poontah666 Posted January 18, 2017 Share Posted January 18, 2017 As most of you know, Hydroid is one of the more Squishy frames, and modded with the Augment Curative Undetow improves his chances of survival. With the power to heal teammates and himself its a very useful augment, However Companions, and sentinels DO NOT receive the health regen from this Augment. Has anyone encountered this Issue ? Im curious to know if other (Hydroid) players encounter this problem. I do not know if it was DE's intention to do so, or if this will be fixed in the future. Feel free to reply/comment any opinions you might have. Thanks. ~Poon Link to comment Share on other sites More sharing options...
Noabettiet Posted January 18, 2017 Share Posted January 18, 2017 it would be interesting, if it could heal constructs and rescue/defense targets too. Link to comment Share on other sites More sharing options...
chofranc Posted January 18, 2017 Share Posted January 18, 2017 (edited) 1 hour ago, Noabettiet said: it would be interesting, if it could heal constructs and rescue/defense targets too. Curative undertow from what i tested in sorties can heal the hostage in rescue and defense mission but not the pods and stuff like that. Edited January 18, 2017 by chofranc Link to comment Share on other sites More sharing options...
(XBOX)EternalDrk Mako Posted January 18, 2017 Share Posted January 18, 2017 19 minutes ago, chofranc said: Curative undertow from what i tested in sorties can heal the hostage in rescue and defense mission but not the pods and stuff like that. sancti magister is your friend heals pods..ect and does not require lifestrike mod Link to comment Share on other sites More sharing options...
chofranc Posted January 19, 2017 Share Posted January 19, 2017 3 hours ago, (Xbox One)EternalDrk Mako said: sancti magister is your friend heals pods..ect and does not require lifestrike mod For hydroid is better furis with winds of purity or curative undertow since in the time you do the charged attack you probably will die because hydroid is squishy. Link to comment Share on other sites More sharing options...
PsiWarp Posted January 19, 2017 Share Posted January 19, 2017 Would be nice if it did heal them. Companions being vulnerable to explosions while submerged should be fixed too. I don't have much hope of these QoL changes coming anytime soon. Not until Hydroid Prime comes around anyway. Link to comment Share on other sites More sharing options...
Navarc Posted January 19, 2017 Share Posted January 19, 2017 8 hours ago, poontah666 said: As most of you know, Hydroid is one of the more Squishy frames, and modded with the Augment Curative Undetow improves his chances of survival. With the power to heal teammates and himself its a very useful augment, However Companions, and sentinels DO NOT receive the health regen from this Augment. Has anyone encountered this Issue ? Im curious to know if other (Hydroid) players encounter this problem. I do not know if it was DE's intention to do so, or if this will be fixed in the future. Feel free to reply/comment any opinions you might have. Thanks. ~Poon Hydroids Tidal Impunity is broken as well in the way that it can't be refreshed despite being visually refreshes - but that's off topic. The way Curative Undertow works is that the entity has to come in contact with the water to be healed so if you position yourself with enough range for your pet to stand on it, your pet will get healed from the curative undertow. It should be infinite range for companions but it's not, you just have to find a position to make your dog/cat get close & hope they stay there. Sentinels can unfortunately not be healed though. Link to comment Share on other sites More sharing options...
(XBOX)EternalDrk Mako Posted January 19, 2017 Share Posted January 19, 2017 16 hours ago, chofranc said: For hydroid is better furis with winds of purity or curative undertow since in the time you do the charged attack you probably will die because hydroid is squishy. only if you dont have speed and range mods , plus it prevents status and with right stance no knock down not that im not a fan of furis + winds but overal the rate of HP gain is faster with melee in testing even with lifestrike the magister just adds synegry and grants more AOE hits if combined with crushing ruin normally and fast AOE knockdown, Link to comment Share on other sites More sharing options...
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