behind the team while leggin' it. ;p Link to comment Share on other sites More sharing options...
belthagor Posted July 1, 2013 Share Posted July 1, 2013 How did this topic turn into bloom? gotta have bloom Link to comment Share on other sites More sharing options...
Ventias Posted July 1, 2013 Share Posted July 1, 2013 speed mods are unnecessary and unnoticeable except in defense missions. (just my opinion) on the other hand, stamina is useless... for me. Link to comment Share on other sites More sharing options...
Metaph0r Posted July 1, 2013 Share Posted July 1, 2013 Eh, I can't be bothered pushing all those buttons and wallrunning and sliding everywhere - I just plain old sprint. I guess I'm just lazy so I use mods :s Link to comment Share on other sites More sharing options...
Reduxe Posted July 1, 2013 Share Posted July 1, 2013 (edited) speed mods are unnecessary and unnoticeable except in defense missions. (just my opinion) on the other hand, stamina is useless... for me.Loki with maxed speed and stamina mods is amazing, so amazing that many people mistake it for hacking. Go fast or die slow. Edited July 1, 2013 by Reduxe Link to comment Share on other sites More sharing options...
gell Posted July 1, 2013 Share Posted July 1, 2013 (edited) I'm still wondering why developers use bloom at all. It has always looked ugly in every game I've ever played and it only serves to blind players. This is even worse in competitive FPS, where a player with HDR/bloom turned off will have every advantage over a player who has them turned on. Because it simulates a real optical effect in the real world. Yes, Warframe does overdo it (along with lens flares) like JJ Abrahms does with his movies, but it happens when light hits any lens. The reason why you may not experience much is because your eyes have amazing lenses, but you also tend to do things like squint if things are bright, or look away. In a camera, you don't have to look away, so the light that shines through will look bright and glowy, have lens flares, etc. Of course, bloom is the cheap way to make things glow and reflect light, but that's how games rendering is (tricks upon tricks). One day with enough processing power, we can stop using bloom and just use real light illumination that will have glows and real time radiosity, and so on. I do wish Warframe gave us some options of gradation for the blooms though. I'd have it around 50-75% bloom. Or, and this is also a contentious topic, but they could do things like changing exposure, so that brighter areas will darken and the bloom won't be as intense (it's when you hate it most). speed mods are unnecessary and unnoticeable except in defense missions. (just my opinion) on the other hand, stamina is useless... for me. If you don't notice a difference in Rhino/Frost's speed with a speed mod, then you may be going through life without noticing a lot of things. Granted the effect isn't as pronounced as using it on Loki, but still, it's noticeable. Unnecessary? Personal preference. But unnoticeable? How could you. And to the OP, what happens when the fast frames are all wall flinging too (aka what I do when we're all speed running)? The answer is: you have to be okay with being behind (I'm sometimes leveling a low frame on a speed run). Edited July 1, 2013 by gell Link to comment Share on other sites More sharing options...
Notso Posted July 1, 2013 Share Posted July 1, 2013 Wall-launching is too unpredictable, and needs a space larger than most tiles are long. I've been doing it since closed beta months ago and it still is an unpredictable beast. Link to comment Share on other sites More sharing options...
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now