kyori Posted December 5, 2016 Share Posted December 5, 2016 Just to clarify... the combo multiplier of 1.5x, 2x, 2.5x etc are multiplying the weapon's base damage and not the after-modded damage, right? Wiki said it is from the base damage... that is pretty little as a lot of melee doesn't have high base damage. Wiki aksi said the multiplier increase the base damage as well as added elemental damage.... Ain't the added elemental damage count as modded damage? Confusing as ever. Link to comment Share on other sites More sharing options...
0 Jeahanne Posted December 5, 2016 Share Posted December 5, 2016 I agree that the wording is a little vague, first it states, "Once a certain number of consecutive hits have been made, a Damage Multiplier will be given to the Melee weapon, increasing the weapon's overall damage including any additional elemental damage." and from then on refers only to base damage. Asking around I have it on good authority that the combo counter multiplier only applies to the base damage of the weapon, but it applies it to all stats including critical. That is then effected by your weapon's mods. To use the example given to me, say your weapon does 100 damage and has a Toxin mod adding 90%. A 2x combo means your weapon is now doing 200 damage, and the toxin mod will add 180. There's a lot more to this, obviously, especially taking into account new mods that alter how combo counter effects apply (like Relentless Combination), but this is how it works at it's base, to the best of my knowledge. I hope it helps. Link to comment Share on other sites More sharing options...
0 kyori Posted December 5, 2016 Author Share Posted December 5, 2016 19 minutes ago, Jeahanne said: I hope it helps. I'm thinking the same as you too, just want a confirmation n not an assumption on my part. Don't want to be delusional ya.. lol Link to comment Share on other sites More sharing options...
0 Jeahanne Posted December 5, 2016 Share Posted December 5, 2016 1 minute ago, kyori said: I'm thinking the same as you too, just want a confirmation n not an assumption on my part. Don't want to be delusional ya.. lol I completely understand ^-^ Link to comment Share on other sites More sharing options...
0 Xzorn Posted December 5, 2016 Share Posted December 5, 2016 It wouldn't matter if it multiplied the base damage or the total damage. It's cumulative multiplicative operations. Your base damage is higher so the resulting damage based off that number will be higher. Link to comment Share on other sites More sharing options...
0 rudman88 Posted December 5, 2016 Share Posted December 5, 2016 melee have lower base dmg, but as the counter combo icnrease eg x 5. it will multiply all dmg by 5. xd Link to comment Share on other sites More sharing options...
Question
kyori
Just to clarify... the combo multiplier of 1.5x, 2x, 2.5x etc are multiplying the weapon's base damage and not the after-modded damage, right?
Wiki said it is from the base damage... that is pretty little as a lot of melee doesn't have high base damage.
Wiki aksi said the multiplier increase the base damage as well as added elemental damage.... Ain't the added elemental damage count as modded damage?
Confusing as ever.
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