Misgenesis Posted November 19, 2016 Share Posted November 19, 2016 Mousing between the Rashasi and something else while viewing loadouts causes the dangly bits to duplicate each time you come back to it. Resulting in severe performance loss. This happens in missions as well by anything that resets melee. Link to comment Share on other sites More sharing options...
Aclethos Posted November 24, 2016 Share Posted November 24, 2016 So I was running Mesa with the Rashasi Polearm skin on my Orthos Prime and Peacemaker is causing the game to duplicate the number of ribbons on the end of Orthos, which after 10-15 minutes of play causes major FPS drops to all members that I stand near, including myself. Going to do further testing on this however to confirm that it is the Orthos, but the number of ribbons is multiplying significantly. http://imgur.com/a/2vJDZ Link to comment Share on other sites More sharing options...
[DE]Linkski Posted November 25, 2016 Share Posted November 25, 2016 Thank you for bringing this to our attention! We will take a look at the Rashasi Polearm Skin and see if there are any improvements we can make for performance. Link to comment Share on other sites More sharing options...
Aclethos Posted November 25, 2016 Share Posted November 25, 2016 So after further testing, it was not Mesa's Peacemaker causing the Ribbons to multiply, but just time duration overall during a mission, which is rather unfortunate. Link to comment Share on other sites More sharing options...
Tuli_Donitsi Posted December 5, 2016 Share Posted December 5, 2016 http://steamcommunity.com/profiles/76561197993775497/screenshot/106228751910285829 I was wondering during the mission why cloth physics looked so cool with Rashasi skin. I took a closer look and I had like 30-50 "dangling bits" hanging on the weapon :D Link to comment Share on other sites More sharing options...
[DE]Linkski Posted December 5, 2016 Share Posted December 5, 2016 Hi everyone, We believe we have tracked down the issue regarding Rashasi duplication and you should hopefully see a fix very soon. Link to comment Share on other sites More sharing options...
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