Jump to content
The Lotus Eaters: Share Bug Reports and Feedback Here! ×

Maroo's Bazaar 2.0 plz


(PSN)ElementalLeaf
 Share

Recommended Posts

This idea draws from the vein of some other MMORPG-style games, which I know Warframe technically isn't, but might stand to benefit from this.

In the Bazaar people can put up a list of items they wanna sell, and if other ppl are interested, they can message you and the haggling can begin. Therefore the person needs to stay active to address when someone wants to buy something, but its dead boring just standing there. But what if there was a way to bypass this?

My idea is that in the bazaar, people can set up their 5 items as they do right now, but they can also optionally add a set price for their item (in plat value) and then go afk so they don't have to deal with the monotony of standing around for 40 minutes only to haggle someone who wants to try to take your stuff for far less than it's value. That way, say I want to sell a riven mod, I can select the riven mod, and then optionally add in a set price of, say, 50p, and then set my controller down to go eat. Meanwhile someone can come on by, see the item, see the price, and decide they want it so they can just click buy and the trade is then conducted automatically (it draws out their plat at the value you set and then gives them the item).

 

Tl;dr think of ebay:

You can either "buy item now" or make offers. The "buy item now" is conducted automatically, you just click the button and pay the set price and then receive the item

Link to comment
Share on other sites

35 minutes ago, Chillingo117 said:

Yes but it works so well and it's almost weird why it hasn't been inputted into warframe yet. I'd love to see this be a thing.

Probably because DE actualy prefers players interacting with each other rather then letting them put stuff in a spot for people to by without ever seeing or hearing of them.

As dumb as it may sound for others but, this is a better Community this way rather then make things so much automatical that no interaction between players happen.

Link to comment
Share on other sites

6 minutes ago, Marine027 said:

Probably because DE actualy prefers players interacting with each other rather then letting them put stuff in a spot for people to by without ever seeing or hearing of them.

As dumb as it may sound for others but, this is a better Community this way rather then make things so much automatical that no interaction between players happen.

There's a million other ways for players to interact in this game. This is something that will relieve the frustration and monotony of trading and also make it more efficient.

I'm also not suggesting players in the bazaar be FORCED to input a set price and make the trading automatic, I'm suggesting it as an alternative means to those that don't want to be bored having to (*actively*) sit around for extended periods of time doing nothing but watching the screen. They can set a price and then go about doing something else and return <x> amount of time later while the trades conducted automatically during that time.

There is also the trading board itself for "active" trading or "community building" so the Maroo Bazaar could serve to have an alternative means of trading, hence my title Maroo's Bazaar 2.0.

Link to comment
Share on other sites

the thing is,  everyone with ideas involve maroo bazzard that ever posted basically ask for the same function, which DE wont do anytime soon.

Good luck waiting for it to be implement, most of us already gave up and using other alternative ways.

Edited by FireSegment
Link to comment
Share on other sites

1 minute ago, (PS4)ElementalLeaf said:

There's a million other ways for players to interact in this game. This is something that will relieve the frustration and monotony of trading and also make it more efficient.

I'm also not suggesting players in the bazaar be FORCED to input a set price and make the trading automatic, I'm suggesting it as an alternative means to those that don't want to be bored having to (*actively*) sit around for extended periods of time doing nothing but watching the screen. They can set a price and then go about doing something else and return <x> amount of time later while the trades conducted automatically during that time.

There is also the trading board itself for "active" trading or "community building" so the Maroo Bazaar could serve to have an alternative means of trading, hence my title Maroo's Bazaar 2.0.

Fully understandable of making things easier, but even if optional people will them re relay on that because well, it is more easy.

My worry with this is jsut that prices will drop to much then becasue all will be avilable at all the time, of course we got overpriced stuff aswell which is cancer especialy so called godly Riven Mods.

But basicly prices will dorp in my eyes and alot will not be worth to be sold anymore. Its a living market after all, when soemoen is there to sell or not changes the price at times.

I mean look at warframe.market, the prices there stay eather long or drop quickly of overselling.

As said i understand wanting things earlier, i myself whould want such since its easeir for those who not want to stay on char all day to trade.

But this could make more trouble in the end as it could solve.

Link to comment
Share on other sites

2 minutes ago, Marine027 said:

Fully understandable of making things easier, but even if optional people will them re relay on that because well, it is more easy.

My worry with this is jsut that prices will drop to much then becasue all will be avilable at all the time, of course we got overpriced stuff aswell which is cancer especialy so called godly Riven Mods.

But basicly prices will dorp in my eyes and alot will not be worth to be sold anymore. Its a living market after all, when soemoen is there to sell or not changes the price at times.

I mean look at warframe.market, the prices there stay eather long or drop quickly of overselling.

As said i understand wanting things earlier, i myself whould want such since its easeir for those who not want to stay on char all day to trade.

But this could make more trouble in the end as it could solve.

I think I understand your concern so I'll run a pretend simulation for you to show you that your fears might not necessarily be something to worry about in the long run.

 

So let's say I go into the relay, and put up a dual kamas blueprint for 50p (obviously its not worth that much, but sake of the example, go with it. Let's say we went back in time to when the dual kamas just came out 2 hours ago and their parts are selling for a lot). I then leave to go do something else with my item listed for an automatic transaction of 50p.

While I'm gone, 3 more people show up, all put up dual kamas for 50p. Now a 5th person appears, sees 4 people selling the dual kamas for 50, and offers it for 45 to increase their chances of a sale. Another comes along, and sees that, and offers it for 40. This way the price depreciates.

That's fine. No one would buy from me for 50 when they can get it for 25 from the latest guy to set a price on it. But what happens then? That guy's kama bp is gone, so the next cheapest is 30p. Then that gets purchased, now it's 35p being the cheapest. Then another gets purchased, and so on.

Eventually, we're back to just the sellers selling it for 50, because the cheaper ones got purchased. The market equalized itself out. Now 50 is the cheapest again, and someone comes looking for that part, they see the cheapest is 50, their next option is to either buy it for the set price of 50 from me or one of the other 3 players offering it for 50; or, to participate with the community on the trading board and try to haggle it for lower.

The market equalizes itself tho so the idea that prices will drop too much wouldn't last in the long scheme of things. And this is also compounded when people start to resale what they purchased for a price slightly higher than what they got it for to ear a small profit. The guy that purchased it for 25p is now selling it at 30p. Then the 30p ones get purchased, and resale for 35p, and so on. Now the prices rise as well. <- This is already the current standard of the trading board market with fluctuating prices, the only difference will be it'll be a self automated process then.

Link to comment
Share on other sites

This is the same as auction houses because in the current system peoples can ask as much as they feel their wares worth in auction houses if there will be limitations then that trading process would be much better.

Most of fears about auction houses only the prices not the interaction part. If peoples want socialise then there are relays, dojo, the bazaar, and even in mission or in chat they can socialize and interact.

The market application is not really useful because these prices are set in stone, but in reality nobody sell their price at that price as the market suggests because we all beaten all the time by rng and others can get easier a stuff again others not so lucky. The mods and luck not equal with the work which put into it and the effort to get something valuable is all based on luck.

The fix prices works only if the mods and items have fix drop chances and not uttery random chances.

An auction house currently cannot handle this because the loots are random chance loots and everyone will trying to get much more plat for their lucks.

The auction house could work if there are price roofs in min and max what can cost an item in a narrow range.

 

Also : In an auction house system if you puchase cheaper you can sell higher sometimes if you carefully watch the market but then the game turns into a market simulator game. I bought up cheap items and sold them 2 times higher atleast so there will be a lot of peoples whom wish to do this so if you put item for 1 plat probably 1 or 2 person or group will buy out all of them then sell their cheap wares much higher. This can make rich peoples but not really makes poor peoples but it boosts the platinum purchases so probably with an auction house the economy boosted and more platinum circulating in the system which is good for DE. As player side may be not if you see a primed chamber for 1000000 plat.

 

Edited by Sziklamester
Link to comment
Share on other sites

6 minutes ago, Sziklamester said:

The auction house could work if there are price roofs in min and max what can cost an item in a narrow range.

I wholeheartedly disagree with this sentiment. Because whether it works or not is up to the community, just like it is in the trading board. I do not believe it is up to the DE to create some arbitrary price floors or ceilings for the items being sold that people MUST abide by. That would simply be overstepping their power if they did so, and would set the bazaar 2.0 to be a guaranteed failure because people I'm sure would not appreciate DE regulating the prices of their items. If I want to sell a frost prime blueprint for 5p that is my choice, just like listing a Braton Prime Blueprint for 5000000 plat is also my choice.

10 minutes ago, Sziklamester said:

An auction house currently cannot handle this because the loots are random chance loots and everyone will trying to get much more plat for their lucks.

Like I mentioned above, the prices stabilize themselves. If everyone tries to sell for too much, then no one will buy. They will just go to the trading board to haggle instead. If people sell for too low, they'll be out of wares extremely quickly, and those that purchased them will resale them for a higher price. Markets can self-regulate as long as there isn't a monopoly on items (like there was with the Frost Prime sets originally, so DE created the unvaulting events to counteract that price gouging).

Link to comment
Share on other sites

26 minutes ago, (PS4)ElementalLeaf said:

I think I understand your concern so I'll run a pretend simulation for you to show you that your fears might not necessarily be something to worry about in the long run.

 

So let's say I go into the relay, and put up a dual kamas blueprint for 50p (obviously its not worth that much, but sake of the example, go with it. Let's say we went back in time to when the dual kamas just came out 2 hours ago and their parts are selling for a lot). I then leave to go do something else with my item listed for an automatic transaction of 50p.

While I'm gone, 3 more people show up, all put up dual kamas for 50p. Now a 5th person appears, sees 4 people selling the dual kamas for 50, and offers it for 45 to increase their chances of a sale. Another comes along, and sees that, and offers it for 40. This way the price depreciates.

That's fine. No one would buy from me for 50 when they can get it for 25 from the latest guy to set a price on it. But what happens then? That guy's kama bp is gone, so the next cheapest is 30p. Then that gets purchased, now it's 35p being the cheapest. Then another gets purchased, and so on.

Eventually, we're back to just the sellers selling it for 50, because the cheaper ones got purchased. The market equalized itself out. Now 50 is the cheapest again, and someone comes looking for that part, they see the cheapest is 50, their next option is to either buy it for the set price of 50 from me or one of the other 3 players offering it for 50; or, to participate with the community on the trading board and try to haggle it for lower.

The market equalizes itself tho so the idea that prices will drop too much wouldn't last in the long scheme of things. And this is also compounded when people start to resale what they purchased for a price slightly higher than what they got it for to ear a small profit. The guy that purchased it for 25p is now selling it at 30p. Then the 30p ones get purchased, and resale for 35p, and so on. Now the prices rise as well. <- This is already the current standard of the trading board market with fluctuating prices, the only difference will be it'll be a self automated process then.

The problem is iseen this often from MMo's, in theory you are right but people are often not patient, with oyur example lets say the first things get bought for 25,30,35, etc. and eventually we are back at 50, problem we have hundred if not thousand of players, and they want to sell fast, so they will lower the prices over and over, makign the item itself never agian worth selling it for 50, because you keep getting underpriced, and with a AH basicly we have a overflow of items since you not need to be active to put it in there.

My main problem here is, people selling it to low in my eyes like Mods already or prime "scrap" for Baro. With things beeing automatic it is more easy to hnadle, i am all in for that, but on the other hand this will overflow the market. Since well everything is abvilable at all the time.

As said, nothign agaisnt the idea, just the problem it can cause.

Link to comment
Share on other sites

Just now, AdunSaveMe said:

An auction house would be a bad idea. This has been discussed very thoroughly.

Say what you will about it, I find it to be a far better system to just sell things for a set price inactively then actively sitting somewhere for minutes or even hours trying to get a sale with people constantly haggling you, if anyone even shows interest to begin with. Actively sitting there with 0 action taking place is the opposite of what I consider a good time or a community building experience. In theory market prices will fluctuate but then equalize just like they do right now but it'll save players the tedium of just sitting there actively being bored.

Link to comment
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
 Share

×
×
  • Create New...